Injustice: Gods Among Us/Zod: Difference between revisions

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{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Palm Strike | l | 2.00 | High}}
{{ MoveListRow | Space Jab | l | 3.00 | High}}
{{ MoveListRow | Hammer Fist | m | 3.00 | Med}}
{{ MoveListRow | Low Blow | m | 3.00 | Med}}
{{ MoveListRow | Roundhouse | h | 7.00 | Med}}
{{ MoveListRow | Roundhouse | h | 9.00 | Med}}
{{ MoveListRow | Crusader Kick | b + l | 2.00 | Low}}
{{ MoveListRow | Leg Breaker | b + l | 3.00 | Low}}
{{ MoveListRow | Batarang Swipe | b + m | 5.00 | Med}}
{{ MoveListRow | Rifle Smash | b + m | 5.00 | Med}}
{{ MoveListRow | Flying Kick | b + h | 11.00 | Med wallbounce Hold h <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar),&nbsp;cancel by<br>dashing forward or backwards}}
{{ MoveListRow | Round House | b + h | 11.00 | Med wallbounce Hold h <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar),&nbsp;cancel by<br>dashing forward or backwards}}
{{ MoveListRow | Caped Crusade| f + m | 3.00 | Med}}
{{ MoveListRow | Quick Trip | f + m | 5.00 | Low}}
{{ MoveListRow | Wheel Kicks | f + h | 11.00 | Overhead groundbounce Hold<br> h to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar),&nbsp;cancel by<br>dashing forward or backwards}}
{{ MoveListRow | Downward Slam | f + h | 11.00 | Overhead groundbounce Hold<br> h to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar),&nbsp;cancel by<br>dashing forward or backwards}}
{{ MoveListRow | Low Jab | d + l | 2.00 | Med}}
{{ MoveListRow | Low Punch | d + l | 2.00 | Med}}
{{ MoveListRow | Uppercut | d + m | 2.00 | Med launches opponent into air on hit}}
{{ MoveListRow | Flying Fist | d + m | 2.00 | Med launches opponent into air on hit}}
{{ MoveListRow | Low Hammerfist | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Shin Kick | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Flying Knee | l aironly | 5.00 | Overhead}}
{{ MoveListRow | Jump Kick | l aironly | 5.00 | Overhead}}
{{ MoveListRow | Straight Kick | m aironly | 7.00 | Overhead}}
{{ MoveListRow | Elbow Drop | m aironly | 7.00 | Overhead}}
{{ MoveListRow | Flip Kick | h aironly | 11.00 | Overhead knockdown}}
{{ MoveListRow | Double Down | h aironly | 11.00 | Overhead knockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Combo Attacks ===
=== Combo Attacks ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Showdown | l , l | 3.90 | High , Med}}
{{ MoveListRow | Military Leader | l , l | 3.90 | High , Med}}
{{ MoveListRow | Injustice | l , l , m | 10.22 | High , Med , Med}}
{{ MoveListRow | The Last Days | l , l , d + m | 10.22 | High , Med , Low <br> knockdown 1/4th screen away}}
{{ MoveListRow | Vengeance | l , l , h | 8.41 | High , Med , Overhead}}
{{ MoveListRow | Absolute Power | l , l , m | 8.41 | High , Med , Med}}
{{ MoveListRow | Tricky Bat | l , m , m | 10.22 | High , Med , Med <br> knockdown leaves opponent half screen<br>away}}
{{ MoveListRow | Supreme Ruler | l , 1 , m , l + h | 13.02 | High , Med , Med , Med , Unblockable <br> knockdown half screen away}}
{{ MoveListRow | Intimidation | l , m | 3.90 |High , Med}}
{{ MoveListRow | Phantom Survivor | l , m | 5.85 |High , Overhead}}
{{ MoveListRow | Mind Games | l , m , h | 8.41 | Med , Med , Low <br>launches opponent into air}}
{{ MoveListRow | Impossible | l , m , h | 10.36 | High , Overhead , Med <br> knockdown 1/4th screen away}}
{{ MoveListRow | Millionaire | b + l , l | 3.90 | Low , Med}}
{{ MoveListRow | The Hunter | b + l , m | 5.85 | Low , Med}}
{{ MoveListRow | High Tech | b + l , l , m | 12.02 | Low , Med , Overhead <br> knockdown leaves opponent half screen<br>away}}
{{ MoveListRow | Darkness Reign | b + l , m , h | 12.17 | Low , Med , Med <br> knockdown 1/4th screen away}}
{{ MoveListRow | Darkness| b + l , l , h | 8.41 | Low , Med , Med <br>launches opponent into air}}
{{ MoveListRow | High Command | m , l | 4.90 | Med , Med}}
{{ MoveListRow | Tragic | m , m | 4.90 | Med , High}}
{{ MoveListRow | Betrayal | m , l , h | 9.41 | Med , Med , Overhead <br> knockdown 1/4th screen away}}
