Minase Nayuki (awake) (EFZ): Difference between revisions

From SuperCombo Wiki
Line 19: Line 19:
==Chains/Loops==
==Chains/Loops==
==Example Combos==
==Example Combos==
notation: -> can be comboed into
Nayuki can start her corner combos from just about anywhere except maybe the very middle. I don't think I have her max damage corner juggle done right so I'll try and fill that in later, but here's the setup to get into the corner juggle.
-> 236+B, 22C, B, 9, B, 66, B, land, B, C, 9, B, 66, B, land B, C, corner juggle
I THINK you can do the second 9 B 66 B land B C, if not then just skip it and go straight into the corner juggle.
alternatively (maybe easier)
-> 236+B, 22C, B, 66 B, 66 B, 66 B, C, corner juggle
Once again, I'm not sure how many times you can do the 66 B, it's either 2 or 3...


=Strategy=
=Strategy=

Revision as of 21:25, 18 August 2006

Introduction

Move List

Normal Moves

Command Normals

Dash Attacks

Special Moves

Eterny Specials

Final Memory

The Basics

Combos

Links

Launchers

Chains/Loops

Example Combos

Strategy

Colors

In–game References

Discussion