< UMVC3
Mike spragg (talk | contribs) (Created page with '{{UMvC3Header}} {{UMvC3CharacterHeader|Super-Skrull|superskrull| TBW | TBW}} {{ UMvC3CharacterDataBox | 1,000,000 | Zig-Zag | No | Yes | 1 | 30 | 47.5 | 65 | ? | ? | ? | ? | ?...') |
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{{UMvC3MoveListHeader}} | {{UMvC3MoveListHeader}} | ||
{{MoveListRow | Standing Light | l | 50,000 | low }} | {{MoveListRow | Standing Light | l | 50,000 | low rpdifre}} | ||
{{MoveListRow | Crouching Light | d + l | 45,000 | | {{MoveListRow | Crouching Light | d + l | 45,000 | rpdfire }} | ||
{{MoveListRow | Standing Medium | m | 40,000 X 2 <br> (72,000) | }} | {{MoveListRow | Standing Medium | m | 40,000 X 2 <br> (72,000) | }} | ||
{{MoveListRow | Crouching Medium | d + m | 75,000 | strk }} | {{MoveListRow | Crouching Medium | d + m | 75,000 | strk }} | ||
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{{MoveListRow | Rolling Hook | f , f , f + h | 130,000 | hardknockdown }} | {{MoveListRow | Rolling Hook | f , f , f + h | 130,000 | hardknockdown }} | ||
{{MoveListRow | Elastic Uppercut | df + h | 90,000 | }} | {{MoveListRow | Elastic Uppercut | df + h | 90,000 | }} | ||
{{MoveListRow | Stone Smite | hold H | 120,000 | wallbounce <br> softknockdown <br> projnull }} | {{MoveListRow | Stone Smite | hold H | 120,000 | wallbounce <br> softknockdown <br> jcancel <br> projnull }} | ||
{{MoveListRow | Flame Kick | hold d + h | 110,000 | low <br> softknockdown <br> otg}} | {{MoveListRow | Flame Kick | hold d + h | 110,000 | low <br> softknockdown <br> jcancel <br> otg}} | ||
{{MoveListRow | Jumping Light | air l | 55,000 | high }} | {{MoveListRow | Jumping Light | air l | 55,000 | high }} | ||
{{MoveListRow | Jumping Medium | air m | 75,000 | high }} | {{MoveListRow | Jumping Medium | air m | 75,000 | high }} | ||
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{{UMvC3MoveListHeader}} | {{UMvC3MoveListHeader}} | ||
{{MoveListRow | | {{MoveListRow | Orbital Grudge L | qcf + l | 35,000 X 3 <br> (94,800) | strk <br> armored }} | ||
{{MoveListRow | Orbital Grudge M | qcf + m | 30,000 X 6 <br> (140,300) | strk <br> armored }} | |||
{{MoveListRow | Orbital Grudge H | qcf + h | 28,000 X 9 <br> (171,100) | strk <br> armored }} | |||
{{MoveListRow | Fatal Buster | during Orbital Grudge; <br> qcb + h | 70,000 | wallbounce <br> hardknockdown }} | |||
{{MoveListRow | Meteor Smash | dp + atk | 0 | N/A }} | |||
{{MoveListRow | Elastic Slam | qcb + atk | 0 | N/A }} | |||
{{MoveListRow | Worm Squash | d , d + h | 30,000 X 3 | otg only <br> cptr <br> hardknockdown <br> Combos as one hit; <br> Scales first two hits, third hit doesn't scale further. }} | |||
{{MoveListRow | Tenderizer | rpdfire atk | 0 | N/A }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 14:17, 16 January 2012


Super-Skrull
TBW
In a nutshell
TBW
Character Vitals
CHARACTER DATA
Health:
1,000,000
Zig-Zag
Double Jump:
No
Air Dash:
Yes
Air Dash/Jump count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
30 %
47.5 %
65 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
? s
? s
? s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
10 %
10 %
10 %
10 %
35 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
35 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
35 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
35 %
Video Walkthrough
EmbedVideo is missing a required parameter.
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
50,000
low rpdifre
Crouching Light
d + l
45,000
rpdfire
Standing Medium
m
40,000 X 2
(72,000)
(72,000)
Crouching Medium
d + m
75,000
strk
Standing Heavy
h
90,000
groundbounce
softknockdown
Can be charged
softknockdown
Can be charged
Crouching Heavy
d + h
80,000
low softknockdown
Can be charged
Can be charged
Special
s
100,000
launch nocancel
Elastic Punch
f + h
90,000
Rolling Hook
f , f , f + h
130,000
hardknockdown
Elastic Uppercut
df + h
90,000
Stone Smite
hold H
120,000
wallbounce
softknockdown
jcancel
projnull
softknockdown
jcancel
projnull
Flame Kick
hold d + h
110,000
low
softknockdown
jcancel
otg
softknockdown
jcancel
otg
Jumping Light
air l
55,000
high
Jumping Medium
air m
75,000
high
Jumping Heavy
air h
85,000
high
Jumping Special
air s
90,000
high aircombofinisher
Brutal Pile Bunker
air d + h
70,000 + 50,000
(115,000)
(115,000)
high otg
groundbounce on first hit
groundbounce on first hit
Stone Dunk
air hold s
120,000
high
groundbounce
softknockdown
groundbounce
softknockdown
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown
Special Moves
Orbital Grudge L
qcf + l
35,000 X 3
(94,800)
(94,800)
strk
armored
armored
Orbital Grudge M
qcf + m
30,000 X 6
(140,300)
(140,300)
strk
armored
armored
Orbital Grudge H
qcf + h
28,000 X 9
(171,100)
(171,100)
strk
armored
armored
Fatal Buster
during Orbital Grudge;
qcb + h
qcb + h
70,000
wallbounce
hardknockdown
hardknockdown
Meteor Smash
dp + atk
0
N/A
Elastic Slam
qcb + atk
0
N/A
Worm Squash
d , d + h
30,000 X 3
otg only
cptr
hardknockdown
Combos as one hit;
Scales first two hits, third hit doesn't scale further.
cptr
hardknockdown
Combos as one hit;
Scales first two hits, third hit doesn't scale further.
Tenderizer
rpdfire atk
0
N/A
Hyper Moves
Hyper Combo
qcf + atk + atk
0
N/A
Hyper Combo
qcb + atk + atk
0
N/A
Level 3 Hyper Combo
dp + atk + atk
0
Level 3 Hyper.