Line 21: | Line 21: | ||
Senario 1 (Crouching opponent trying to block low): df+D, qcb+B/D | Senario 1 (Crouching opponent trying to block low): df+D, qcb+B/D | ||
Senario 2 (Crouching opponent trying to block low): d+A, d+B, df+D, qcb+B/D | Senario 2 (Crouching opponent trying to block low): d+A, d+B, df+D, qcb+B/D | ||
Revision as of 12:16, 10 July 2006
Body Tosses
Spike Ride - Near opponent, press back or forward + C or D
Unique Moves
One Inch - Press forward + A (unsafe)
NOTE: On counter hit the opponent wall bounces
Knee Assault - Press down-forward + D (unsafe)
NOTE: As a stand alone move on a crouching opponent it connects as an overhead, otherwise it won't, eg:
Senario 1 (Crouching opponent trying to block low): df+D, qcb+B/D
Senario 2 (Crouching opponent trying to block low): d+A, d+B, df+D, qcb+B/D
The first Senario will be successful, but the second won't, because df+D loses its overhead property when d+A, d+B gets blocked.
Sniper Slide - Press forward + B (unsafe)
Special Moves
Iron Trigger - qcf + A or C
>Second Shoot - Press forward + B
>Second Shell - Press forward + D
>Blackout - Press back + B or D
>Minute Spike - qcb + B or D
Crow Bites - dp + A or C (SC)
>Crow Bites Plus - Press f + B or D (During C version)
>Minute Spike (aerial) - qcb + B or D
Blackout - qcf + B or D
Air Trigger - In air, qcf + B or D
Minute Spike - qcb + B or D
>Narrow Spike - qcb + B or D
>Air Trigger - qcf + B or D
Minute Spike (aerial) - In air, qcb + B or D
Super Desperation Moves
Heat Drive - qcfx2 + A or C (hold to delay)
Heaven's Drive - qcfx2 + B or D (DC)
Leader Desperation Move
Chain Drive - qcf, hcb + E
PS2 Arranged Mode Differences
Heat Drive suffers from longer start-up & recovery. And due to this he cannot do the following combo...Standing close C (2 hits), Sniper Slide, Iron Trigger (C), Black Out (B), Heat Drive.
He cannot combo a Iron Trigger (A), from crouching B, link crouching A. However you can combo into a Iron Trigger (C).