Andy Bogard(KOF96): Difference between revisions

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:j. C/D, cl. C (two hits), Dam Breaker Punch (hcf+C), Jumping CD  
:j. C/D, cl. C (two hits), Dam Breaker Punch (hcf+C), Jumping CD  
:j. C/D, cl. C (two hits), Dam Breaker Punch, Kuhaadan  
:j. C/D, cl. C (two hits), Dam Breaker Punch, Kuhaadan  
(Corner) j. C/D, cl. C (two hits), Dam Breaker Punch, Shoryudan C  
:(Corner) j. C/D, cl. C (two hits), Dam Breaker Punch, Shoryudan C  
:(Corner) j. C/D, cl. C (two hits), Dam Breaker Punch, Choreppadan B/D (qcb,hcf+K)  
:(Corner) j. C/D, cl. C (two hits), Dam Breaker Punch, Choreppadan B/D (qcb,hcf+K)  
:(Corner) cl. C (two hits), Dam Breaker Punch, Choreppadan B/D  
:(Corner) cl. C (two hits), Dam Breaker Punch, Choreppadan B/D  
:(on MAX only) - j. D, Genei Shiranui Punch Finisher (qcf+K in air, P when hitting the ground)
:(on MAX only) j. D, Genei Shiranui Punch Finisher (qcf+K in air, P when hitting the ground)


=Strategies=
=Strategies=
[[Category:The King of Fighters '96]]
[[Category:The King of Fighters '96]]

Revision as of 14:02, 17 December 2015

Andy96win.gif

Introduction

Movelist

Move Name Motion Nickname Description
Gou Rin Kai Near f or b + C
Kakaekomi Nage Near f or b + D

Special Moves

Move Name Motion Nickname Description
Hi Sho Ken qcb+P Projectile
Sho Ryu Dan DP+P Dragon Punch
Ku Ha Dan hcf+K
Geki Heki Hai Sui Shou hcf+C
Zan Ei Ken db , f+P
Ga Dan Kou qcf+P During Zan Ei Ken
Genei Shiranui qcf, uf + K Can be done in Air with qcf+K
Genei Shiranui Shimo Agito f+P Can only be done during Genei Shiranui
Genei Shiranui Uwa Agito f+K Can only be done during Genei Shiranui

Super Moves

Move Name Motion Nickname Description
Chorepadan qcb , hcf + B or D Super Violent Ripping Bullet

Combos

j. C/D, cl. C (two hits), Hishoken A/C (qcf+P)
j. C/D, cl. C (two hits), Zaneiken C (db,f+P), Zaneiken Finisher (qcf+C)
cl. C (two hits), Kuhaadan B (hcf+K)
cl. C (two hits), Shoryudan A (dp+P)
j. C/D, cl. C (two hits), Dam Breaker Punch (hcf+C), Jumping CD
j. C/D, cl. C (two hits), Dam Breaker Punch, Kuhaadan
(Corner) j. C/D, cl. C (two hits), Dam Breaker Punch, Shoryudan C
(Corner) j. C/D, cl. C (two hits), Dam Breaker Punch, Choreppadan B/D (qcb,hcf+K)
(Corner) cl. C (two hits), Dam Breaker Punch, Choreppadan B/D
(on MAX only) j. D, Genei Shiranui Punch Finisher (qcf+K in air, P when hitting the ground)

Strategies