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Block
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|
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Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Close
|
HL
|
30[20]
|
50
|
20
|
sp/su
|
4
|
2
|
10
|
-1
|
+2
|
|
|
Close
|
HL
|
70[60]
|
100
|
40
|
sp/su
|
7
|
2
|
13
|
-1
|
+2
|
|
|
Close
|
HL
|
50[40]x2
|
50*50
|
60*20
|
sp/su*-
|
9
|
3(7)3
|
14
|
+1
|
+5
|
Forces stand
|
|
Close
|
HL
|
30
|
50
|
20
|
-
|
4
|
2
|
10
|
-1
|
+2
|
|
|
Close
|
HL
|
70
|
100
|
40
|
sp/su
|
6
|
2
|
13
|
-1
|
+2
|
|
|
Close
|
HL
|
40*70
|
125*75
|
60*20
|
su
|
4
|
2*2
|
23
|
-7
|
-2
|
Forces stand
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|
Far
|
HL
|
30[20]
|
50
|
20
|
sp/su
|
4
|
2
|
10
|
-1
|
+2
|
|
|
Far
|
HL
|
90[80]
|
100
|
40
|
su
|
7
|
2
|
14
|
-2
|
+1
|
|
|
Far
|
HL
|
120[110]
|
200
|
60
|
-
|
8
|
3
|
23
|
-8
|
-4
|
|
|
Far
|
HL
|
40
|
50
|
20
|
-
|
5
|
2
|
7
|
+2
|
+5
|
|
|
Far
|
HL
|
70
|
100
|
40
|
-
|
8
|
2
|
15
|
-3
|
0
|
|
|
Far
|
HL
|
40*70
|
125*75
|
60*20
|
su*-
|
4
|
2*2
|
23
|
-7
|
-2
|
Forces stand
|
|
crouch
|
HL
|
30[20]
|
50
|
20
|
sp/su
|
4
|
2
|
8
|
+1
|
+4
|
|
|
crouch
|
HL
|
60[50]
|
100
|
40
|
sp/su
|
4
|
2
|
16
|
-4
|
-1
|
|
|
crouch
|
HL
|
110[100]
|
200
|
60
|
-
|
5
|
2
|
27
|
-11
|
-6
|
Forces stand
|
|
crouch
|
L
|
20
|
50
|
20
|
sp/su
|
4
|
2
|
9
|
0
|
+3
|
|
|
crouch
|
L
|
70
|
100
|
40
|
sp/su
|
6
|
3
|
9
|
+2
|
+5
|
|
|
crouch
|
L
|
110
|
200
|
60
|
-
|
8
|
13
|
17
|
-12
|
-
|
Hard knockdown
|
|
Jump up
|
H
|
50[40]
|
50
|
20
|
-
|
6
|
5
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
80[70]
|
100
|
40
|
-
|
5
|
3
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
100[90]
|
200
|
60
|
-
|
6
|
2
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
40
|
50
|
20
|
-
|
6
|
9
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
80
|
100
|
40
|
-
|
6
|
7
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
100
|
200
|
60
|
-
|
4
|
5
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
50[40]
|
50
|
20
|
-
|
5
|
5
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
80[70]
|
100
|
40
|
-
|
5
|
5
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
100[90]
|
200
|
60
|
-
|
5
|
4
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
40
|
50
|
20
|
-
|
6
|
7
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
70
|
100
|
40
|
-
|
6
|
6
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
100
|
200
|
60
|
-
|
6
|
6
|
-
|
-
|
-
|
|
|
+
|
H
|
60
|
100
|
40
|
-
|
20
|
3
|
13
|
-4
|
0
|
10~22f airborne
|
|
+
|
HL
|
80
|
100
|
60
|
-
|
14
|
5
|
10 + After landing 4
|
-3
|
-
|
18~24f feet strike and projectile invincible, 14~ airborne, floats opponent
|
|
Triangle Jump
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
From wall 6f~ can perform actions
|
|
Backflip  
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Total 65
|
-
|
-
|
1~57f Invincible, can pass through opponent, can pick up mask or claw until 31f, treated as special move
|
|
Backflip  
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Total 42
|
-
|
-
|
1~32f Invincible, can pass through opponent, treated as special move
|
|
Focus Attack LVL 1
|
HL
|
60[50]
|
100
|
20
|
-
|
21
|
2
|
35
|
-21
|
-21
|
|
|
Focus attack LVL 2
|
HL
|
80[70]
|
150
|
40
|
-
|
17+12
|
2
|
35
|
-15
|
-
|
|
|
Focus attack LVL 3
|
-
|
140[130]
|
200
|
60
|
-
|
65
|
2
|
35
|
-
|
-
|
|
|
Forward Throw
|
1.07
|
120
|
120
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
Hard knockdown
|
|
Back Throw
|
1.07
|
120
|
120
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
Hard knockdown
|
|
Air Throw
|
1.20
|
150
|
130
|
40
|
-
|
3
|
2
|
-
|
-
|
-
|
Hard knockdown, legs projectile invincible until end of active frames
|
|
Rolling Crystal Flash
|
HL
|
20*90[80]
|
20*100
|
20/10*30
|
su
|
9
|
9(7)4
|
22
|
-2
|
+2
|
charge 60f
|
|
Rolling Crystal Flash
|
HL
|
20x3*90[80]
|
20x3*100
|
20/10x3*30
|
su
|
16
|
9(5)8(5)8(6)4
|
22
|
-2
|
+2
|
charge 60f
|
|
Rolling Crystal Flash
|
HL
|
20x4*90[80]
|
20x4*100
|
20/10x4*30
|
su
|
20
|
9(5)8(5)9(5)8(6)4
|
22
|
-2
|
+2
|
charge 60f
|
|
Rolling Crystal Flash
|
HL
|
