(→Combos) |
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==Combos== | ==Combos== | ||
____ ______ | |||
| | ____ | | | |||
| A | | | | C | | |||
| cA |-->| B |-->| 6C | ___ ___ | |||
| B | | cB | | 1C |==> J... | | | | | |||
| cB | |____| | 2|3C | | A |-->| C |-->... | |||
|____| |______| |___| |___| | |||
____ ____ ________ ___ ___ ___ ___ | |||
| | | | | | | | | | | | | | | |||
| cA |-->| cC | | dash A |-->| C |-->| C |-->| C |-->| C | | |||
|____| |____| |________| |___| |___| |___| |___| | |||
| | |||
| | |||
`-->... | |||
B > > C x | |||
Crouch B > cancels B > cancels f+C x | |||
A > into Crouch B > into db+C ... | |||
d+A > > d+C x | |||
A,C ... | |||
d+A,Crouch C ... | |||
dash A,C,C,C,C x | |||
dash A,C,C,C ... | |||
Combo1: Crouch A 3-5 hits, Crouch B, db+C, Rising Tackle (d,u+A) | |||
Combo2: Jump B, jump C, crouch A x2, crouch B, db+C, Rising Tackle | |||
Combo3: dash A,C,C,C, Power Dunk(f,d,df+B) | |||
Combo4: Crouch A x3, crouch C, (d,db,b+B) | |||
Comco5: Jump B, Jump C, A x3, C, Burning Knuckles | |||
S.Power Juggle: (in corner) S.Power into Rising Tackle | |||
P.Power Combo1: d+A x3,B,f+C,D, P.Power | |||
P.Power Combo2: d+A x3,db+C, P.Power | |||
==Advanced== | ==Advanced== | ||
[[Category:Real Bout Fatal Fury]] | [[Category:Real Bout Fatal Fury]] |
Revision as of 16:54, 8 December 2015
Introduction
Move List
Command Moves
Special Moves
THROW TECHNIQUES----------------------------
1) Buster Throw - F + C (Perform in close range)
SPECIAL TECHNIQUES---------------------------
1) Charge Kick: F + C (Perform in mid-dash)
2) Back Spin Kick: F + B
3) Wild Upper: DF + A
DEADLY TECHNIQUES----------------------------
1) Power Dunk: F,D,DF + A
2) Power Wave: D,DF,F + A
3) Round Wave: D,DF,F + C
4) Passing Sway: D,DF,F + D
5) Burn Knuckle: D,DB,B + A or C
6) Crack Shoot: D,DB,B + B
7) Rising Tackle: D,U + A (Charge down)
SUPER DEADLY TECHNIQUES--------------------------
1) Power Geyser: D,DB,B,DB,F + BC
POTENTIAL ABILITY TECHNIQUES-----------------------
1) Triple Geyser: D,DB,B,DB,F + C
S-Power Move
P-Pover Move
Strategies
Combos
____ ______ | | ____ | | | A | | | | C | | cA |-->| B |-->| 6C | ___ ___ | B | | cB | | 1C |==> J... | | | | | cB | |____| | 2|3C | | A |-->| C |-->... |____| |______| |___| |___|
____ ____ ________ ___ ___ ___ ___
| | | | | | | | | | | | | | | cA |-->| cC | | dash A |-->| C |-->| C |-->| C |-->| C | |____| |____| |________| |___| |___| |___| |___|
| | `-->...
B > > C x
Crouch B > cancels B > cancels f+C x
A > into Crouch B > into db+C ...
d+A > > d+C x
A,C ... d+A,Crouch C ...
dash A,C,C,C,C x dash A,C,C,C ...
Combo1: Crouch A 3-5 hits, Crouch B, db+C, Rising Tackle (d,u+A) Combo2: Jump B, jump C, crouch A x2, crouch B, db+C, Rising Tackle Combo3: dash A,C,C,C, Power Dunk(f,d,df+B) Combo4: Crouch A x3, crouch C, (d,db,b+B) Comco5: Jump B, Jump C, A x3, C, Burning Knuckles S.Power Juggle: (in corner) S.Power into Rising Tackle P.Power Combo1: d+A x3,B,f+C,D, P.Power P.Power Combo2: d+A x3,db+C, P.Power