Street Fighter 3: New Generation/Ken: Difference between revisions

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==Super Moves==
==Super Moves==
=The Basics=
=The Basics=
(1) Jump-in, Crouch MK, qcf+P, SA.I - ? Hits
Jump-in, Crouch MK, qcf+P , SA.II - ? Hits
Jump-in, Crouch MK, qcf+P, SA.III- ? Hits
Jump-in, Crouch MK, Qcb+HK - 7 Hits
Crossup Forward, Close HP,DP+HP - 5 Hits
(3) Crossup Forward, Standing/Crouch HP, DP+HP, SA.I - ? Hits
Crossup Forward, Standing/Crouch HP, DP+HP, SA.III- - ? Hits
Crossup Forward, Standing/Crouch HP, DP+LP, SA.II - ? Hits
(4) Jump-in, Close HP, SA.I - ? Hits
Jump-in, Close HP, SA.III-
(5) Jump-in, Standing/Crouch HP, SA.II - ? Hits
(6)! Early DP+LP, DP+LP, SA.II - ? Hits
=Advanced Strategy=
=Advanced Strategy=
=Match-Ups=
=Match-Ups=

Revision as of 11:14, 6 December 2015

Introduction

Moves List

Normal Moves

Special Moves

Super Moves

The Basics

(1) Jump-in, Crouch MK, qcf+P, SA.I - ? Hits Jump-in, Crouch MK, qcf+P , SA.II - ? Hits Jump-in, Crouch MK, qcf+P, SA.III- ? Hits Jump-in, Crouch MK, Qcb+HK - 7 Hits Crossup Forward, Close HP,DP+HP - 5 Hits (3) Crossup Forward, Standing/Crouch HP, DP+HP, SA.I - ? Hits Crossup Forward, Standing/Crouch HP, DP+HP, SA.III- - ? Hits Crossup Forward, Standing/Crouch HP, DP+LP, SA.II - ? Hits (4) Jump-in, Close HP, SA.I - ? Hits Jump-in, Close HP, SA.III- (5) Jump-in, Standing/Crouch HP, SA.II - ? Hits (6)! Early DP+LP, DP+LP, SA.II - ? Hits

Advanced Strategy

Match-Ups