UMVC3/Deadpool: Difference between revisions

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=== Combos ===
=== Combos ===


<youtube>http://youtu.be/5rlcMiEZJiI</youtube> <br>
<youtube>5rlcMiEZJiI</youtube> <br>


=== Team Concepts ===
=== Team Concepts ===

Revision as of 15:45, 28 April 2014

Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

Deadpool

Umvc3 deadpool face.jpg

Deadpool, known as the "Merc with a Mouth", was given the ability to heal any wound through the notorious Weapon X program. The process also left his brain in shambles, making Deadpool a psychotic, unpredictable foe. Most of his past is unknown and even his real name, Wade Wilson, is in question. Deadpool spent the following years as a hired assassin but following the death of his longtime associate, Cable, Deadpool joined X-Force, a newly formed team of black ops.


In a nutshell

Deadpool is a run and gun style character with some excellent normals to use should he find himself in-close to his opponents. His guns are fast and cover the screen for a while, the air version can fire at three angles, and his Ninja Gift m make moving in on the ground difficult. His lightning fast, low to the ground dash can help him change sides when opponents super jump over his field of death. Once in a while, his teleporter can get him out of a jam as well, especially since you can cancel special moves into it. If you like pelting your opponents with guns and grenades, but want to be able to defend yourself when things aren't working out, Deadpool might be the mercenary for you.

Players to Watch

Sexy Beast, Rei-Chan, Realpoltix

Character Vitals

CHARACTER DATA
Health:
900,000
Double Jump:
Yes
Air Dash:
No
Air Dash/Jump count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25.0 %
45.0 %
65.0 %
X-Factor Speed Boost:
15.0 %
25.0 %
35.0 %
X-Factor Duration:
10.0 s
15.0 s
20.0 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
10 %
10 %
10 %
10 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %

Video Walkthrough


Technology


damage resets with modok assist

Combos


Team Concepts


Deadpool/Zero Hard Tags
Deadpool/Dorm/Strider combos
Deadpool/Dorm/Task combos
Deadpool/Frank/Dante hard tags
Deadpool/Strange Hard Tag

Move List


Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Quick Work
direct front
90,000
low softknockdown
Happy Happy Trigger
Beta2.png Trigger Happy
Shot tiltup
15,000 X 10
(97,300)
proj
Happy Happy Trigger
Gamma2.png Katana-Rama!
Direct tiltdown
70,000
otg
forcedgroundbounce
Happy Happy Trigger

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
43,000
rpdfire
Crouching Light
d + l
0
low
rpdfire
Standing Medium
m
35,000 X 2
(63,000)
Crouching Medium
d + m
60,000
low
strk
Standing Heavy
h
80,000
strk
Crouching Heavy
d + h
70,000
low
strk
Special
s
0
launch nocancel
Mad Wheel
f + m
35,000 X 2
(63,000)
high
hardknockdown
nocancel
Jumping Light
air l
44,000
high
Jumping Medium
air m
60,000
high
Jumping Heavy
air h
75,000
high
Jumping Special
air s
80,000
high aircombofinisher

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown

Special Moves

Name
Command
Damage
Notes (glossary)
Trigger Happy
qcf + atk
15,000 X 10
(97,300)
proj
Air Trigger Happy L
air qcf + l
15,000 X 10
(97,300)
otg
proj
Air Trigger Happy M / H
air qcf + m / h
15,000 X 10
(97,300)
proj
Ninja Gift L (shuriken)
qcf + atk , l
40,000 X 3
(108,300)
airok
proj
Ninja Gift M (grenade)
qcf + atk , m
80,000
airok
proj
strk
Ninja Gift H (bolo)
qcf + atk , h
10,000
airok
proj
cptr
Katana-Rama! L
dp + l
70,000
strk
Katana-Rama! M
dp + m
70,000
softknockdown
Katana-Rama! H
dp + h
70,000
groundbounce
otg
Chimichangas!!
dp + atk , h
70,000
wallbounce
Quick Work L
qcb + l
90,000
low
softknockdown
Quick Work M
qcb + m
110,000
low
softknockdown
Quick Work H
qcb + h
130,000
low
softknockdown
Chimichangas!!
qcb + atk , h
70,000
wallbounce
Teleport
rdp + atk
0
l to left side of screen
m to middle of screen
h to right side of screen
3rd Teleport
Malfunction
rdp + atk
100,000
otg
Taunt button!
taunt
10,000

Hyper Moves

Name
Command
Damage
Notes (glossary)
Happy Happy Trigger
qcf + atk + atk
10,000 X 40
(238,400 ~ 286,200)
mashable
strk
airok
proj
otg
Cuttin' Time
qcb + atk + atk
50,000 X 4 + 230,000
(322,800)
strk
4th-Wall Crisis
dp + atk + atk
400,000
Physical counter Hyper
hardknockdown
Level 3 Hyper.

Frame Data

Mission Mode

Strategy

Tips and Tricks

  • Deadpool can easily hit-confirm his mid or low Trigger Happy into his Happy Happy Trigger super for moderate damage. Tack on X-Factor mode or a DHC to really hurt opponents for small, long range mistakes.
  • Deadpool only gets to fire his guns once per jump. This means you need to make it count. Deadpool's trajectory remains when firing in the air, so jumping backward and firing the {{#motion:m}} Guns can cover the whole screen with bullets.
  • Deadpool's standing Light attack is surprising good anti-air, and combos easily into his launcher.
  • Deadpool's Flip Kick overhead combos easily into his Launcher or Heavy Katana-Rama for huge damage.

Combos

Basic Strategy

Deadpool works best by zoning the opponent when possible and punishing them for reckless advances. Pelt the enemy with annoying gunfire and Ninja Gifts until they are forced to take the fight to you, then welcome them to die!

His move set is not tailored to a rush-down style of play, but it is effective at close range due to his 6M overhead attack, and doing damaging combos isn't hard thanks to Katana-Rama! H OTG into Chimichangas!!.

Advanced Strategy

Strategy vs. Deadpool