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TBW}} | TBW}} | ||
==== Normal Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | Cancel into Snake <br> d + 3k }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | hardknockdown}} | |||
{{SFxTMoveListRow | Jump Light Punch | u + lp | }} | |||
{{SFxTMoveListRow | Jump Medium Punch | u + mp | }} | |||
{{SFxTMoveListRow | Jump Hard Punch | uf / u / ub + hp | }} | |||
{{SFxTMoveListRow | Jump Light Kick | u + lk | }} | |||
{{SFxTMoveListRow | Jump Medium Kick | u + mk | }} | |||
{{SFxTMoveListRow | Jump Hard Kick | u + hk | }} | |||
{{MoveListFooter}} | |||
==== Unique Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Razor Rush | f + mp | Cancel into Snake d / u <br> }} | |||
{{SFxTMoveListRow | -> | f + mp lp | Cancel into Dragon d / u <br> }} | |||
{{SFxTMoveListRow | -> | f + mp lp mp | Cancel into Panther d / u <br> }} | |||
{{SFxTMoveListRow | -> | f + mp lp mp lp | Cancel into Tiger d / u <br> }} | |||
{{SFxTMoveListRow | Razor Rush Low Kick | f + mp lp mp lp lk | Cancel into Tiger d / u <br> }} | |||
{{SFxTMoveListRow | Razor Rush Mid Kick | f + mp lp mp lp lk | Cancel into Crane d / u <br> }} | |||
{{MoveListFooter}} | |||
==== Stance Changes ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Snake | d + 3k <br> d during Dragon <br> u during Tiger <br> d during Crane <br> u during Panther | Change to Snake stance <br> Considered crouching in neutral }} | |||
{{SFxTMoveListRow | Dragon | d during Tiger <br> u during Snake | Change to Dragon stance <br> Considered crouching }} | |||
{{SFxTMoveListRow | Tiger | u during Dragon | Change to Tiger stance }} | |||
{{SFxTMoveListRow | Panther | d during Snake | Change to Panther stance Considered crouching <br> Throw inv. while <br> walking forward}} | |||
{{SFxTMoveListRow | Crane | d during Panther | Change to Crane stance <br> Auto-counters crouching attacks }} | |||
{{SFxTMoveListRow | Drunken Master Walk | f + 3k | Change to Drunken stance }} | |||
{{SFxTMoveListRow | Back Turn | b + 3k | Change to Back Turn stance }} | |||
{{MoveListFooter}} | |||
==== Snake Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | (Snake) Light Punch | lp | }} | |||
{{SFxTMoveListRow | (Snake) Medium Punch | mp | f Cancels into Dragon }} | |||
{{SFxTMoveListRow | (Snake) Hard Punch | hp | Counterhit Crumples }} | |||
{{SFxTMoveListRow | (Snake) Light Kick | lk | }} | |||
{{SFxTMoveListRow | (Snake) Medium Kick | mk | }} | |||
{{SFxTMoveListRow | (Snake) Hard Kick | hk | }} | |||
{{SFxTMoveListRow | (Snake) Rushing Snake | d + lp lp lp lp lp | Stopping after any lp <br> Exits Snake Stance <br> f Cancel back into Snake }} | |||
{{SFxTMoveListRow | (Snake) Snapping Snake | lp mp lp mp | Can cancel into Panther on second lp <br> Exits Snake Stance <br> f Cancel back into Snake }} | |||
{{SFxTMoveListRow | (Snake) Snake Bite Combo | mp mp mk lk mk | f Cancel into Dragon on second MP <br> Float on last hit <br> }} | |||
{{MoveListFooter}} | |||
==== Dragon Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | Cancel into Snake <br> d + 3k }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | speccancel }} | |||
{{MoveListFooter}} | |||
==== Tiger Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | (Tiger) P | p during Tiger | knockdown }} | |||
{{SFxTMoveListRow | (Tiger) K | k during Tiger | hardknockdown}} | |||
{{SFxTMoveListRow | (Tiger) Double Tiger Palm | p p | Crumple on hit <br> Wallbounce on opponent close to corner }} | |||
{{MoveListFooter}} | |||
==== Panther Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | Cancel into Snake <br> d + 3k }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{MoveListFooter}} | |||
==== Crane Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | Cancel into Snake <br> d + 3k }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | speccancel }} | |||
{{MoveListFooter}} | |||
==== Drunk Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | Cancel into Snake <br> d + 3k }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | }} | |||
{{SFxTMoveListRow | Jump Light Punch | u + lp | }} | |||
{{SFxTMoveListRow | Jump Light Punch | u + lp | }} | |||
{{SFxTMoveListRow | Jump Light Punch | u + lp | }} | |||
{{MoveListFooter}} | |||
==== Back Turn Attacks ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | Cancel into Snake <br> d + 3k }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | Cancel into Drunk <br> f + 3k }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }} | |||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | speccancel }} | |||
{{MoveListFooter}} | |||
==== Throws ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Sailboat Stretch | f or n + lp + lk | throw }} | |||
