Killer Instinct (2013)/Jago: Difference between revisions

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{{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Forward.gif]]|24|10|2.4%|L|sp/sh|6|2|17|3|1||}}
{{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Forward.gif]]|24|10|2.4%|L|sp/sh|6|2|17|3|1||}}
{{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Roundhouse.gif]]|10|-|4.0%|L|-|8|2|21|63|-9|Hard Knockdown|}}
{{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Roundhouse.gif]]|10|-|4.0%|L|-|8|2|21|63|-9|Hard Knockdown|}}
{{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Jab.gif]]|20|15|?|M|ch/sp/sh|6|7|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Jab.gif]]|20|15|?|H|ch/sp/sh|6|7|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Strong.gif]]|24|10|?|M|sp/sh|6|3|4|13|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Strong.gif]]|24|10|?|H|sp/sh|6|3|4|13|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Fierce.gif]]|30|5|?|M|sp/sh|11|3|4|20|17|Opener, Crossup|}}
{{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Fierce.gif]]|30|5|?|H|sp/sh|11|3|4|20|17|Opener, Crossup|}}
{{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Short.gif]]|20|15|1.6%|L|ch/sp/sh|6|8|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Short.gif]]|20|15|1.6%|H|ch/sp/sh|6|8|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Forward.gif]]|24|10|2.4%|L|sp/sh|7|10|4|16|12|Opener, Crossup|}}
{{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Forward.gif]]|24|10|2.4%|H|sp/sh|7|10|4|16|12|Opener, Crossup|}}
{{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Roundhouse.gif]]|30|5|4.0%|L|-|10|11|4|30|17|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Roundhouse.gif]]|30|5|4.0%|H|-|10|11|4|30|17|Opener|}}
{{KI2013FrameDataGlanceRow|Neck Cutter|[[File:Left.gif]][[File:Fierce.gif]]|30|-|?|H|sp/sh|18|2|26|-2|-6|Overhead|}}
{{KI2013FrameDataGlanceRow|Neck Cutter|[[File:Left.gif]][[File:Fierce.gif]]|30|-|?|H|sp/sh|18|2|26|-2|-6|Overhead|}}
{{KI2013FrameDataGlanceRow|Double Roundhouse|[[File:Right.gif]][[File:Roundhouse.gif]]|20,8.1|-|?|M|sp/sh|7|4|16|5|3|-|}}
{{KI2013FrameDataGlanceRow|Double Roundhouse|[[File:Right.gif]][[File:Roundhouse.gif]]|20,8.1|-|?|M|sp/sh|7|4|16|5|3|-|}}
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{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Roundhouse.gif]]|30|10|?|M|sh|13|2|28|2|-7|Opener, Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Roundhouse.gif]]|30|10|?|M|sh|13|2|28|2|-7|Opener, Lower Invulnerable|}}
|}
|}