{{ MoveListRow | Caped Crusader | m , m , h | 11.22 | Med , High , Med <br>launches opponent into air}}
{{ MoveListRow | The Glory Of Krypton | m , m | 5.85 | Med , Med}}
{{ MoveListRow | Stay Down | b + m , h | 15.97 | Med , Overhead , Med <br> knockdown leaves opponent full screen<br>away}}
{{ MoveListRow | You Will Fall | m , m , l + h | 9.66 | Med , Med , Med , Unblockable <br> knockdown half screen away}}
{{ MoveListRow | Winged Avenger | f + m , h | 11.22 | Med , Med , Med <br>forward moving combo that ends<br>in&nbsp;knockdown}}
{{ MoveListRow | Fallen Kryptonian | f + m , l | 6.90 | Low , Med}}
{{ MoveListRow | I Will Kill You | f + m , l , u + m | 11.41 | Low , Med , Med <br> launches opponent into the air}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Bounce Cancels ===
=== Bounce Cancels ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Wheel Kicks | f , f , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}}
{{ MoveListRow | Downward Slam | f , f , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}}
{{ MoveListRow | Flying Kick| b , b , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}}
{{ MoveListRow | Round House | b , b , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Character Powers ===
=== Character Powers ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Double Jump | ub or uf | 5.00 (Divekick) or<br>9.00 (Elbow) | aironly double jump, during forward<br>double jump press m for a Med Divekick<br>or h for an Overhead Diving Elbow<br>that causes knockdown}}
{{ MoveListRow | Phantom Wraith | Trait | - | Summon a wraith from the Phantom Zone for a short time<br>While wraith is out:<br> Trait - Wraith Slash: 5.00 damage. Wraith slashes opponent<br> d , f + Trait or d , b + Trait - Wraith Grab: Wraith holds opponent in place then bites him and returns to the Phantom Zone}}
{{ MoveListRow | Mechanical Bats | Trait | - | Call a group of three mechanical<br>bats to hover around Batman}}
{{ MoveListRow | Release The Bats | Trait | 5.80 | Send mechanical bats at opponent<br>as loose tracking projectiles, can<br>be used to set up combos}}
{{ MoveListRow | Bat Swarm | d + Trait | - | Form a shield of bats around Batman<br>that damages opponent and destroys<br>bats if they're physically hit, all three<br>mechanical bats must be active}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Throws ===
=== Throws ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw <br> leaves opponent full screen away}}
{{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw <br> leaves opponent half screen away}}
{{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw <br> leaves opponent full screen away}}
{{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw <br> leaves opponent half screen away}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Special Moves ===
=== Special Moves ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Straight Grapple | d , f + l <br>Alternate Command: <br> qcf + l | 8.80 | Fires grappling hook full screen, if<br>hit Batman pulls himself toward the<br>opponent and delivers a flying<br>kick resulting in knockdown}}
{{ MoveListRow | Side Arm | b , f + l <br>Alternate Command: <br> hcf + l | 6.00 | Fires a quick full screen High&nbsp;shot from Zod's sidearm}}
{{ MoveListRow | Straight Grapple (Meter Burn) | Meter Burn during<br>Straight Grapple | - | Pressing Meter Burn after successful<br>hit, Batman stops in front&nbsp;of stunned<br>opponent allowing time to attack<br>or combo}}
{{ MoveListRow | Side Arm (Meter Burn) | Meter Burn during<br>Side Arm | 6.83 | Pressing Meter Burn during Side Arm fires off two additional shots}}
{{ MoveListRow | Sky Grapple | d , b + l <br>Alternate Command: <br> qcb + l | 10.00 | Fires grappling hook upwards in a<br>45 degree angle, if hit Batman pulls<br>opponent to the ground landing full<br> screen away}}
{{ MoveListRow | Kryptonian Rifle | d , b + l <br>Alternate Command: <br> qcb + l | 7.00 | airok <br> Fires a single powerful&nbsp; Med shot that launches the opponent into the air <br> Hold b or f to control the speed of the&nbsp;shot}}