{{SFxTMoveListRow | Closing Fan | b + lp + lk | throw }} | |||
{{MoveListFooter}} | |||
==== Special Moves ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Tornado Kick | qcb + k | }} | |||
{{SFxTMoveListRow | Reverse Lotus | dp + k | }} | |||
{{SFxTMoveListRow | Floating Lotus | k during Reverse Lotus | }} | |||
{{SFxTMoveListRow | Comet Kick | qcf + k | }} | |||
{{SFxTMoveListRow | Comet Strike | k during Comet Kick | }} | |||
{{SFxTMoveListRow | Orchid Palm | qcf + p | }} | |||
{{MoveListFooter}} | |||
==== Super Combo ==== | |||
{{SFxTMoveListHeader}} | |||
{{SFxTMoveListRow | Orchid Dance | qcf + 3p | }} | |||
{{MoveListFooter}} | |||
== Moves == | == Move Analysis == | ||
=== Normal Moves === | |||
N/A | |||
=== Unique Attacks === | |||
N/A | |||
=== Normal Throws === | |||
N/A | |||
=== Special Moves === | |||
N/A | |||
=== Super Combos === | |||
N/A | |||
== The Basics == | |||
N/A | |||
== Advanced Strategy == | |||
N/A | |||
== Combos == | |||
=== Bread and Butters === | |||
* N/A | |||
=== Hit Confirm Combos === | |||
* N/A | |||
=== Advanced Combos === | |||
* N/A | |||
=== Combos Into Supers === | |||
* N/A | |||
=== Frame Data === | |||
[https://docs.google.com/spreadsheet/ccc?key=0Ahj9eopeop0SdDltVUdvbWx4ZjFUMWNBRW1mdmFwUEE#gid=52 zUkUu's Frame Data Guide for Lei] | |||
[[Category: Street Fighter X Tekken]] | [[Category: Street Fighter X Tekken]] |
Revision as of 02:15, 23 September 2013


Lei
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Normal Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Crouching Medium Kick
d + mk
speccancel
Crouching Hard Kick
d + hk
hardknockdown
Jump Light Punch
u + lp
Jump Medium Punch
u + mp
Jump Hard Punch
uf / u / ub + hp
Jump Light Kick
u + lk
Jump Medium Kick
u + mk
Jump Hard Kick
u + hk
Unique Attacks
Name
Command
Notes
Razor Rush
f + mp
Cancel into Snake d / u
->
f + mp lp
Cancel into Dragon d / u
->
f + mp lp mp
Cancel into Panther d / u
->
f + mp lp mp lp
Cancel into Tiger d / u
Razor Rush Low Kick
f + mp lp mp lp lk
Cancel into Tiger d / u
Razor Rush Mid Kick
f + mp lp mp lp lk
Cancel into Crane d / u
Stance Changes
Name
Command
Notes
Snake
d + 3k
d during Dragon
u during Tiger
d during Crane
u during Panther
d during Dragon
u during Tiger
d during Crane
u during Panther
Change to Snake stance
Considered crouching in neutral
Considered crouching in neutral
Dragon
d during Tiger
u during Snake
u during Snake
Change to Dragon stance
Considered crouching
Considered crouching
Tiger
u during Dragon
Change to Tiger stance
Panther
d during Snake
Change to Panther stance Considered crouching
Throw inv. while
walking forward
Throw inv. while
walking forward
Crane
d during Panther
Change to Crane stance
Auto-counters crouching attacks
Auto-counters crouching attacks
Drunken Master Walk
f + 3k
Change to Drunken stance
Back Turn
b + 3k
Change to Back Turn stance
Snake Attacks
Name
Command
Notes
(Snake) Light Punch
lp
(Snake) Medium Punch
mp
f Cancels into Dragon
(Snake) Hard Punch
hp
Counterhit Crumples
(Snake) Light Kick
lk
(Snake) Medium Kick
mk
(Snake) Hard Kick
hk
(Snake) Rushing Snake
d + lp lp lp lp lp
Stopping after any lp
Exits Snake Stance
f Cancel back into Snake
Exits Snake Stance
f Cancel back into Snake
(Snake) Snapping Snake
lp mp lp mp
Can cancel into Panther on second lp
Exits Snake Stance
f Cancel back into Snake
Exits Snake Stance
f Cancel back into Snake
(Snake) Snake Bite Combo
mp mp mk lk mk
f Cancel into Dragon on second MP
Float on last hit
Float on last hit
Dragon Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Tiger Attacks
Name
Command
Notes
(Tiger) P
p during Tiger
knockdown
(Tiger) K
k during Tiger
hardknockdown
(Tiger) Double Tiger Palm
p p
Crumple on hit
Wallbounce on opponent close to corner
Wallbounce on opponent close to corner
Panther Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crane Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Drunk Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Crouching Medium Kick
d + mk
speccancel
Crouching Hard Kick
d + hk
Jump Light Punch
u + lp
Jump Light Punch
u + lp
Jump Light Punch
u + lp
Back Turn Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Cancel into Snake
d + 3k
d + 3k
Standing Medium Kick
mk
Cancel into Drunk
f + 3k
f + 3k
Standing Hard Kick
hk
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
speccancel
Throws
Name
Command
Notes
Sailboat Stretch
f or n + lp + lk
throw
Closing Fan
b + lp + lk
throw
Special Moves
Name
Command
Notes
Tornado Kick
qcb + k
Reverse Lotus
dp + k
Floating Lotus
k during Reverse Lotus
Comet Kick
qcf + k
Comet Strike
k during Comet Kick
Orchid Palm
qcf + p
Super Combo
Name
Command
Notes
Orchid Dance
qcf + 3p
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A