No edit summary |
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Line 58: | Line 58: | ||
|ldamage= | |ldamage= | ||
|lguard= | |lguard= | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
Line 66: | Line 65: | ||
|mdamage= | |mdamage= | ||
|mguard= | |mguard= | ||
|mstartup= | |mstartup= | ||
|mactive= | |mactive= | ||
Line 74: | Line 72: | ||
|hdamage= | |hdamage= | ||
|hguard= | |hguard= | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
Line 80: | Line 77: | ||
|hhit= | |hhit= | ||
|hblock= | |hblock= | ||
|properties= | |||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} |
Revision as of 20:10, 3 January 2015
{{{name}}} {{#motion: {{{command}}} }} |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
{{{photo}}} | {{#motion: l }} | {{{ldamage}}} | {{#motion: {{{lguard}}} }} | {{{lstartup}}} | {{{lactive}}} | {{{lrecovery}}} | {{{lhit}}} | {{{lblock}}} | {{#motion: {{{properties}}} }} |
{{#motion: m }} | {{{mdamage}}} | {{#motion: {{{mguard}}} }} | {{{mstartup}}} | {{{mactive}}} | {{{mrecovery}}} | {{{mhit}}} | {{{mblock}}} | ||
{{#motion: h }} | {{{hdamage}}} | {{#motion: {{{hguard}}} }} | {{{hstartup}}} | {{{hactive}}} | {{{hrecovery}}} | {{{hhit}}} | {{{hblock}}} | ||
{{{notes}}} |
Documentation
This template is mainly for specials with multiple versions.
Copy the following for each move:
{{UMvC3MoveListRow2.1 |photo= |name= |command= |ldamage= |lguard= |lstartup= |lactive= |lrecovery= |lhit= |lblock= |mdamage= |mguard= |mstartup= |mactive= |mrecovery= |mhit= |mblock= |hdamage= |hguard= |hstartup= |hactive= |hrecovery= |hhit= |hblock= |properties= |notes=Describe move here }}
Parameters mostly should be self-explanatory. "Hit" = High/low/unblockable/throw/air throw? If it hits mid just leave blank.
Here's the raw wiki markup for reference:
{{{name}}} {{#motion: {{{command}}} }} |
Version | Damage | Guard | Properties | Startup | Active | Recovery | On Hit | On Block |
{{{photo}}} | {{#motion: l }} | {{{ldamage}}} | {{#motion: {{{lguard}}} }} | {{#motion: {{{lproperties}}} }} | {{{lstartup}}} | {{{lactive}}} | {{{lrecovery}}} | {{{lhit}}} | {{{lblock}}} |
{{#motion: m }} | {{{mdamage}}} | {{#motion: {{{mguard}}} }} | {{#motion: {{{mproperties}}} }} | {{{mstartup}}} | {{{mactive}}} | {{{mrecovery}}} | {{{mhit}}} | {{{mblock}}} | |
{{#motion: h }} | {{{hdamage}}} | {{#motion: {{{hguard}}} }} | {{#motion: {{{hproperties}}} }} | {{{hstartup}}} | {{{hactive}}} | {{{hrecovery}}} | {{{hhit}}} | {{{hblock}}} | |
{{{notes}}} |