|
|
Line 19: |
Line 19: |
| ==Chains/Loops== | | ==Chains/Loops== |
| ==Example Combos== | | ==Example Combos== |
| notation: -> can be comboed into
| |
|
| |
| Nayuki can start her corner combos from just about anywhere except maybe the very middle. I don't think I have her max damage corner juggle done right so I'll try and fill that in later, but here's the setup to get into the corner juggle.
| |
|
| |
| -> 236+B, 22C, B, 9, B, 66, B, land, B, C, 9, B, 66, B, land B, C, corner juggle
| |
|
| |
| I THINK you can do the second 9 B 66 B land B C, if not then just skip it and go straight into the corner juggle.
| |
|
| |
| alternatively (maybe easier)
| |
|
| |
| -> 236+B, 22C, B, 66 B, 66 B, 66 B, C, corner juggle
| |
|
| |
| Once again, I'm not sure how many times you can do the 66 B, it's either 2 or 3...
| |
|
| |
|
| =Strategy= | | =Strategy= |
Revision as of 21:25, 18 August 2006
Introduction
Move List
Normal Moves
Command Normals
Dash Attacks
Special Moves
Eterny Specials
Final Memory
The Basics
Combos
Links
Launchers
Chains/Loops
Example Combos
Strategy
Colors
In–game References
Discussion