20x4*90[80]
|
20x4*100
|
-250/0
|
su
|
20
|
9(5)8(5)9(5)8(6)4
|
20
|
0
|
+4
|
1~78f projectile invincible, charge 60f
|
|
Scarlet Terror
|
HL
|
100
|
150
|
30/30
|
-
|
7
|
10
|
15 + After landing 8
|
-12
|
-
|
1~16f unthrowable, 3f~ airborne, armor break, charge 42f
|
|
Scarlet Terror
|
HL
|
80*60
|
100*100
|
30/20*20
|
-
|
7
|
5*5
|
14 + After landing 9
|
-12
|
-
|
1~16f unthrowable, 3f~ airborne, armor break, 2nd hit pursuit property, block advantage based on 1st hit, charge 42f
|
|
Scarlet Terror
|
HL
|
100*60
|
100*100
|
30/20*20
|
-
|
4
|
8*5
|
14 + After landing 9
|
-15
|
-
|
1~16f unthrowable, 3f~ airborne, armor break, 2nd hit pursuit property, block advantage based on 1st hit, charge 42f
|
|
Scarlet Terror
|
HL
|
110*70
|
150*100
|
-250/0
|
-
|
4
|
8*5
|
14 + After landing 9
|
-15
|
-
|
1~4f projectile and throw invincible, 3f~ airborne, armor break, pursuit property, block advantage based on 1st hit, charge 42f
|
|
Sky High Claw
|
HL
|
110[100]
|
200
|
30/40
|
-
|
From Wall 15
|
Until edge of screen
|
After landing 17
|
-20
|
-
|
8f~ airborne, 2f~end of active frames can pass through opponent, fastest startup 24f, charge 42f
|
|
Sky High Claw
|
HL
|
60[50]x2
|
100
|
-250/0
|
-
|
From Wall 10
|
Until edge of screen
|
After landing 17
|
-18
|
-
|
8f~ airborne, from wall to end of active frames projectile invincible, 2f~end of active frames can pass through opponent, armor break, 2nd hit pursuit property, fastest startup 18f, charge 42f
|
|
Flying Barcelona Attack
|
-
|
-
|
-
|
20/-
|
-
|
-
|
-
|
After landing 31
|
-
|
-
|
8f~ airborne, fastest time to wall 10f, from wall can direct left or right, from wall 18f~ can cancel into followup, charge 42f
|
|
Flying Barcelona Attack
|
H
|
90[80]
|
100
|
0/40
|
-
|
3
|
11
|
After landing 31
|
-
|
-
|
fastest startup 20f, damage is 70[60]/80[70]/90[80] depending on LK/MK/HK version of FBA
|
|
Flying Barcelona Attack
|
HL
|
30
|
50
|
-250/-
|
-
|
9
|
Until edge of screen
|
After landing 31
|
-
|
-
|
8f~ airborne, floats opponent, fastest time to wall 10f, from wall can direct left or right, from wall 18f~ can cancel into followup, charge 42f
|
|
Flying Barcelona Attack
|
H
|
50*90[40*80]
|
50*100
|
0/0
|
-
|
2
|
1(1)11
|
After landing 31
|
-
|
-
|
2nd hit pursuit property, fastest startup 19f
|
|
Izuna Drop
|
0.77*H
|
150
|
150
|
80
|
-
|
2
|
1(1)11
|
After landing 31
|
-
|
-
|
1st hit hard knockdown, 2nd hit limited juggle knockdown, 2nd hit of EX version does 50[40]damage 50stun 0meter
|
|
Claw Throw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Total 40
|
-
|
-
|
Claw removed on 19f, reduces damage of Vega's attacks
|
|
Mask Throw
|
-
|
-
|
-
|
-250/-
|
-
|
-
|
-
|
Total 40
|
-
|
-
|
Mask removed on 19f, increases damage taken by 10%, increases damage done by 10%
|
|
Flying Barcelona Special
|
-
|
-
|
-
|
-1000/0
|
-
|
-
|
-
|
After landing 31
|
-
|
-
|
8f~ airborne, fastest time to wall 10f, after reaching wall flash starts on 12f, invincible during flash (1f), charge 42f
|
|
Flying Barcelona Special
|
H
|
60[50]x3*100[90]
|
0
|
0/0
|
-
|
2
|
11(2)10
|
After landing 31
|
-
|
-
|
pursuit property
|
|
Rolling Izuna Drop
|
0.91*H
|
400
|
0
|
0/0
|
-
|
2
|
11(2)10
|
After landing 31
|
-
|
-
|
1st hit hard knockdown, 2nd hit limited juggle knockdown
|
|
Ultra Combo 1 (1st hit)
|
HL
|
30
|
0
|
0/0
|
-
|
8
|
Until edge of screen
|
-
|
-
|
-
|
1f~ until wall projectile and throw invincible, can pass through opponents, 8f~ airborne, floats opponent, charge 42f
|
|
Ultra Combo 1 (2nd hit backwards)
|
HL
|
450[375]
|
0
|
0/0
|
-
|
After flash 1
|
7
|
31
|
-
|
-
|
After reaching wall flash starts on 8f, from flash to end of active frames invincible, hard knockdown, armor break
|
Ultra Combo 1 (2nd hit forwards)
|
HL
|
450[375]
|
0
|
0/0
|
-
|
After flash 1
|
9
|
20 + After landing 31
|
-
|
-
|
After reaching wall flash starts on 8f, from flash to end of active frames invincible, hard knockdown, armor break
|
|
Ultra Combo 2
|
L
|
150*300[285]
|
0
|
0/0
|
-
|
0+8
|
15
|
39
|
-36
|
-
|
1~14f Invincible, hard knockdown, armor break, charge 42f
|
|
|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|