No edit summary |
No edit summary |
||
Line 28: | Line 28: | ||
{{UMvC3MoveListHeader2.0}} | {{UMvC3MoveListHeader2.0}} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
| Standing Light | |name=Standing Light | ||
| l | |command=l | ||
| 48,000 | |damage=48,000 | ||
| Mid | |guard=Mid | ||
|This normal is +23 on block. It causes a forcedgroundbounce, so landing means free infinites. It chains into itself. }} | |notes=This normal is +23 on block. It causes a forcedgroundbounce, so landing means free infinites. It chains into itself. }} | ||
{{UMvC3MoveListFooter2.0}} | {{UMvC3MoveListFooter2.0}} |
Revision as of 22:48, 26 December 2014
I will be doing tests on this page.
DL wiki style move lists?
Raw wiki markup table:
Name | Command | Damage | Guard | |
INSERT PHOTO HERE |
{{{3}}} | {{{4}}} | {{#motion: {{{5}}} }} | {{#motion: {{{6}}} }} |
{{{7}}} |
Template table:
Template:UMvC3MoveListHeader2.0
Standing Light l |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
{{{photo}}} | 48,000 | Mid | {{{startup}}} | {{{active}}} | {{{recovery}}} | {{{hit}}} | {{{block}}} | {{{properties}}} |
This normal is +23 on block. It causes a forcedgroundbounce, so landing means free infinites. It chains into itself. |