Real Bout Fatal Fury/Terry Bogard: Difference between revisions

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dash A,C,C,C    ...
dash A,C,C,C    ...


Combo1: Crouch A 3-5 hits, Crouch B, db+C, Rising Tackle (d,u+A)
:Combo1: Crouch A 3-5 hits, Crouch B, db+C, Rising Tackle (d,u+A)
Combo2: Jump B, jump C, crouch A x2, crouch B, db+C, Rising Tackle
:Combo2: Jump B, jump C, crouch A x2, crouch B, db+C, Rising Tackle
Combo3: dash A,C,C,C, Power Dunk(f,d,df+B)
:Combo3: dash A,C,C,C, Power Dunk(f,d,df+B)
Combo4: Crouch A x3, crouch C, (d,db,b+B)
:Combo4: Crouch A x3, crouch C, (d,db,b+B)
Comco5: Jump B, Jump C, A x3, C, Burning Knuckles
:Comco5: Jump B, Jump C, A x3, C, Burning Knuckles
S.Power Juggle: (in corner) S.Power into Rising Tackle
:S.Power Juggle: (in corner) S.Power into Rising Tackle
P.Power Combo1: d+A x3,B,f+C,D, P.Power
:P.Power Combo1: d+A x3,B,f+C,D, P.Power
P.Power Combo2: d+A x3,db+C, P.Power
:P.Power Combo2: d+A x3,db+C, P.Power


==Advanced==
==Advanced==


[[Category:Real Bout Fatal Fury]]
[[Category:Real Bout Fatal Fury]]

Revision as of 18:46, 8 December 2015

Introduction

Move List

Command Moves

Special Moves


THROW TECHNIQUES----------------------------

1) Buster Throw - F + C (Perform in close range)


SPECIAL TECHNIQUES---------------------------

1) Charge Kick: F + C (Perform in mid-dash)

2) Back Spin Kick: F + B

3) Wild Upper: DF + A


DEADLY TECHNIQUES----------------------------

1) Power Dunk: F,D,DF + A

2) Power Wave: D,DF,F + A

3) Round Wave: D,DF,F + C

4) Passing Sway: D,DF,F + D

5) Burn Knuckle: D,DB,B + A or C

6) Crack Shoot: D,DB,B + B

7) Rising Tackle: D,U + A (Charge down)


SUPER DEADLY TECHNIQUES--------------------------

1) Power Geyser: D,DB,B,DB,F + BC


POTENTIAL ABILITY TECHNIQUES-----------------------

1) Triple Geyser: D,DB,B,DB,F + C

S-Power Move

P-Pover Move

Strategies

Combos

____ ______ | | ____ | | | A | | | | C | | cA |-->| B |-->| 6C | ___ ___ | B | | cB | | 1C |==> J... | | | | | cB | |____| | 2|3C | | A |-->| C |-->... |____| |______| |___| |___|

____     ____      ________     ___     ___     ___     ___

| | | | | | | | | | | | | | | cA |-->| cC | | dash A |-->| C |-->| C |-->| C |-->| C | |____| |____| |________| |___| |___| |___| |___|

                                                 |
                                                 |
                                                 `-->...


B > > C x Crouch B > cancels B > cancels f+C x A > into Crouch B > into db+C ... d+A > > d+C x

A,C ... d+A,Crouch C ...

dash A,C,C,C,C x dash A,C,C,C ...

Combo1: Crouch A 3-5 hits, Crouch B, db+C, Rising Tackle (d,u+A)
Combo2: Jump B, jump C, crouch A x2, crouch B, db+C, Rising Tackle
Combo3: dash A,C,C,C, Power Dunk(f,d,df+B)
Combo4: Crouch A x3, crouch C, (d,db,b+B)
Comco5: Jump B, Jump C, A x3, C, Burning Knuckles
S.Power Juggle: (in corner) S.Power into Rising Tackle
P.Power Combo1: d+A x3,B,f+C,D, P.Power
P.Power Combo2: d+A x3,db+C, P.Power

Advanced