Julian Irwin (talk | contribs) No edit summary |
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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Light Punch | lp | Can cancel with f + p p <br> Last recovery frame cancellable except crouch, dash and jump }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Medium Punch | mp | Can cancel with f + p p <br> Last recovery frame cancellable except crouch, dash and jump }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Hard Punch | hp | Causes float <br> Cancel into Tiger f }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Light Kick | lk | low <br> Cancel into Crane f }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Hard Kick | hk | }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Dragon) Wolf Fang Cannon | mk lp mp lk | Exits Dragon <br> Can cancel first hit into Dragon (u d) or Tiger (f) }} | ||
{{SFxTMoveListRow | (Dragon) Dragon’s Spite | f + p p | knockdown <br> Can cancel into Tiger with f }} | |||
{{SFxTMoveListRow | | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Panther) Light Punch | lp | speccancel }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Panther) Medium Punch | mp | speccancel }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Panther) Hard Punch | hp | }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Panther) Light Kick | lk | Cancel into Snake <br> d + 3k }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Panther) Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | (Panther) Hard Kick | hk | }} | ||
{{SFxTMoveListRow | (Panther) Beating Kick Low Combo | mk mp lp mp lk | low <br> hardknockdown <br> Exits Panther }} | |||
{{SFxTMoveListRow | (Panther) Beating Kick Mid Combo | mk mp lp mp mk | high <br> Can cancel into Crane u <br> Exits Panther }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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== The Basics == | == The Basics == | ||
<youtube>eJcE-vZdBdw</youtube> | |||
== Advanced Strategy == | == Advanced Strategy == | ||
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=== Advanced Combos === | === Advanced Combos === | ||
<youtube>fT02FVV-SRQ</youtube> | |||
<youtube>XcD4Q6z9cqI</youtube> | |||
<youtube>SbnlDdf5agE</youtube> | |||
=== Combos Into Supers === | === Combos Into Supers === |
Revision as of 18:18, 4 October 2013


Lei
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Normal Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Crouching Medium Kick
d + mk
speccancel
Crouching Hard Kick
d + hk
hardknockdown
Jump Light Punch
u + lp
Jump Medium Punch
u + mp
Jump Hard Punch
uf / u / ub + hp
Jump Light Kick
u + lk
Jump Medium Kick
u + mk
Jump Hard Kick
u + hk
Unique Attacks
Name
Command
Notes
Razor Rush
f + mp
Cancel into Snake d / u
->
f + mp lp
Cancel into Dragon d / u
->
f + mp lp mp
Cancel into Panther d / u
->
f + mp lp mp lp
Cancel into Tiger d / u
Razor Rush Low Kick
f + mp lp mp lp lk
Cancel into Tiger d / u
Razor Rush Mid Kick
f + mp lp mp lp lk
Cancel into Crane d / u
Stance Changes
Name
Command
Notes
Snake
d + 3k
d during Dragon
u during Tiger
d during Crane
u during Panther
d during Dragon
u during Tiger
d during Crane
u during Panther
Change to Snake stance
Considered crouching in neutral
Considered crouching in neutral
Dragon
d during Tiger
u during Snake
u during Snake
Change to Dragon stance
Considered crouching
Considered crouching
Tiger
u during Dragon
Change to Tiger stance
Panther
d during Snake
Change to Panther stance Considered crouching
Throw inv. while
walking forward
Throw inv. while
walking forward
Crane
d during Panther
Change to Crane stance
Auto-counters crouching attacks
Auto-counters crouching attacks
Drunken Master Walk
f + 3k
Change to Drunken stance
Back Turn
b + 3k
Change to Back Turn stance
Snake Attacks
Name
Command
Notes
(Snake) Light Punch
lp
(Snake) Medium Punch
mp
f Cancels into Dragon
(Snake) Hard Punch
hp
Counterhit Crumples
(Snake) Light Kick
lk
(Snake) Medium Kick
mk
(Snake) Hard Kick
hk
(Snake) Rushing Snake
d + lp lp lp lp lp
Stopping after any lp
Exits Snake Stance
f Cancel back into Snake
Exits Snake Stance
f Cancel back into Snake
(Snake) Snapping Snake
lp mp lp mp
Can cancel into Panther on second lp
Exits Snake Stance
f Cancel back into Snake
Exits Snake Stance
f Cancel back into Snake
(Snake) Snake Bite Combo
mp mp mk lk mk
f Cancel into Dragon on second MP
Float on last hit
Float on last hit
Dragon Attacks
Name
Command
Notes
(Dragon) Light Punch
lp
Can cancel with f + p p
Last recovery frame cancellable except crouch, dash and jump
Last recovery frame cancellable except crouch, dash and jump
(Dragon) Medium Punch
mp
Can cancel with f + p p
Last recovery frame cancellable except crouch, dash and jump
Last recovery frame cancellable except crouch, dash and jump
(Dragon) Hard Punch
hp
Causes float
Cancel into Tiger f
Cancel into Tiger f
(Dragon) Light Kick
lk
low
Cancel into Crane f
Cancel into Crane f
(Dragon) Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
(Dragon) Hard Kick
hk
(Dragon) Wolf Fang Cannon
mk lp mp lk
Exits Dragon
Can cancel first hit into Dragon (u d) or Tiger (f)
Can cancel first hit into Dragon (u d) or Tiger (f)
(Dragon) Dragon’s Spite
f + p p
knockdown
Can cancel into Tiger with f
Can cancel into Tiger with f
Tiger Attacks
Name
Command
Notes
(Tiger) P
p during Tiger
knockdown
(Tiger) K
k during Tiger
hardknockdown
(Tiger) Double Tiger Palm
p p
Crumple on hit
Wallbounce on opponent close to corner
Wallbounce on opponent close to corner
Panther Attacks
Name
Command
Notes
(Panther) Light Punch
lp
speccancel
(Panther) Medium Punch
mp
speccancel
(Panther) Hard Punch
hp
(Panther) Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
(Panther) Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
(Panther) Hard Kick
hk
(Panther) Beating Kick Low Combo
mk mp lp mp lk
low
hardknockdown
Exits Panther
hardknockdown
Exits Panther
(Panther) Beating Kick Mid Combo
mk mp lp mp mk
high
Can cancel into Crane u
Exits Panther
Can cancel into Crane u
Exits Panther
Crane Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Drunk Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Crouching Medium Kick
d + mk
speccancel
Crouching Hard Kick
d + hk
Jump Light Punch
u + lp
Jump Light Punch
u + lp
Jump Light Punch
u + lp
Back Turn Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Throws
Name
Command
Notes
Sailboat Stretch
f or n + lp + lk
throw
Closing Fan
b + lp + lk
throw
Special Moves
Name
Command
Notes
Tornado Kick
qcb + k
Reverse Lotus
dp + k
Floating Lotus
k during Reverse Lotus
Comet Kick
qcf + k
Comet Strike
k during Comet Kick
Orchid Palm
qcf + p
Super Combo
Name
Command
Notes
Orchid Dance
qcf + 3p
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Advanced Combos
Combos Into Supers
- N/A