{{ MoveListRow | Sky Grapple (Meter Burn) | Meter Burn during<br>Sky Grapple | 4.25 | Pressing Meter Burn after successful<br>hit, gives groundbounce half<br> screen away}}
{{ MoveListRow | Kryptonian Rifle (Meter Burn) | Meter Burn during<br>Kryptonian Rifle | 5.70 | Pressing Meter Burn during Kryptonian Rifle fires two additional projectiles<br> The air version of Kryptonian Rifle will fire two projectiles downward}}
{{ MoveListRow | Batarang | b , f + m <br>Alternate Command: <br> hcf + m | 6.80 | Throws two Batarangs causing 3.40<br>damage a piece}}
{{ MoveListRow | Zod Charge | b , f + m <br>Alternate Command: <br> hcf + m | 11.00 | airok <br> Quick fly toward&nbsp;the opponent before grabbing and slamming them into the ground}}
{{ MoveListRow | Batarang (Meter Burn) | Meter Burn during<br>Batarang | 8.75 | Pressing Meter Burn detonates the<br>Batarangs causing knockdown if hit;<br>Batarangs can be detonated at any<br>time even after block or hit}}
{{ MoveListRow | Zod Charge (Meter Burn) | Meter Burn during<br>Zod Charge | 15.00 | Pressing Meter Burn during Zod Charge delivers an additional three hits for increased damage}}
{{ MoveListRow | Up Batarang | d , b + m <br>Alternate Command: <br> qcb + m | 6.00 | Throws one Batarang at a 45 degree<br>angle, causes knockdown }}
{{ MoveListRow | Ground Blast | d , b + m <br>Alternate Command: <br> qcb + m | 5.00 | Fires heat vision toward&nbsp;the ground, causes stumble animation on successful hit<br> Hold m to charge the blast, increasing damage the highest charge launches the opponent into the air<br> Hold b or F to control the distance of the blast <br> Can be dash cancelled}}
{{ MoveListRow | Up Batarang (Meter Burn) | Meter Burn during<br>Up Batarang | 8.75 | Pressing Meter Burn detonates the<br>Batarangs, causing very high<br> groundbounce if hit; Batarangs<br>can be detonated at any time even<br>after block or hit}}
{{ MoveListRow | Ground Blast (Meter Burn) | Meter Burn during<br>Ground Blast | 10.61 | Pressing Meter Burn during Ground Blast extends the duration and range of Zod's heat vision blasts as they travel across the ground, inflicting additional damage}}
{{ MoveListRow | Slide Kick | b , f + h <br>Alternate Command: <br> hcf + h | 7.00 | Fast low attack that causes<br> knockdown , slides under most<br>high projectiles}}
{{ MoveListRow | Phantom Strike | b , f + h <br>Alternate Command: <br> hcf + h | 7.00 | Knocks opponent back with a focused blast of Phantom Zone energy}}
{{ MoveListRow | Slide Kick (Meter Burn) | Meter Burn during<br>Slide Kick | 4.75 | Pressing Meter Burn after successful<br>hit causes Batman to throw a Batarang<br>for additional damage}}
{{ MoveListRow | Phantom Strike (Meter Burn) | Meter Burn during<br>Phantom Strike | 10.45 | Pressing Meter Burn during Phantom Strike will trap the opponent in the Phantom Zone until Zod releases them with a powerful strike}}
{{ MoveListRow | Air Scatter Bombs | d , b + m <br>Alternate Command: <br> qcb + m | 9.00 | aironly <br> Bombs explode in<br>front of Batman, knockdown on<br>air opponents and stuns ground<br>opponents}}
{{ MoveListRow | General Parry | d , b + h <br>Alternate Command: <br> qcb + h | 12.00 | Parries most High and Overhead attacks <br> Ends in Knockdown}}
{{ MoveListRow | Cape Parry | d , b + h <br>Alternate Command: <br> qcb + h | 12.00 | Counters most High and<br>Overhead attacks, ends in<br> knockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Super Move ===
=== Super Move ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | The Dark Knight | Super Command | 33.35 | Smoke attack under opponent from<br>ground to midcharacter height. If hit,<br>Batman commits a hit and run.<br>First hit: 2.00 then 1.90, 1.90, 1.90,<br>1.90, 1.90, 1.90, 7.60, 2.85, 9.50}}
{{ MoveListRow | Galactic Destruction | Super Command | 35.00 | Leaping attack capable of antiair <br> On successful hit, Zod sends his opponent to the moon, literally <br> First hit: 10.00, then 5.00, 5.00, 5.00, 10.00}}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 18:26, 13 July 2013

