Killer Instinct (2013)/Sabrewulf: Difference between revisions

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== Frame Data At A Glance ==
{{KI2013FrameDataGlanceTableHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP|[[File:Lp.png]]|10|15|1.6%|M|ch/sp/sh|4|2|11|3|0||}}
{{KI2013FrameDataGlanceRow|Close MP|Close [[File:Mp.png]]|20|10|2.4%|M|sp/sh|5|2|14|3|0||}}
{{KI2013FrameDataGlanceRow|Close HP|Close [[File:Hp.png]]|30|5|4.0%|M|sp/sh|7|3|13|0|-2||}}
{{KI2013FrameDataGlanceRow|LK|[[File:Lk.png]]|10|15|1.6%|M|sp/sh|6|3|12|5|3||}}
{{KI2013FrameDataGlanceRow|MK|[[File:Mk.png]]|20|10|2.4%|M|sp/sh|7|3|13|7|12||}}
{{KI2013FrameDataGlanceRow|HK|[[File:Hk.png]]|30|5|4.0%|M|sp/sh|13|4|24|3|-2||}}
{{KI2013FrameDataGlanceRow|Far MP|Far [[File:Mp.png]]|20|10|2.4%|M|sp/sh|5|2|21|2|0||}}
{{KI2013FrameDataGlanceRow|Far HP|Far [[File:Hp.png]]|30|5|4.0%|M|sp/sh|9|2|26|-3|-6||}}
{{KI2013FrameDataGlanceRow|Crouch LP|[[File:Down.gif]][[File:Lp.png]]|10|15|1.6%|L|ch/sp/sh|4|2|12|3|2||}}
{{KI2013FrameDataGlanceRow|Crouch MP|[[File:Down.gif]][[File:Mp.png]]|24|10|2.4%|L|sp/sh|5|3|19|3|-3||}}
{{KI2013FrameDataGlanceRow|Crouch HP|[[File:Down.gif]][[File:Hp.png]]|36|5|4.0%|L|-|6|3|22|61|-6|Hard Knockdown|}}
{{KI2013FrameDataGlanceRow|Crouch LK|[[File:Down.gif]][[File:Lk.png]]|10|15|1.6%|M|ch/sp/sh|4|2|12|5|4||}}
{{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Mk.png]]|24|10|2.4%|M|sp/sh|5|4|17|4|2||}}
{{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Hk.png]]|10|-|4.0%|M|sp/sh|7|6|19|-2|-4||}}
{{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Lp.png]]|20|15|?|H|ch/sp/sh|7|4|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Mp.png]]|24|10|?|H|sp/sh|9|3|4|16|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Hp.png]]|30|5|?|H|sp/sh|9|4|4|17|14|Opener|}}
{{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Lk.png]]|20|15|1.6%|H|ch/sp/sh|6|8|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Mk.png]]|24|10|2.4%|H|sp/sh|8|4|4|16|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Hk.png]]|30|5|4.0%|H|sp/sh|12|7|4|20|17|Opener|}}
{{KI2013FrameDataGlanceRow|Overpower|[[File:Left.gif]][[File:Hp.png]] (hold)|30/32/40/48/56|20|?|M|sp/sh|0-90,4|2|29|2/4/5/6/7|2/4/5/6/7|Unblockable if held to level 5 flash(60+ frames)|}}
{{KI2013FrameDataGlanceRow|Overwhelm 1|[[File:Lp.png]]/[[File:Down.gif]][[File:Lp.png]],[[File:Mp.png]],[[File:Hp.png]]|10,2.7,3|45|?|M|sp/sh|4|-|-|-3|-8|-|}}
{{KI2013FrameDataGlanceRow|Overwhelm 2|[[File:Mp.png]]/[[File:Down.gif]][[File:Mp.png]],[[File:Hp.png]]|22.7/4|25|?|M|sp/sh|5|-|-|-3|-8|-|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Forward Throw|[[File:Lp.png]][[File:Lk.png]]|40|-|?|TH|-|4|2|29|57|-|-|}}
{{KI2013FrameDataGlanceRow|Backward Throw|[[File:Left.gif]][[File:Lp.png]][[File:Lk.png]]|40|-|?|TH|-|4|2|29|60|-|-|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Ragged Edge|[[File:Left.gif]][[File:Right.gif]][[File:Lp.png]]|14,5.4|10|?|M|sh|7|1|30|4|-1|Opener|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]][[File:Mp.png]]|16,6.1|10|?|M|sh|10|1|30|2|-3|Opener|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]][[File:Hp.png]]|32|-|?|M|sh|13|1|30|1|-5|Opener|}}
{{KI2013FrameDataGlanceRow|Run|[[File:Left.gif]][[File:Right.gif]][[File:K.png]]|-|-|0|N/A|-|108|0|N/A|N/A|N/A|Cancels into Run follow-ups|}}
{{KI2013FrameDataGlanceRow|[[File:Right.gif]] Hamstring|[[File:Lp.png]]/[[File:Lk.png]]|28|35|?|L|sh|8|2|30|5|-7|Opener, Exchange, Upper Invulnerable|}}
