Real Bout Fatal Fury/Hon-Fu: Difference between revisions

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==Combos==
==Combos==
___        ___
|  |      |  |    ______            ___    ___
| A |----->| A |  |      |          |  |  |  |
|___| _    |___|-->|  C  |          | A |-->| C |
____  |          |  4C  |==>...    |___|  |___|
|    | |  ____    |  1C  |==>...    ____    ___    ___
| cA | `->|    |-->| 2|3C |          |    |  |  |  |  |
|  B |    |  B |  |______|          | 1A |-->| C |-->| C |
| cB |--->| cB |                    |____|  |___|  |___|
|____|    |____|
A            >                      >            C    x
d+A          > cancels  B          > cancels    f+C  ...
B            > into      crouch B  > into        db+C ...
crouch B    >                      >            d+C  x
A,A  >  cancels into  C    x
                      f+C  ...
                      db+C ...
                      d+C  x
Special Combo: db+A,C,C when close
Combo1: A,C,A repeatedly
Combo2: db+B,db+B,db+C,(f,d,df+A)
Combo3: Jump C,A,B,db+C, (f,d,df+a)
Combo4: Jump C,db+A,B,B,db+C, (f,d,df+A)
S.Power combo: A,C, S.Power
P.Power combo: A,C, P.Power
Lane Combo: A,B,f+C, D attack, A repeatedly (best in corners)


==Advanced==
==Advanced==


[[Category:Real Bout Fatal Fury]]
[[Category:Real Bout Fatal Fury]]

Revision as of 16:55, 8 December 2015

Introduction

Move List


THROW TECHNIQUES----------------------------

1) Back Flip: F + C (Perform in close range)

2) Keiraku Randa: DF + C (Perform in close range)


SPECIAL TECHNIQUES---------------------------

1) Fumikomi Sokugeri: F + B

2) Haetataki: DB + B

3) Todome Nunchaku: D + C (Perform when opponent is down)


DEADLY TECHNIQUES----------------------------

1) Seikuu Rekkakon: F,D,DF + A

2) Denkou Sekka no Chi: DB,F + B (Charge DB first)

3) Denkou Pachiki: Tap B repeatedly (Perform during Denkou Sekka no Chi)

4) Denkou Sekka no Ten: D,DB,B + B

5) Hisshou Gyakushuukyaku: D,DB,B + C

6) Honoo no Taneuma: Tap A repeatedly

7) Kuuron no Yomi: B,DB,D,DF,F + C

8) Kokuryuu: B,DB,D,DF,F + C (Used when opponent is in the air)


SUPER DEADLY TECHNIQUES--------------------------

1) Bakuhatsu Goroo: D,DB,B,DB,F + BC


POTENTIAL ABILITY TECHNIQUES-----------------------

1) Cadenza no Arashi: D,DB,B,DB,F + C

Command Moves

Special Moves

S-Power Move

P-Pover Move

Strategies

Combos

___        ___

| | | | ______ ___ ___ | A |----->| A | | | | | | | |___| _ |___|-->| C | | A |-->| C |

____  |           |  4C  |==>...    |___|   |___|

| | | ____ | 1C |==>... ____ ___ ___ | cA | `->| |-->| 2|3C | | | | | | | | B | | B | |______| | 1A |-->| C |-->| C | | cB |--->| cB | |____| |___| |___| |____| |____|


A > > C x d+A > cancels B > cancels f+C ... B > into crouch B > into db+C ... crouch B > > d+C x

A,A > cancels into C x

                     f+C  ...
                     db+C ...
                     d+C  x

Special Combo: db+A,C,C when close

Combo1: A,C,A repeatedly Combo2: db+B,db+B,db+C,(f,d,df+A) Combo3: Jump C,A,B,db+C, (f,d,df+a) Combo4: Jump C,db+A,B,B,db+C, (f,d,df+A) S.Power combo: A,C, S.Power P.Power combo: A,C, P.Power Lane Combo: A,B,f+C, D attack, A repeatedly (best in corners)

Advanced