Injustice: Gods Among UsInjusticeLogo.png


General Zod

Once Krypton’s greatest military leader, General Dru-Zod was banished to the Phantom Zone for crimes he committed against the people of Krypton. Trapped for years—long past the destruction of his home planet—Zod emerged from his interdimensional prison seeking revenge against the man he blamed for his captivity by going after his jailer’s surviving son: Kal-El of Krypton, the hero known as Superman.

Like all Kryptonians, Zod gains an array of powers after exposure to Earth’s yellow sun—including, but not limited to, super-strength, flight, super-speed, invulnerability, heat vision and x-ray vision. Beyond his physical abilities, Zod also possess a dangerously intelligent mind with a gift for strategy.

A leader by nature, Zod tends give orders on the battlefield rather than jumping directly into the midst of it, using his subordinates to take down his enemies. However, he is not above joining the battle himself, using his own highly efficient combat skills to force his enemies to kneel before him.


In a nutshell



Character Info

Type:
Power
Real Name:
Dru-Zod
Debut:
Adventure Comics #283 (April 1961)
Voice Actor:
Nolan North

Move List

Normal Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Space Jab
l
3.00
High
Low Blow
m
3.00
Med
Roundhouse
h
9.00
Med
Leg Breaker
b + l
3.00
Low
Rifle Smash
b + m
5.00
Med
Round House
b + h
11.00
Med wallbounce Hold h
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Quick Trip
f + m
5.00
Low
Downward Slam
f + h
11.00
Overhead groundbounce Hold
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Low Punch
d + l
2.00
Med
Flying Fist
d + m
2.00
Med launches opponent into air on hit
Shin Kick
d + h
7.00
Low knockdown
Jump Kick
l aironly
5.00
Overhead
Elbow Drop
m aironly
7.00
Overhead
Double Down
h aironly
11.00
Overhead knockdown

Combo Attacks

Name
Command
Damage
Notes
SU
RC
OG
OH
Military Leader
l , l
3.90
High , Med
The Last Days
l , l , d + m
10.22
High , Med , Low
knockdown 1/4th screen away
Absolute Power
l , l , m
8.41
High , Med , Med
Supreme Ruler
l , 1 , m , l + h
13.02
High , Med , Med , Med , Unblockable
knockdown half screen away
Phantom Survivor
l , m
5.85
High , Overhead
Impossible
l , m , h
10.36
High , Overhead , Med
knockdown 1/4th screen away
The Hunter
b + l , m
5.85
Low , Med
Darkness Reign
b + l , m , h
12.17
Low , Med , Med
knockdown 1/4th screen away
High Command
m , l
4.90
Med , Med
Betrayal
m , l , h
9.41
Med , Med , Overhead
knockdown 1/4th screen away
The Glory Of Krypton
m , m
5.85
Med , Med
You Will Fall
m , m , l + h
9.66
Med , Med , Med , Unblockable
knockdown half screen away
Fallen Kryptonian
f + m , l
6.90
Low , Med
I Will Kill You
f + m , l , u + m
11.41
Low , Med , Med
launches opponent into the air