{{KI2013FrameDataGlanceRow|[[File:Right.gif]] Jumping Slash|[[File:Mp.png]]/[[File:Mk.png]]|26|10|?|H|sh|14|2|24|5|-7|Opener, Throw/Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow|[[File:Right.gif]] Running Uppercut|[[File:Hp.png]]/[[File:Hk.png]]|32|N/A|?|M|sh|4|3|17|56|-2|Launcher|}}
{{KI2013FrameDataGlanceRow|Eclipse|[[File:Down.gif]][[File:Up.gif]][[File:Lp.png]]|36|N/A|?|M|sh|3|6|29|44|-11|Soft Knockdown|}}
{{KI2013FrameDataGlanceRow||[[File:Down.gif]][[File:Up.gif]][[File:Mp.png]]|44|N/A|?|M|sh|5|5|30|44|-13|Soft Knockdown|}}
{{KI2013FrameDataGlanceRow||[[File:Down.gif]][[File:Up.gif]][[File:Hp.png]]|52|N/A|?|M|sh|7|7|28|44|-15|Soft Knockdown|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Shadow Ragged Edge|[[File:Left.gif]][[File:Right.gif]][[File:P.png]]x2|14 + 4.2x3 + 12.6|0|?|M|sh|2,2|1||5|1|Opener|}}
{{KI2013FrameDataGlanceRow|Shadow Jumping Slash|[[File:Left.gif]][[File:Right.gif]][[File:K.png]]x2|16 + 4.8x3 + 14.4|0|?|M|sh|2,9|4||6|0|Opener, Throw/Lower/Projectile Invulnerable, Recapture|}}
{{KI2013FrameDataGlanceRow|Shadow Eclipse|[[File:Down.gif]][[File:Up.gif]][[File:P.png]]x2|20 + 6x3 + 18|0|?|M|sh|6,1|1||56|-11|Launcher, Startup Invulnerable|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP Auto-Double|[[File:Lp.png]]|1.8,2.4|20|-|M|-|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MP Auto-Double|[[File:Mp.png]]|3.6,4.9|16|-|M|-|6|2|23|3|-||}}
{{KI2013FrameDataGlanceRow|HP Auto-Double|[[File:Hp.png]]|5.4,6.5|12|-|M|-|8|3|32|5|-||}}
{{KI2013FrameDataGlanceRow|LK Auto-Double|[[File:Lk.png]]|1.8,2.4|20|-|M|-|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MK Auto-Double|[[File:Mk.png]]|3.6,4.9|16|-|M|-|6|2|23|3|-||}}
{{KI2013FrameDataGlanceRow|HK Auto-Double|[[File:Hk.png]]|5.4,6.5|12|-|M|-|8|3|32|5|-||}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Ragged Edge Linker|[[File:Left.gif]][[File:Right.gif]][[File:Lp.png]]|3.5|12|?|M|sh|7|1|22|1|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]][[File:Mp.png]]|2.6,2.6|14|?|M|sh|8|1|19|2|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]]hold [[File:Lp.png]]/[[File:Mp.png]]|2.6,2.6,2.6|16|?|M|sh|8|1|25|4|-|Carry|}}
{{KI2013FrameDataGlanceRow|Hamstring Linker|[[File:Left.gif]][[File:Right.gif]][[File:Lk.png]]|6.1|16|?|M|sh|8|1|31|2|-|Exchange|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]]hold [[File:Lk.png]]|4.8,4.8|20|?|M|sh|7|1|31|5|-|Exchange|}}
{{KI2013FrameDataGlanceRow|Jumping Slash Linker|[[File:Left.gif]][[File:Right.gif]][[File:Mk.png]]|7|18|?|M|sh|9|3|19|2|-|Damage|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]]hold [[File:Mk.png]]|5.2,5.2|20|?|M|sh|13|1|21|3|-|Damage|}}
{{KI2013FrameDataGlanceRow|Shadow Ragged Edge Linker|[[File:Left.gif]][[File:Right.gif]][[File:P.png]]x2||0|?|M|sh|||||-||}}
{{KI2013FrameDataGlanceRow|Shadow Jumping Slash Linker|[[File:Left.gif]][[File:Right.gif]][[File:K.png]]x2||0|?|M|sh|||||-||}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Ragged Edge Ender|[[File:Left.gif]][[File:Right.gif]][[File:Hp.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Carry/Wall Splat|}}
{{KI2013FrameDataGlanceRow|Running Uppercut Ender|[[File:Left.gif]][[File:Right.gif]][[File:Hk.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Launcher|}}
{{KI2013FrameDataGlanceRow|Eclipse Ender|[[File:Down.gif]][[File:Up.gif]][[File:P.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Damage|}}
{{KI2013FrameDataGlanceRow|Shadow Eclipse Ender|[[File:Down.gif]][[File:Up.gif]][[File:P.png]]x2|varies|N/A|varies|M|-|-|-|-|-|-|Damage|}}
|}


