Injustice: Gods Among Us/Green Lantern: Difference between revisions

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{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Standing Low | l | ? | ?}}
{{ MoveListRow | Ring Cross | l | 2.00 | High}}
{{ MoveListRow | Standing Mid | m | ? | ?}}
{{ MoveListRow | Push Kick | m | 3.00 | Med}}
{{ MoveListRow | Standing High | h | ? | ?}}
{{ MoveListRow | Hurricane Kick | h | 7.00 | Med hold h to charge attack, cancel by dashing forward or backwards}}
{{ MoveListRow | Crouching Low | d + l | ? | ?}}
{{ MoveListRow | Feet Slide | b + l | 2.00 | Low}}
{{ MoveListRow | Crouching Mid | d + m | ? | ?}}
{{ MoveListRow | Sweeping Uppercut | b + m | 5.00 | Med}}
{{ MoveListRow | Crouching High | d + h | ? | ?}}
{{ MoveListRow | High Tension | b + h | 11.00 | Med wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Jumping Low | u + l | ? | ?}}
{{ MoveListRow | Forward Punch | f + m | 3.00 | Med}}
{{ MoveListRow | Jumping Mid | u + m | ? | ?}}
{{ MoveListRow | Standing Flipkick | f + h | 11.00 | Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Jumping High | u + h | ? | ?}}
{{ MoveListRow | Low Ring Jab | d + l | 2.00 | Med}}
{{ MoveListRow | Rising Cut | d + m | 5.00 | Med , launches opponent into air on hit}}
{{ MoveListRow | Low Cross | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Lowering Dropkick | l aironly | 5.00 | Overhead}}
{{ MoveListRow | Downward Overhand | m aironly | 7.00 | Overhead}}
{{ MoveListRow | Cyclone Kick | h aironly | 11.00 | Overhead knockdown}}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 06:01, 7 May 2013

Injustice: Gods Among UsInjusticeLogo.png


Green Lantern

Injustice greenlantern small.png

When just a boy, Hal Jordan witnessed his greatest nightmare—his pilot father dying in a tragic plane crash. Nevertheless determined to follow in his footsteps, Hal repressed his fears, becoming a reckless, defiant test pilot. But when a dying alien crashes on Earth, the irresponsible Hal is chosen to be that alien’s successor in the Green Lantern Corps, a universe-wide peacekeeping force over 3,600 members strong.

Given to him by the Guardians, his ring is the universe’s most powerful weapon. It can create whatever he wishes out of pure energy, its might limited only by his imagination and will.

In a nutshell



Character Info

Type:
Power
Real Name:
{{{2}}}
Debut:
{{{3}}}
Voice Actor:
{{{4}}}

Move List

Normal Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Ring Cross
l
2.00
High
Push Kick
m
3.00
Med
Hurricane Kick
h
7.00
Med hold h to charge attack, cancel by dashing forward or backwards
Feet Slide
b + l
2.00
Low
Sweeping Uppercut
b + m
5.00
Med
High Tension
b + h
11.00
Med wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards
Forward Punch
f + m
3.00
Med
Standing Flipkick
f + h
11.00
Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards
Low Ring Jab
d + l
2.00
Med
Rising Cut
d + m
5.00
Med , launches opponent into air on hit
Low Cross
d + h
7.00
Low knockdown
Lowering Dropkick
l aironly
5.00
Overhead
Downward Overhand
m aironly
7.00
Overhead
Cyclone Kick
h aironly
11.00
Overhead knockdown

Combo Attacks

Name
Command
Damage
Notes
SU
RC
OG
OH
 ?
 ?
 ?
 ?

Character Powers

Name
Command
Damage
Notes
SU
RC
OG
OH
 ?
 ?
 ?
 ?

Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
 ?
 ?
 ?
 ?

Special Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
 ?
 ?
 ?
 ?

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
 ?
 ?
 ?
 ?

Move Analysis

TBW

S.T.A.R. Labs Mode

TBW

Strategy

Basic Strategy

TBW

Advanced Strategy

TBW

Tips and Tricks

TBW

Combos

TBW

Alternate Costumes

TBW

Match Ups

TBW

Frame Data

TBW