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Line 24: |
Line 24: |
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| Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3 | | Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3 |
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| To put in articles:
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| Magneto (Normals):
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Standing Light
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| |command=l
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| |damage=50,000
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| |hit=
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| |properties=rpdfire
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Standing Medium
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| |command=m
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| |damage=65,000
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| |hit=
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| |properties=
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| |notes=Describe move here
| |
| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Standing Heavy
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| |command=h
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| |damage=83,000
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| |hit=
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| |properties=
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Special
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| |command=s
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| |damage=90,000
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| |hit=
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| |properties=launch nocancel
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Crouching Light
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| |command=d + l
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| |damage=43,000
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| |hit=low
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| |properties=rpdfire
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Crouching Medium
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| |command=d + m
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| |damage=70,000
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| |hit=low
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| |properties=chipdamage
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Crouching Heavy
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| |command=d + h
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| |damage=75,000
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| |hit=low
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| |properties=
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Jumping Light
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| |command=air l
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| |damage=48,000
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| |hit=high
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| |properties=airdashcancel
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Jumping Medium
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| |command=air m
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| |damage=68,000
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| |hit=high
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| |properties=airdashcancel
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Jumping Heavy
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| |command=air h
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| |damage=83,000
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| |hit=high
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| |properties=airdashcancel
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| |notes=Describe move here
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| }}
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| {{UMvC3MoveListRow2.0
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| |photo=
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| |name=Jumping Special
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| |command=air s
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| |damage=90,000
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| |hit=high
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| |properties=airdashcancel aircombofinisher
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| |notes=Describe move here
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| }}
| |
Revision as of 13:10, 28 December 2014
I will be doing tests on this page.
DL wiki style move lists?
Template table:
Crouching Light d + l
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Damage
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Guard
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Startup
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Active
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Recovery
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On Hit
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On Block
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Properties
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28,000
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{{{guard}}}
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{{{startup}}}
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{{{active}}}
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{{{recovery}}}
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Low
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{{{block}}}
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Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
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Survival Techniques Damage breakdown
Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4
Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000
Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3