== Moves ==
== Moves ==

Revision as of 20:26, 24 November 2015

Killer Instinct (2013)KI2013.jpg



Sabrewulf

KI2013-Sabrewulf Face.jpg

N/A


In a nutshell

N/A

Frame Data At A Glance

Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Lp.png 10 15 1.6% M ch/sp/sh 4 2 11 3 0
Close MP Close Mp.png 20 10 2.4% M sp/sh 5 2 14 3 0
Close HP Close Hp.png 30 5 4.0% M sp/sh 7 3 13 0 -2
LK Lk.png 10 15 1.6% M sp/sh 6 3 12 5 3
MK Mk.png 20 10 2.4% M sp/sh 7 3 13 7 12
HK Hk.png 30 5 4.0% M sp/sh 13 4 24 3 -2
Far MP Far Mp.png 20 10 2.4% M sp/sh 5 2 21 2 0
Far HP Far Hp.png 30 5 4.0% M sp/sh 9 2 26 -3 -6
Crouch LP Down.gifLp.png 10 15 1.6% L ch/sp/sh 4 2 12 3 2
Crouch MP Down.gifMp.png 24 10 2.4% L sp/sh 5 3 19 3 -3
Crouch HP Down.gifHp.png 36 5 4.0% L - 6 3 22 61 -6 Hard Knockdown
Crouch LK Down.gifLk.png 10 15 1.6% M ch/sp/sh 4 2 12 5 4
Crouch MK Down.gifMk.png 24 10 2.4% M sp/sh 5 4 17 4 2
Crouch HK Down.gifHk.png 10 - 4.0% M sp/sh 7 6 19 -2 -4
Jump LP Jumping Lp.png 20 15 ? H ch/sp/sh 7 4 4 15 8 Opener
Jump MP Jumping Mp.png 24 10 ? H sp/sh 9 3 4 16 12 Opener
Jump HP Jumping Hp.png 30 5 ? H sp/sh 9 4 4 17 14 Opener
Jump LK Jumping Lk.png 20 15 1.6% H ch/sp/sh 6 8 4 15 8 Opener
Jump MK Jumping Mk.png 24 10 2.4% H sp/sh 8 4 4 16 12 Opener
Jump HK Jumping Hk.png 30 5 4.0% H sp/sh 12 7 4 20 17 Opener
Overpower Left.gifHp.png (hold) 30/32/40/48/56 20 ? M sp/sh 0-90,4 2 29 2/4/5/6/7 2/4/5/6/7 Unblockable if held to level 5 flash(60+ frames)
Overwhelm 1 Lp.png/Down.gifLp.png,Mp.png,Hp.png 10,2.7,3 45 ? M sp/sh 4 - - -3 -8 -
Overwhelm 2 Mp.png/Down.gifMp.png,Hp.png 22.7/4 25 ? M sp/sh 5 - - -3 -8 -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Forward Throw Lp.pngLk.png 40 - ? TH - 4 2 29 57 - -
Backward Throw Left.gifLp.pngLk.png 40 - ? TH - 4 2 29 60 - -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Ragged Edge Left.gifRight.gifLp.png 14,5.4 10 ? M sh 7 1 30 4 -1 Opener
Left.gifRight.gifMp.png 16,6.1 10 ? M sh 10 1 30 2 -3 Opener
Left.gifRight.gifHp.png 32 - ? M sh 13 1 30 1 -5 Opener
Run Left.gifRight.gifK.png - - 0 N/A - 108 0 N/A N/A N/A Cancels into Run follow-ups
Right.gif Hamstring Lp.png/Lk.png 28 35 ? L sh 8 2 30 5 -7 Opener, Exchange, Upper Invulnerable
