User:Alex Liu/sandbox: Difference between revisions

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Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3


Frame data?
Normals only?
 
{|class="wikitable" style="width:850px;"
|- style="font-weight: bold;"
|style="width:200px; height=150px; font-size:115%;" align="center"|<b>{{{name}}}</b> <br> <small>{{#motion: {{{command}}} }}</small>
|style="width:150px;"|Damage
|style="width:150px;"|Guard
|style="width:150px;"|Properties
|style="width:60px;"|Startup
|style="width:60px;"|Active
|style="width:60px;"|Recovery
|style="width:60px;"|On Hit
|style="width:60px;"|On Block
|-
|align="center" rowspan="2"|{{{photo}}}
|{{{damage}}}
|{{#motion: {{{guard}}} }}
|{{#motion: {{{properties}}} }}
|{{{startup}}}
|{{{active}}}
|{{{recovery}}}
|{{{hit}}}
|{{{block}}}
|-
|colspan="8"|{{{notes}}}
|-
|}
 
Specials only?


{|class="wikitable" style="width:900px;"
{|class="wikitable" style="width:900px;"
Line 41: Line 69:
|{{#motion: {{{properties}}} }}
|{{#motion: {{{properties}}} }}
|-  
|-  
|colspan="4"|{{{notes}}} <br> {| style="border: 1px solid #262E32" cellpadding="0" cellspacing="0" width=100%
|colspan="4"|{{{notes}}}
|- style="background:none; font-size:7pt; font-weight:bold; color:white"
| style="padding-left:5px" width=20% | Startup
| style="padding-left:5px" width=20% | Active
| style="padding-left:5px" width=20% | Recovery
| style="padding-left:5px" width=20% | On Hit
| style="padding-left:5px" width=20% | On Block
|- style="background:none; vertical-align:top"
| style="padding-left:5px" | {{{ 1 }}}
| style="padding-left:5px" | {{{ 2 }}}
| style="padding-left:5px" | {{{ 3 }}}
| style="padding-left:5px" | {{{ 4 }}}
| style="padding-left:5px" | {{{ 5 }}}
|-
|-
|}
Skullgirls move list format:
{| style="border:1px solid #262E32" cellpadding="0" cellspacing="0" width=800px
|-
|
{| style="border:0px" cellpadding="0" cellspacing="0" width=100%
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| style="padding-left:5px" width=30% | Command
| width=37% | Name / Quote
| width=33% | Properties ([[Skullgirls/Glossary#Move_Properties|glossary]])
|}
|-
|
{| style="padding:5px" cellpadding="0" cellspacing="0" width=100%
|- style="background:#262E32"
| width=30% rowspan="2" | {{#motion: {{{1}}} }}
| width=37% style="font-size:12pt; font-weight:bold; vertical-align:top" | {{{2}}}
| width=33% rowspan="2" style="vertical-align:top" | {{#motion: {{{4}}} }}
|- style="background:#262E32"
| style="font-style:italic; vertical-align:top" |
|}
|- style="background:none"
| style="padding-top:5px" colspan="3" width=100% |
{| style="border: 1px solid #262E32" cellpadding="0" cellspacing="0" width=100%
|- style="background:none; font-size:7pt; font-weight:bold; color:white"
| style="padding-left:5px" width=20% | Damage
| style="padding-left:5px" width=20% | Meter Gain
| style="padding-left:5px" width=20% | Start Up
| style="padding-left:5px" width=20% | Active
| style="padding-left:5px" width=20% | Recovery
|- style="background:none; vertical-align:top"
| style="padding-left:5px" | {{{ 1 }}}
| style="padding-left:5px" | {{{ 2 }}}
| style="padding-left:5px" | {{{ 3 }}}
| style="padding-left:5px" | {{{ 4 }}}
| style="padding-left:5px" | {{{ 5 }}}
|- style="background:none; font-size:7pt; font-weight:bold; color:white"
| style="padding-left:5px" | Hit Stop
| style="padding-left:5px" | Hit Stun
| style="padding-left:5px" | Block Stun
| style="padding-left:5px" | On Hit
| style="padding-left:5px" | On Block
|- style="background:none; vertical-align:top"
| style="padding-left:5px" | {{{ 6 }}}
| style="padding-left:5px" | {{{ 7 }}}
| style="padding-left:5px" | {{{ 8 }}}
| style="padding-left:5px" | {{{ 9 }}}
| style="padding-left:5px" | {{{ 10 }}}
|}
|}

Revision as of 14:29, 3 January 2015

I will be doing tests on this page.

DL wiki style move lists?

Template table:

Crouching Light
d + l
Damage Guard Startup Active Recovery On Hit On Block Properties
Crouchingl2.gif 28,000 {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} Low {{{block}}}
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.

Survival Techniques Damage breakdown

Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4

Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000

Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3

Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3

Normals only?

{{{name}}}
{{#motion: {{{command}}} }}
Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{{damage}}} {{#motion: {{{guard}}} }} {{#motion: {{{properties}}} }} {{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}}
{{{notes}}}

Specials only?

{{{name}}} Command Damage Hit Properties
{{{photo}}} {{#motion: {{{command}}} }} {{#motion: {{{damage}}} }} {{#motion: {{{hit}}} }} {{#motion: {{{properties}}} }}
{{{notes}}}