Line 26: | Line 26: | ||
{{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Mk.png]]|20|10|2.4%|L|sp/sh|6|2|17|3|1||}} | {{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Mk.png]]|20|10|2.4%|L|sp/sh|6|2|17|3|1||}} | ||
{{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Hk.png]]|36|-|4.0%|L|-|8|2|21|63|-9|Hard Knockdown|}} | {{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Hk.png]]|36|-|4.0%|L|-|8|2|21|63|-9|Hard Knockdown|}} | ||
{{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Lp.png]]|20|15|?|H| | {{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Lp.png]]|20|15|?|H|sp/sh|6|7|4|15|8|Opener|}} | ||
{{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Mp.png]]|24|10|?|H|sp/sh|6|3|4|13|12|Opener|}} | {{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Mp.png]]|24|10|?|H|sp/sh|6|3|4|13|12|Opener|}} | ||
{{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Hp.png]]|30|5|?|H|sp/sh|11|3|4|20|17|Opener, Crossup|}} | {{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Hp.png]]|30|5|?|H|sp/sh|11|3|4|20|17|Opener, Crossup|}} | ||
{{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Lk.png]]|20|15|1.6%|H| | {{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Lk.png]]|20|15|1.6%|H|sp/sh|6|8|4|15|8|Opener|}} | ||
{{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Mk.png]]|24|10|2.4%|H|sp/sh|7|10|4|16|12|Opener, Crossup|}} | {{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Mk.png]]|24|10|2.4%|H|sp/sh|7|10|4|16|12|Opener, Crossup|}} | ||
{{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Hk.png]]|30|5|4.0%|H|sp/sh|10|11|4|30|17|Opener|}} | {{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Hk.png]]|30|5|4.0%|H|sp/sh|10|11|4|30|17|Opener|}} |
Revision as of 22:11, 24 November 2015

Jago
N/A
In a nutshell
N/A
Frame Data At A Glance
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch
{{#motion: lp }}
{{#motion: rpdfire speccancel }}
Standing Medium Punch
{{#motion: mp }}
{{#motion: speccancel }}
Standing Hard Punch
{{#motion: hp }}
{{#motion: speccancel }}
Standing Light Kick
{{#motion: lk }}
{{#motion: rpdfire speccancel }}
Standing Medium Kick
{{#motion: mk }}
{{#motion: speccancel }}
Standing Hard Kick
{{#motion: hk }}
{{#motion: speccancel }}
Close Medium Punch
{{#motion: (near opponent) mp }}
{{#motion: speccancel }}
Close Hard Punch
{{#motion: (near opponent) hp }}
{{#motion: speccancel }}
Close Light Kick
{{#motion: (near opponent) lk }}
{{#motion: speccancel }}
Close Medium Kick
{{#motion: (near opponent) mk }}
{{#motion: speccancel }}
Close Hard Kick
{{#motion: (near opponent) hk }}
{{#motion: speccancel }}
Crouching Light Punch
{{#motion: d + lp }}
{{#motion: rpdfire speccancel }}
Crouching Medium Punch
{{#motion: d + mp }}
{{#motion: speccancel }}
Crouching Hard Punch
{{#motion: d + hp }}
{{#motion: speccancel }}
Crouching Light Kick
{{#motion: d + lk }}
{{#motion: low rpdfire speccancel }}
Crouching Medium Kick
{{#motion: d + mk }}
{{#motion: low speccancel }}
Crouching Hard Kick
{{#motion: d + hk }}
{{#motion: low hardknockdown }}
Neutral Jump Light Punch
{{#motion: u + lp }}
{{#motion: high }}
Neutral Jump Medium Punch
{{#motion: u + mp }}
{{#motion: high }}
Neutral Jump Hard Punch
{{#motion: u + hp }}
{{#motion: high }}
Neutral Jump Light Kick
{{#motion: u + lk }}
{{#motion: high }}
Neutral Jump Medium Kick
{{#motion: u + mk }}
{{#motion: high }}
Neutral Jump Hard Kick
{{#motion: u + hk }}
{{#motion: high }}
Angled Jump Light Punch
{{#motion: ub / uf + lp }}
{{#motion: high }}
Angled Jump Medium Punch
{{#motion: ub / uf + mp }}
{{#motion: high }}
Angled Jump Hard Punch
{{#motion: ub / uf + hp }}
{{#motion: high }}
Angled Jump Light Kick
{{#motion: ub / uf + lk }}
{{#motion: high }}
Angled Jump Medium Kick
{{#motion: ub / uf + mk }}
{{#motion: high }}
Angled Jump Hard Kick
{{#motion: ub / uf + hk }}
{{#motion: high }}
Command Attacks
Name
Command
Notes
Double Roundhouse
{{#motion: f + hk }}
{{#motion: speccancel }}
Neck Cutter
{{#motion: b + hp }}
{{#motion: high speccancel }}
Throw
{{#motion: f or b + lp + lk }}
{{#motion: throw supercancel }}
Instinct Mode
Name
Command
Notes
Tiger's Focus
{{#motion: hp + hk }}
{{#motion: Endokukens become double fireballs and restore health on hit. +2 additional frame advantage on all moves. }}
Special Moves
Name
Command
Notes
Wind Kick
{{#motion: qcb + k }}
{{#motion: ex lowerbodyinv }}
Laser Sword
{{#motion: qcb + p }}
{{#motion: ex }}
Tiger Fury
{{#motion: dp + p }}
{{#motion: ex knockdown startupinv }}
Endokuken
{{#motion: qcf + p }}
{{#motion: ex }}
Combo Openers
Name
Command
Notes
Wind Kick
{{#motion: qcb + k }}
{{#motion: lowerbodyinv }}
Laser Sword
{{#motion: qcb + p }}
{{#motion: ? }}
Shadow Endokuken
{{#motion: qcf + p p }}
{{#motion: ? }}
Shadow Windkick
{{#motion: qcb + k k }}
{{#motion: lowerbodyinv projectileinvincible }}
Shadow Laser Sword
{{#motion: qcb + p p }}
{{#motion: upperbodyinv }}
Combo Linkers
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Combo Enders
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Manuals
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Ultra Combo
Name
Command
Notes
Ultra Combo
{{#motion: dp + 3p }}
{{#motion: }}
Stage Ultra
{{#motion: dp + 3k }}
{{#motion: }}
Move Analysis
Normal Moves
N/A
Command Attacks
N/A
Throws
N/A
Instinct Mode
N/A
Special Moves
N/A
Shadow Moves
N/A
Combo Openers
N/A
Combo Linkers
N/A
Combo Enders
N/A
Manuals
N/A
Ultra Combos
N/A
The Basics
Combos
Strategy
Costumes and Colors
Matchups
- Vs. Glacius
TBW
- Vs. Jago
TBW
- Vs. Orchid
TBW
- Vs. Sabrewulf
TBW
- Vs. Sadira
TBW
- Vs. Spinal
TBW
- Vs. Thunder
TBW