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==== Combos ==== | ==== Combos ==== | ||
===== Flight combos: ===== | |||
{{#motion: d + l , m n + H d + H , qcb + S , ''Air'' [ m , m , h , d + H , S ] ''Land'' d + m , S , ''Air'' [ m , m , H , d + H , S ] , ''Land'' Smart Bomb, Proton Cannon}} | {{#motion: d + l , m n + H d + H , qcb + S , ''Air'' [ m , m , h , d + H , S ] ''Land'' d + m , S , ''Air'' [ m , m , H , d + H , S ] , ''Land'' Smart Bomb, Proton Cannon}} | ||
{{#motion: d + l , m n + H d + H , qcb + S , ''Air'' [ m , m , h , u + h , S ] ''Land'' uf + m , m , d + h , s , ''Land'' d + m , s , ''Air'' m , m , h , d + h , s , ''Land'' Smart Bomb, Proton Cannon}} | {{#motion: d + l , m n + H d + H , qcb + S , ''Air'' [ m , m , h , u + h , S ] ''Land'' uf + m , m , d + h , s , ''Land'' d + m , s , ''Air'' m , m , h , d + h , s , ''Land'' Smart Bomb, Proton Cannon}} | ||
===== Air dash combos: ===== | |||
{{#motion: d + m , s , ''Air'' m , h , df airdashcancel , H , qcb + s , m , m , h , u + h , u airdashcancel , m , m , h , d + h , f airdashcancel , m , m , h , d + h , s , ''Land'' Smart Bomb, Proton Cannon}} | {{#motion: d + m , s , ''Air'' m , h , df airdashcancel , H , qcb + s , m , m , h , u + h , u airdashcancel , m , m , h , d + h , f airdashcancel , m , m , h , d + h , s , ''Land'' Smart Bomb, Proton Cannon}} |
Revision as of 07:25, 28 December 2011
Iron Man
The Invincible Iron Man!
In a nutshell
Iron Man, the Jack of All Trades, of Ultimate Marvel vs Capcom 3. Iron Man has tools for pretty much any situation. He can zone with his special moves and he can use his movement options for offensive rush down. His combos do huge damage and all his assists are useful.
Iron Man has a very high learning curve. His expansive combos are some of the hardest in the game. He is highly susceptible to rush down and lacks a way to open up defensive players outside of his zoning game.
If you want to succeed with Tony Stark you'll have to invest time into learning his combos and its variants, practice on punishing your opponents unsafe moves with hit confirms from both the air and the ground, and master his neutral game.
Video Walkthrough
Move List
Assist Types
Normal Moves
softknockdown
softknockdown
aircombofinisher
Throws
hardknockdown
hardknockdown
hardknockdown
hardknockdown
Special Moves
m 113,600
h 129,900
airok
m 102,900
h 116,900
airok
m 102,300
h 122,600
airok
Hyper Moves
Strategy
Tips and Tricks
Change Log
Buffs:
Nerfs:
Notable mentions:
Team composition
TBW
Point:
Middle:
Anchor:
Combos
Flight combos:
{{#motion: d + l , m n + H d + H , qcb + S , Air [ m , m , h , d + H , S ] Land d + m , S , Air [ m , m , H , d + H , S ] , Land Smart Bomb, Proton Cannon}}
{{#motion: d + l , m n + H d + H , qcb + S , Air [ m , m , h , u + h , S ] Land uf + m , m , d + h , s , Land d + m , s , Air m , m , h , d + h , s , Land Smart Bomb, Proton Cannon}}
Air dash combos:
{{#motion: d + m , s , Air m , h , df airdashcancel , H , qcb + s , m , m , h , u + h , u airdashcancel , m , m , h , d + h , f airdashcancel , m , m , h , d + h , s , Land Smart Bomb, Proton Cannon}}
Basic Strategy
Offense
Defense
Neutral
Advance Strategy
Air resests
Cross ups
Vs. Iron Man
9-1 match up versus the opposite sex.
--Joshua Kaneakalau 23:00, 25 December 2011 (UTC)Joshua Kaneakalau