Bounce Cancels

Name
Command
Damage
Notes
SU
RC
OG
OH
Downward Slam
f , f , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
groundbounce
Round House
b , b , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
wallbounce

Character Powers

Name
Command
Damage
Notes
SU
RC
OG
OH
Phantom Wraith
Trait
-
Summon a wraith from the Phantom Zone for a short time
While wraith is out:
Trait - Wraith Slash: 5.00 damage. Wraith slashes opponent
d , f + Trait or d , b + Trait - Wraith Grab: Wraith holds opponent in place then bites him and returns to the Phantom Zone

Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
f + l + h
11.00
Throw
leaves opponent half screen away
Back Throw
b + l + h
11.00
Throw
leaves opponent half screen away

Special Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Side Arm
b , f + l
Alternate Command:
hcf + l
6.00
Fires a quick full screen High shot from Zod's sidearm
Side Arm (Meter Burn)
Meter Burn during
Side Arm
6.83
Pressing Meter Burn during Side Arm fires off two additional shots
Kryptonian Rifle
d , b + l
Alternate Command:
qcb + l
7.00
airok
Fires a single powerful  Med shot that launches the opponent into the air
Hold b or f to control the speed of the shot
Kryptonian Rifle (Meter Burn)
Meter Burn during
Kryptonian Rifle
5.70
Pressing Meter Burn during Kryptonian Rifle fires two additional projectiles
The air version of Kryptonian Rifle will fire two projectiles downward
Zod Charge
b , f + m
Alternate Command:
hcf + m
11.00
airok
Quick fly toward the opponent before grabbing and slamming them into the ground
Zod Charge (Meter Burn)
Meter Burn during
Zod Charge
15.00
Pressing Meter Burn during Zod Charge delivers an additional three hits for increased damage
Ground Blast
d , b + m
Alternate Command:
qcb + m
5.00
Fires heat vision toward the ground, causes stumble animation on successful hit
Hold m to charge the blast, increasing damage the highest charge launches the opponent into the air
Hold b or F to control the distance of the blast
Can be dash cancelled
Ground Blast (Meter Burn)
Meter Burn during
Ground Blast
10.61
Pressing Meter Burn during Ground Blast extends the duration and range of Zod's heat vision blasts as they travel across the ground, inflicting additional damage
Phantom Strike
b , f + h
Alternate Command:
hcf + h
7.00
Knocks opponent back with a focused blast of Phantom Zone energy
Phantom Strike (Meter Burn)
Meter Burn during
Phantom Strike
10.45
Pressing Meter Burn during Phantom Strike will trap the opponent in the Phantom Zone until Zod releases them with a powerful strike
General Parry
d , b + h
Alternate Command:
qcb + h
12.00
Parries most High and Overhead attacks
Ends in Knockdown

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
Galactic Destruction
Super Command
35.00
Leaping attack capable of antiair
On successful hit, Zod sends his opponent to the moon, literally
First hit: 10.00, then 5.00, 5.00, 5.00, 10.00

Move Analysis

Normal Moves

N/A

Throws

N/A

Character Traits

N/A

Special Moves

N/A

Super Move

N/A

S.T.A.R. Labs Mode

N/A

Strategy

Basic Strategy

N/A

Advanced Strategy

N/A

Tips and Tricks

N/A

Combos

N/A

Alternate Costumes

N/A

Match Ups

N/A

Frame Data

Move Name Startup Recovery On Guard On Hit