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=== Combos Into Supers === | === Combos Into Supers === | ||
[[Category: Street Fighter X Tekken]] | [[Category:Chun-Li]] | ||
[[Category:Street Fighter X Tekken]] |
Revision as of 07:39, 8 December 2018


Chun Li
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Moves
Normal Attacks
speccancel
jcancel
boost chains ok from rpdfire
low
speccancel ;
boost chains ok from rpdfire
speccancel
hardknockdown
knockdown vs airborne
crossup
crossup
Unique Attacks
crossup
knockdown vs airborne
knockdown
d , u + mk
can chain 3 times
near screen edge
Throws
Special Moves
knockdown vs airborne
hardknockdown on h version
knockdown vs airborne
groundbounce on ex
knockdown on ex
knockdown vs airborne
mashable
knockdown vs airborne
knockdown on ex
Super Combo
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
Chun Li returns as a strong poke character, with moderate zoning and great safe pressure. Additionally, she has combos that can carry the opponent towards the corner, maintaining pressure when need be.
Chun has the best {{#motion: jcancel }} moves in the game, between her standing {{#motion: hk }} and her {{#motion: b + mk --- mk }} pop-up attack. These feed combos very easily.
Additionally, a mashed {{#motion: hk }} Lightning Leg is safe on block, as well as having enough frame advantage on hit to allow certain moves to combo out of it, such as {{#motion: lp }} if close enough!
EX Kikoken also has immense frame advantage, allowing {{#motion: b + mk }} to make a full combo afterwards.
Advanced Strategy
- Chun Li has a minor "glitch" in one of her standing normals: close standing {{#motion: mk }}. If this normal hits an opponent during a groundbounce state, they will actually air reset, preventing them from tech rolling to safety. This can be used many ways, however is difficult to combo into when not in the corner.
Combo for this setup: {{#motion: b + mk , mk , jcancel , j. hk , (land) , hk , hcb + k + k , mk }} . You'll notice that your opponent will reset in mid air, rather than landing on the ground first as usual in a juggle combo. When not in corner, vary timing to work midscreen.
Video coming soon.
Note that Chun Li isn't the only character with this rare property, but it appears to be the most practical and self-sufficient.
Combos
Bread and Butters
- {{#motion: uf + hp , air hp , (land) , b + mk , mk , jcancel , uf + hp , air hp , (land) , hp }} - 283 dmg
Hit Confirm Combos
- N/A
Advanced Combos
- {{#motion: hcb + k + k , standing hk , jcancel , air d + mk , air d + mk , air hp }} - 327 dmg