== Moves ==
== Moves ==

Revision as of 23:10, 22 November 2015

Killer Instinct (2013)KI2013.jpg



Jago

KI2013-Jago Face.jpg

N/A


In a nutshell

N/A

Frame Data At A Glance

Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Jab.gif 10 15 1.6% M ch/sp/sh 4 2 9 4 0
Close MP Close Strong.gif 20 10 2.4% M sp/sh 6 3 14 5 1
Close HP Close Fierce.gif 30 5 4.0% M sp/sh 8 5 17 -1 -4
Close LK Close Short.gif 10 15 1.6% M ch/sp/sh 4 3 8 5 2
Close MK Close Forward.gif 20 10 2.4% M sp/sh 5 4 8 5 1
Close HK Close Roundhouse.gif 30 5 4.0% M sp/sh 8 4 16 2 -2
Far MP Far Strong.gif 20 10 2.4% M sp/sh 6 3 17 1 -2
Far HP Far Fierce.gif 30 5 4.0% M sp/sh 10 3 25 -3 -6
Far LK Far Short.gif 10 15 1.6% M ch/sp/sh 6 3 12 5 2
Far MK Far Forward.gif 20 10 2.4% M sp/sh 7 3 18 3 -2
Far HK Far Roundhouse.gif 30 5 4.0% M sp/sh 10 5 20 0 -5
Crouch LP Down.gifJab.gif 10 15 1.6% M ch/sp/sh 4 2 7 4 2
Crouch MP Down.gifStrong.gif 24 10 2.4% M sp/sh 6 2 17 0 -2
Crouch HP Down.gifFierce.gif 36 5 4.0% M sp/sh 9 5 17 -4 -7
Crouch LK Down.gifShort.gif 10 15 1.6% L ch/sp/sh 4 2 9 4 1
Crouch MK Down.gifForward.gif 24 10 2.4% L sp/sh 6 2 17 3 1
Crouch HK Down.gifRoundhouse.gif 10 - 4.0% L - 8 2 21 63 -9 Hard Knockdown
Jump LP Jumping Jab.gif 20 15 ? H ch/sp/sh 6 7 4 15 8 Opener
Jump MP Jumping Strong.gif 24 10 ? H sp/sh 6 3 4 13 12 Opener
Jump HP Jumping Fierce.gif 30 5 ? H sp/sh 11 3 4 20 17 Opener, Crossup
Jump LK Jumping Short.gif 20 15 1.6% H ch/sp/sh 6 8 4 15 8 Opener
Jump MK Jumping Forward.gif 24 10 2.4% H sp/sh 7 10 4 16 12 Opener, Crossup
Jump HK Jumping Roundhouse.gif 30 5 4.0% H - 10 11 4 30 17 Opener
Neck Cutter Left.gifFierce.gif 30 - ? H sp/sh 18 2 26 -2 -6 Overhead
Double Roundhouse Right.gifRoundhouse.gif 20,8.1 - ? M sp/sh 7 4 16 5 3 -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Forward Throw Jab.gifShort.gif 40 - ? TH - 4 2 29 58 - -
Backward Throw Left.gifJab.gifShort.gif 40 - ? TH sh 4 2 29 61 - -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Endokuken Qcf.pngJab.gif 32 - ? M sh 14 0 24 6 -4 Projectile
Qcf.pngStrong.gif 32 - ? M sh 14 0 15 3 -7 Projectile
Qcf.pngFierce.gif 32 - ? M sh 14 0 3 4 -6 Projectile
Tiger Fury Dp.pngJab.gif 36 - ? M sh 2 7 31 44 -27 Startup Invulnerable
Dp.pngStrong.gif 44 - ? M sh 2 7 38 43 -34 Startup Invulnerable
Dp.pngFierce.gif 52 - ? M sh 2 7 47 38 -40 Startup Invulnerable
Laser Sword Qcb.pngJab.gif 28 10 ? M sh 7 2 21 4 0 Opener
Qcb.pngStrong.gif 36 10 ? M sh 8 2 25 5 1 Opener
Qcb.pngFierce.gif 20,8.1 10 ? M sh 9 2 23 6 2 Opener
Wind Kick Qcb.pngShort.gif 20 10 ? M sh 9 5 28 5 -2 Opener, Lower Invulnerable
Qcb.pngForward.gif 24 10 ? M sh 10 9 28 4 -3 Opener, Lower Invulnerable
Qcb.pngRoundhouse.gif 30 10 ? M sh 13 2 28 2 -7 Opener, Lower Invulnerable

Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
{{#motion: lp }}
{{#motion: rpdfire speccancel }}
Standing Medium Punch
{{#motion: mp }}
{{#motion: speccancel }}
Standing Hard Punch
{{#motion: hp }}
{{#motion: speccancel }}
Standing Light Kick
{{#motion: lk }}
{{#motion: rpdfire speccancel }}
Standing Medium Kick
{{#motion: mk }}
{{#motion: speccancel }}
Standing Hard Kick
{{#motion: hk }}
{{#motion: speccancel }}
Close Medium Punch
{{#motion: (near opponent) mp }}
{{#motion: speccancel }}
Close Hard Punch
{{#motion: (near opponent) hp }}
{{#motion: speccancel }}
Close Light Kick
{{#motion: (near opponent) lk }}
{{#motion: speccancel }}
Close Medium Kick
{{#motion: (near opponent) mk }}
{{#motion: speccancel }}
Close Hard Kick
{{#motion: (near opponent) hk }}
{{#motion: speccancel }}
Crouching Light Punch
{{#motion: d + lp }}
{{#motion: rpdfire speccancel }}
Crouching Medium Punch
{{#motion: d + mp }}
{{#motion: speccancel }}
Crouching Hard Punch
{{#motion: d + hp }}
{{#motion: speccancel }}
Crouching Light Kick
{{#motion: d + lk }}
{{#motion: low rpdfire speccancel }}
Crouching Medium Kick
{{#motion: d + mk }}
{{#motion: low speccancel }}
Crouching Hard Kick
{{#motion: d + hk }}
{{#motion: low hardknockdown }}
Neutral Jump Light Punch
{{#motion: u + lp }}
{{#motion: high }}
Neutral Jump Medium Punch
{{#motion: u + mp }}
{{#motion: high }}
Neutral Jump Hard Punch
{{#motion: u + hp }}
{{#motion: high }}
Neutral Jump Light Kick
{{#motion: u + lk }}
{{#motion: high }}
Neutral Jump Medium Kick
{{#motion: u + mk }}
{{#motion: high }}
Neutral Jump Hard Kick
{{#motion: u + hk }}
{{#motion: high }}
Angled Jump Light Punch
{{#motion: ub / uf + lp }}
{{#motion: high }}
Angled Jump Medium Punch
{{#motion: ub / uf + mp }}
{{#motion: high }}
Angled Jump Hard Punch
{{#motion: ub / uf + hp }}
{{#motion: high }}
Angled Jump Light Kick
{{#motion: ub / uf + lk }}
{{#motion: high }}
Angled Jump Medium Kick
{{#motion: ub / uf + mk }}
{{#motion: high }}
Angled Jump Hard Kick
{{#motion: ub / uf + hk }}
{{#motion: high }}

Command Attacks

Name
Command
Notes
Double Roundhouse
{{#motion: f + hk }}
{{#motion: speccancel }}
Neck Cutter
{{#motion: b + hp }}
{{#motion: high speccancel }}
Throw
{{#motion: f or b + lp + lk }}
{{#motion: throw supercancel }}

Instinct Mode

Name
Command
Notes
Tiger's Focus
{{#motion: hp + hk }}
{{#motion:  ? }}

Special Moves

Name
Command
Notes
Wind Kick
{{#motion: qcb + k }}
{{#motion: ex lowerbodyinv }}
Laser Sword
{{#motion: qcb + p }}
{{#motion: ex }}
Tiger Fury
{{#motion: dp + p }}
{{#motion: ex knockdown startupinv }}
Endokuken
{{#motion: qcf + p }}
{{#motion: ex }}

Combo Openers

Name
Command
Notes
Wind Kick
{{#motion: qcb + k }}
{{#motion: lowerbodyinv }}
Laser Sword
{{#motion: qcb + p }}
{{#motion:  ? }}
Shadow Endokuken
{{#motion: qcf + p p }}
{{#motion:  ? }}
Shadow Windkick
{{#motion: qcb + k k }}
{{#motion: lowerbodyinv projectileinvincible }}
Shadow Laser Sword
{{#motion: qcb + p p }}
{{#motion: upperbodyinv }}

Combo Linkers

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Combo Enders

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Manuals

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Ultra Combo

Name
Command
Notes
Ultra Combo
{{#motion: dp + 3p }}
{{#motion: }}
Stage Ultra
{{#motion: dp + 3k }}
{{#motion: }}

Move Analysis

Normal Moves

N/A


Command Attacks

N/A


Throws

N/A


Instinct Mode

N/A


Special Moves

N/A


Shadow Moves

N/A


Combo Openers

N/A


Combo Linkers

N/A


Combo Enders

N/A


Manuals

N/A


Ultra Combos

N/A


The Basics

Combos

Strategy

Costumes and Colors

Matchups

  • Vs. Glacius

TBW


  • Vs. Jago

TBW


  • Vs. Orchid

TBW


  • Vs. Sabrewulf

TBW


  • Vs. Sadira

TBW


  • Vs. Spinal

TBW


  • Vs. Thunder

TBW


Frame Data