UMVC3/Spider-Man: Difference between revisions

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{{UMvC3Header}}
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{{UMvC3CharacterHeader|REALNAME|filename|
{{UMvC3CharacterHeader|Spider-Man|spiderman|
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{{MoveListRow | Web Swing M | rdp + m | 80,000 | strk }}
{{MoveListRow | Web Swing M | rdp + m | 80,000 | strk }}
{{MoveListRow | Web Swing H | rdp + h | 90,000 | strk }}
{{MoveListRow | Web Swing H | rdp + h | 90,000 | strk }}
{{MoveListRow | Web Throw L | hcb + l | 50,000 X 2 + 100,000 <br> 176,000 | proj <br> cptr <br> hardknockdown <br> *Training mode displays <br> damage incorrectly. }}
{{MoveListRow | Web Throw L | hcb + l | 50,000 X 2 + 100,000 <br> (176,000) | proj <br> cptr <br> hardknockdown <br> *Training mode displays <br> damage incorrectly. }}
{{MoveListRow | Web Throw M / H | hcb + m / h | 35,000 X 2 + 70,000 | proj <br> cptr <br> hardknockdown <br> M fires uf <br> H fires u }}
{{MoveListRow | Web Throw M / H | hcb + m / h | 35,000 X 2 + 70,000 (123,200) | proj <br> cptr <br> hardknockdown <br> M fires uf <br> H fires u }}
{{MoveListRow | Web Glide <br> "Web Zip" | atk + s | 20,000 | proj <br> use as alternate <br> airdash <br> can be aimed: <br> normally fires uf <br> u fires u <br> b fires ub }}
{{MoveListRow | Web Glide <br> "Web Zip" | atk + s | 20,000 | proj <br> use as alternate <br> airdash <br> can be aimed: <br> normally fires uf <br> u fires u <br> b fires ub }}
{{MoveListRow | Air Web Glide <br> "Web Zip" | air atk + s | 20,000 | proj <br> otg when aimed down <br> use as alternate <br> airdash <br> can be aimed: <br> normally fires df <br> u fires uf <br> b fires db <br> ub fires ub }}
{{MoveListRow | Air Web Glide <br> "Web Zip" | air atk + s | 20,000 | proj <br> otg when aimed down <br> use as alternate <br> airdash <br> can be aimed: <br> normally fires df <br> u fires uf <br> b fires db <br> ub fires ub }}
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{{UMvC3MoveListHeader}}
{{UMvC3MoveListHeader}}
{{MoveListRow | Hyper Combo | qcf + atk + atk | 0 | N/A }}
{{MoveListRow | Maximum Spider | qcf + atk + atk | 50,000 <br> + 15,000 X 13 <br> + 170,000 <br> (271,600) | homing <br> cptr <br> hardknockdown }}
{{MoveListRow | Hyper Combo | qcb + atk + atk | 0 | N/A }}
{{MoveListRow | Crawler Assault | dp + atk + atk | 40,000 X 7 + 150,000 <br> (292,100 ~ 350,400) | wallbounce <br> hardknockdown on final hit <br> Mashable }}
{{MoveListRow | Level 3 Hyper Combo | dp + atk + atk | 0 | Level 3 Hyper. | level3 }}
{{MoveListRow | Ultimate Web Throw | hcb + atk + atk | 300,000 ~ 334,000 <br> at 17 hits | airthrow <br> hardknockdown <br> Rotate 360 for additional <br> hits / damage }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 19:58, 17 January 2012

Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

Spider-Man

Umvc3 spiderman face.jpg

TBW


In a nutshell

TBW


Character Vitals

CHARACTER DATA
Health:
900,000
Double Jump:
No
Air Dash:
Yes
Air Dash/Jump count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25 %
45 %
65 %
X-Factor Speed Boost:
? %
 ? %
 ? %
X-Factor Duration:
? s
 ? s
 ? s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20 %
20 %
20 %
20 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %


Video Walkthrough

EmbedVideo is missing a required parameter.


Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Web Ball L
Shot Front
10,000
proj
cptr
Crawler Assault
Beta2.png Spider Sting M
direct tiltup
80,000
strk
Crawler Assault
Gamma2.png Web Swing H
direct front
90,000
strk
Crawler Assault

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
43,000
rpdfire
Crouching Light
d + l
40,000
rpdfire
low
Standing Medium
m
60,000
Crouching Medium
d + m
57,000
Standing Heavy
h
70,000
Crouching Heavy
d + h
67,000
low softknockdown
Special
s
80,000
launch nocancel
Jumping Light
air l
44,000
high
Jumping Medium
air m
60,000
high
Jumping Heavy
air h
70,000
high
Jumping Special
air s
78,000
high aircombofinisher

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown

Special Moves

Name
Command
Damage
Notes (glossary)
Web Ball
qcf + atk
10,000
proj
cptr
Spider Sting L
dp + l
70,000
strk
Spider Sting M
dp + m
80,000
strk
Spider Sting H
dp + h
90,000
strk
Spider Bite
During Spider Sting on hit: H
50,000
groundbounce
hardknockdown
Web Swing L
rdp + l
70,000
strk
Web Swing M
rdp + m
80,000
strk
Web Swing H
rdp + h
90,000
strk
Web Throw L
hcb + l
50,000 X 2 + 100,000
(176,000)
proj
cptr
hardknockdown
*Training mode displays
damage incorrectly.
Web Throw M / H
hcb + m / h
35,000 X 2 + 70,000 (123,200)
proj
cptr
hardknockdown
M fires uf
H fires u
Web Glide
"Web Zip"
atk + s
20,000
proj
use as alternate
airdash
can be aimed:
normally fires uf
u fires u
b fires ub
Air Web Glide
"Web Zip"
air atk + s
20,000
proj
otg when aimed down
use as alternate
airdash
can be aimed:
normally fires df
u fires uf
b fires db
ub fires ub

Hyper Moves

Name
Command
Damage
Notes (glossary)
Maximum Spider
qcf + atk + atk
50,000
+ 15,000 X 13
+ 170,000
(271,600)
homing
cptr
hardknockdown
Crawler Assault
dp + atk + atk
40,000 X 7 + 150,000
(292,100 ~ 350,400)
wallbounce
hardknockdown on final hit
Mashable
Ultimate Web Throw
hcb + atk + atk
300,000 ~ 334,000
at 17 hits
airthrow
hardknockdown
Rotate 360 for additional
hits / damage


Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy