UMVC3/System: Difference between revisions

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== Environment ==
== Environment ==
* [[Ultimate Marvel vs Capcom 3/Damage Scaling | Damage Scaling]]
* [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]]
* [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]]


[[Category: Ultimate Marvel vs Capcom 3]]
[[Category: Ultimate Marvel vs Capcom 3]]

Revision as of 15:06, 10 February 2012

Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

Ultimate Marvel vs. Capcom 3 shares most of the elements from it's predecesor with only a few minor changes. If you are already versed in the mechanics from Marvel vs. Capcom 3 then much of this information should be familiar. Never-the-less the more of the details you are able to internalize, the better your performance will be within the highly competive game. Below the Mechanics are broken into 6 sections

Player Mechanics

Environment