Right.gif Jumping Slash Mp.png/Mk.png 26 10 ? H sh 14 2 24 5 -7 Opener, Throw/Lower Invulnerable
Right.gif Running Uppercut Hp.png/Hk.png 32 N/A ? M sh 4 3 17 56 -2 Launcher
Eclipse Down.gifUp.gifLp.png 36 N/A ? M sh 3 6 29 44 -11 Soft Knockdown
Down.gifUp.gifMp.png 44 N/A ? M sh 5 5 30 44 -13 Soft Knockdown
Down.gifUp.gifHp.png 52 N/A ? M sh 7 7 28 44 -15 Soft Knockdown
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Shadow Ragged Edge Left.gifRight.gifP.pngx2 14 + 4.2x3 + 12.6 0 ? M sh 2,2 1 5 1 Opener
Shadow Jumping Slash Left.gifRight.gifK.pngx2 16 + 4.8x3 + 14.4 0 ? M sh 2,9 4 6 0 Opener, Throw/Lower/Projectile Invulnerable, Recapture
Shadow Eclipse Down.gifUp.gifP.pngx2 20 + 6x3 + 18 0 ? M sh 6,1 1 56 -11 Launcher, Startup Invulnerable
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Auto-Double Lp.png 1.8,2.4 20 - M - 4 2 14 2 -
MP Auto-Double Mp.png 3.6,4.9 16 - M - 6 2 23 3 -
HP Auto-Double Hp.png 5.4,6.5 12 - M - 8 3 32 5 -
LK Auto-Double Lk.png 1.8,2.4 20 - M - 4 2 14 2 -
MK Auto-Double Mk.png 3.6,4.9 16 - M - 6 2 23 3 -
HK Auto-Double Hk.png 5.4,6.5 12 - M - 8 3 32 5 -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Ragged Edge Linker Left.gifRight.gifLp.png 3.5 12 ? M sh 7 1 22 1 - Carry
Left.gifRight.gifMp.png 2.6,2.6 14 ? M sh 8 1 19 2 - Carry
Left.gifRight.gifhold Lp.png/Mp.png 2.6,2.6,2.6 16 ? M sh 8 1 25 4 - Carry
Hamstring Linker Left.gifRight.gifLk.png 6.1 16 ? M sh 8 1 31 2 - Exchange
Left.gifRight.gifhold Lk.png 4.8,4.8 20 ? M sh 7 1 31 5 - Exchange
Jumping Slash Linker Left.gifRight.gifMk.png 7 18 ? M sh 9 3 19 2 - Damage
Left.gifRight.gifhold Mk.png 5.2,5.2 20 ? M sh 13 1 21 3 - Damage
Shadow Ragged Edge Linker Left.gifRight.gifP.pngx2 0 ? M sh -
Shadow Jumping Slash Linker Left.gifRight.gifK.pngx2 0 ? M sh -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Ragged Edge Ender Left.gifRight.gifHp.png varies N/A varies M - - - - - - Carry/Wall Splat
Running Uppercut Ender Left.gifRight.gifHk.png varies N/A varies M - - - - - - Launcher
Eclipse Ender Down.gifUp.gifP.png varies N/A varies M - - - - - - Damage
Shadow Eclipse Ender Down.gifUp.gifP.pngx2 varies N/A varies M - - - - - - Damage

Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
{{#motion: lp }}
{{#motion: }}
Standing Medium Punch
{{#motion: mp }}
{{#motion: }}
Standing Hard Punch
{{#motion: hp }}
{{#motion: }}
Standing Light Kick
{{#motion: lk }}
{{#motion: }}
Standing Medium Kick
{{#motion: mk }}
{{#motion: }}
Standing Hard Kick
{{#motion: hk }}
{{#motion: }}
Close Light Punch
{{#motion: (near opponent) lp }}
{{#motion: }}
Close Medium Punch
{{#motion: (near opponent) mp }}
{{#motion: }}
Close Hard Punch
{{#motion: (near opponent) hp }}
{{#motion: }}
Close Light Kick
{{#motion: (near opponent) lk }}
{{#motion: }}
Close Medium Kick
{{#motion: (near opponent) mk }}
{{#motion: }}
Close Hard Kick
{{#motion: (near opponent) hk }}
{{#motion: }}
Crouching Light Punch
{{#motion: d + lp }}
{{#motion: low }}
Crouching Medium Punch
{{#motion: d + mp }}
{{#motion: }}
Crouching Hard Punch
{{#motion: d + hp }}
{{#motion: low hardknockdown }}
Crouching Light Kick
{{#motion: d + lk }}
{{#motion: }}
Crouching Medium Kick
{{#motion: d + mk }}
{{#motion: }}
Crouching Hard Kick
{{#motion: d + hk }}
{{#motion: }}
Neutral Jump Light Punch
{{#motion: u + lp }}
{{#motion: }}
Neutral Jump Medium Punch
{{#motion: u + mp }}
{{#motion: }}
Neutral Jump Hard Punch
{{#motion: u + hp }}
{{#motion: }}
Neutral Jump Light Kick
{{#motion: u + lk }}
{{#motion: }}
Neutral Jump Medium Kick
{{#motion: u + mk }}
{{#motion: }}
Neutral Jump Hard Kick
{{#motion: u + hk }}
{{#motion: }}
Angled Jump Light Punch
{{#motion: ub / uf + lp }}
{{#motion: }}
Angled Jump Medium Punch
{{#motion: ub / uf + mp }}
{{#motion: }}
Angled Jump Hard Punch
{{#motion: ub / uf + hp }}
{{#motion: }}
Angled Jump Light Kick
{{#motion: ub / uf + lk }}
{{#motion: }}
Angled Jump Medium Kick
{{#motion: ub / uf + mk }}
{{#motion: }}
Angled Jump Hard Kick
{{#motion: ub / uf + hk }}
{{#motion: }}

Command Attacks

Name
Command
Notes
Overpower
{{#motion: b + hp }}
{{#motion: Hold hp to charge, unblockable when Max charged }}
Throw
{{#motion: f or b + lp + lk }}
{{#motion: throw }}

Instinct Mode

Name
Command
Notes
 ?
{{#motion: hp + hk }}
{{#motion:  ? }}

Special Moves

Name
Command
Notes
Ragged Edge
{{#motion: b f + p }}
{{#motion: ex }}
Run
{{#motion: b f + k }}
{{#motion: }}
   Hamstring
{{#motion: (During Run) lp or lk }}
{{#motion: Crossup, Projectile invulnerability }}
   Jumping Slash
{{#motion: (During Run) mp or mk
b f + k k for Shadow }}
{{#motion: Overhead ex }}
   Running Uppercut
{{#motion: (During Run) hp or hk }}
{{#motion: Juggles }}
Eclipse
{{#motion: d u + p }}
{{#motion: Anti air ex }}

Combo Openers

Name
Command
Notes
Ragged Edge
{{#motion: b f + p }}
{{#motion:  ? }}
Hamstring
{{#motion: (During Run) lp or lk }}
{{#motion: low }}
Jumping Slash
{{#motion: (During Run) mp or mk }}
{{#motion: high }}
Shadow Ragged Edge
{{#motion: b f + p p }}
{{#motion:  ? }}
Shadow Jumping Slash
{{#motion: b f + k k }}
{{#motion: high }}

Combo Linkers

Name
Command
Notes
Ragged Edge
{{#motion: b f + p }}
{{#motion:  ? }}
Hamstring
{{#motion: (During Run) lp or lk }}
{{#motion:  ? }}
Jumping Slash
{{#motion: (During Run) mp or mk }}
{{#motion:  ? }}
Shadow Ragged Edge
{{#motion: b f + p p }}
{{#motion:  ? }}
Shadow Jumping Slash
{{#motion: b f + k k }}
{{#motion:  ? }}

Combo Enders

Name
Command
Notes
Ragged Edge
{{#motion: b f + hp }}
{{#motion: wallbounce }}
Running Uppercut
{{#motion: (During Run) hp or hk }}
{{#motion:  ? }}
Eclipse
{{#motion: d u + hp }}
{{#motion: knockdown }}
Shadow Eclipse
{{#motion: d u + p p }}
{{#motion: knockdown }}

Manuals

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Ultra Combo

Name
Command
Notes
Ultra Combo
{{#motion: b f + 3p }}
{{#motion: }}
Stage Ultra
{{#motion: b f + 3k }}
{{#motion: }}

Move Analysis

Normal Moves

N/A


Command Attacks

N/A


Instinct Mode

N/A


Special Moves

N/A


Shadow Moves

N/A


Combo Openers

N/A


Combo Linkers

N/A


Combo Enders

N/A


Manuals

N/A


Ultra Combos

N/A


The Basics

Combos

Strategy

Costumes and Colors

Matchups

  • Vs. Glacius

TBW


  • Vs. Jago

TBW


  • Vs. Sabrewulf

TBW


  • Vs. Thunder

TBW


Frame Data