K' (KOF:XI): Difference between revisions

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== Unique Moves ==
== Unique Moves ==


One Inch - Press forward + A
'''One Inch - Press forward + A (unsafe)'''


Knee Assault - Press down-forward + D
*
NOTE: On counter hit the opponent wall bounces
*


Sniper Slide - Press forward + B
 
'''Knee Assault - Press down-forward + D (unsafe)'''
 
*
NOTE: As a stand alone move on a crouching opponent it connects as an    overhead, otherwise it won't, eg:
 
Senario 1 (Crouching opponent trying to block low): df+D, qcb+B/D
Senario 2 (Crouching opponent trying to block low): d+A, d+B, df+D, qcb+B/D
 
The first Senario will be successful, but the second won't, because df+D loses its overhead property when d+A, d+B gets blocked.
*
 
 
'''Sniper Slide - Press forward + B (unsafe)'''


== Special Moves ==
== Special Moves ==

Revision as of 12:15, 10 July 2006

http://www.shoryuken.com/wiki/images/b/bc/K-stance1.gif


Body Tosses

Spike Ride - Near opponent, press back or forward + C or D

Unique Moves

One Inch - Press forward + A (unsafe)

NOTE: On counter hit the opponent wall bounces


Knee Assault - Press down-forward + D (unsafe)

NOTE: As a stand alone move on a crouching opponent it connects as an overhead, otherwise it won't, eg:

Senario 1 (Crouching opponent trying to block low): df+D, qcb+B/D Senario 2 (Crouching opponent trying to block low): d+A, d+B, df+D, qcb+B/D

The first Senario will be successful, but the second won't, because df+D loses its overhead property when d+A, d+B gets blocked.


Sniper Slide - Press forward + B (unsafe)

Special Moves

Iron Trigger - qcf + A or C

>Second Shoot - Press forward + B

>Second Shell - Press forward + D

>Blackout - Press back + B or D

>Minute Spike - qcb + B or D

Crow Bites - dp + A or C (SC)

>Crow Bites Plus - Press f + B or D (During C version)

>Minute Spike (aerial) - qcb + B or D

Blackout - qcf + B or D

Air Trigger - In air, qcf + B or D

Minute Spike - qcb + B or D

>Narrow Spike - qcb + B or D

>Air Trigger - qcf + B or D

Minute Spike (aerial) - In air, qcb + B or D


Super Desperation Moves

Heat Drive - qcfx2 + A or C (hold to delay)

Heaven's Drive - qcfx2 + B or D (DC)

Leader Desperation Move

Chain Drive - qcf, hcb + E

PS2 Arranged Mode Differences

Heat Drive suffers from longer start-up & recovery. And due to this he cannot do the following combo...Standing close C (2 hits), Sniper Slide, Iron Trigger (C), Black Out (B), Heat Drive.

He cannot combo a Iron Trigger (A), from crouching B, link crouching A. However you can combo into a Iron Trigger (C).