Template:UMvC3MoveListRow2.1: Difference between revisions

Template page
(Created page with "{|class="wikitable" style="width:1000px;" |- style="font-weight: bold;" |style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}...")
 
No edit summary
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|{{{lactive}}}
|{{{lactive}}}
|{{{lrecovery}}}
|{{{lrecovery}}}
|{{{lhit}}}
|<nowiki>{{{lhit}}}</nowiki>
|{{{lblock}}}
|<nowiki>{{{lblock}}}</nowiki>
|-
|-
|{{#motion: m }}
|{{#motion: m }}
Line 30: Line 30:
|{{{mactive}}}
|{{{mactive}}}
|{{{mrecovery}}}
|{{{mrecovery}}}
|{{{mhit}}}
|<nowiki>{{{mhit}}}</nowiki>
|{{{mblock}}}
|<nowiki>{{{mblock}}}</nowiki>
|-
|-
|{{#motion: h }}
|{{#motion: h }}
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|{{{hactive}}}
|{{{hactive}}}
|{{{hrecovery}}}
|{{{hrecovery}}}
|{{{hhit}}}
|<nowiki>{{{hhit}}}</nowiki>
|{{{hblock}}}
|<nowiki>{{{hblock}}}</nowiki>
|-  
|-  
|colspan="9"|{{{notes}}}
|colspan="9"|{{{notes}}}

Revision as of 19:58, 3 January 2015

{{{name}}}
{{#motion: {{{command}}} }}
Version Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{#motion: l }} {{{ldamage}}} {{#motion: {{{lguard}}} }} {{#motion: {{{lproperties}}} }} {{{lstartup}}} {{{lactive}}} {{{lrecovery}}} {{{lhit}}} {{{lblock}}}
{{#motion: m }} {{{mdamage}}} {{#motion: {{{mguard}}} }} {{#motion: {{{mproperties}}} }} {{{mstartup}}} {{{mactive}}} {{{mrecovery}}} {{{mhit}}} {{{mblock}}}
{{#motion: h }} {{{hdamage}}} {{#motion: {{{hguard}}} }} {{#motion: {{{hproperties}}} }} {{{hstartup}}} {{{hactive}}} {{{hrecovery}}} {{{hhit}}} {{{hblock}}}
{{{notes}}}

Documentation

This template is mainly for specials with multiple versions.

Copy the following for each move:

{{UMvC3MoveListRow2.1
|photo=
|name=
|command=
|ldamage=
|lguard=
|lproperties=
|lstartup=
|lactive=
|lrecovery=
|lhit=
|lblock=
|mdamage=
|mguard=
|mproperties=
|mstartup=
|mactive=
|mrecovery=
|mhit=
|mblock=
|hdamage=
|hguard=
|hproperties=
|hstartup=
|hactive=
|hrecovery=
|hhit=
|hblock=
|notes=Describe move here
}}

Parameters mostly should be self-explanatory. "Hit" = High/low/unblockable/throw/air throw? If it hits mid just leave blank.

Here's the raw wiki markup for reference:

{{{name}}}
{{#motion: {{{command}}} }}
Version Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{#motion: l }} {{{ldamage}}} {{#motion: {{{lguard}}} }} {{#motion: {{{lproperties}}} }} {{{lstartup}}} {{{lactive}}} {{{lrecovery}}} {{{lhit}}} {{{lblock}}}
{{#motion: m }} {{{mdamage}}} {{#motion: {{{mguard}}} }} {{#motion: {{{mproperties}}} }} {{{mstartup}}} {{{mactive}}} {{{mrecovery}}} {{{mhit}}} {{{mblock}}}
{{#motion: h }} {{{hdamage}}} {{#motion: {{{hguard}}} }} {{#motion: {{{hproperties}}} }} {{{hstartup}}} {{{hactive}}} {{{hrecovery}}} {{{hhit}}} {{{hblock}}}
{{{notes}}}