The King of Fighters XIII/Kula: Difference between revisions

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== Strategy ==
== Strategy ==


=== Move Analysis ===
==== Normal Moves ====
*'''Standing Light Punch ([[File:snka.gif]])''' -
 
*'''Standing Light Kick ([[File:snkb.gif]])''' -
 
*'''Standing Heavy Punch ([[File:snkc.gif]])''' -
 
*'''Close Heavy Punch (Close [[File:snkc.gif]])''' -
 
*'''Standing Heavy Kick ([[File:snkd.gif]])''' -
 
*'''Close Heavy Kick (Close [[File:snkd.gif]])''' -
 
*'''Crouching Light Punch ([[File:down.gif]] + [[File:snka.gif]])''' -
 
*'''Crouching Light Kick ([[File:down.gif]] + [[File:snkb.gif]])''' -
 
*'''Crouching Heavy Punch ([[File:down.gif]] + [[File:snkc.gif]])''' -
 
*'''Crouching Heavy Kick ([[File:down.gif]] + [[File:snkd.gif]])''' -


==== Normal Moves ====
*'''Blowback Attack ([[File:snkc.gif]] + [[File:snkd.gif]])''' -
*
 
*'''Jumping Light Punch (Air [[File:snka.gif]])''' -
 
*'''Jumping Light Kick (Air [[File:snkb.gif]])''' -
 
*'''Jumping Heavy Punch (Air [[File:snkc.gif]])''' -
 
*'''Jumping Heavy Kick (Air [[File:snkd.gif]])''' -
 
*'''Jumping Blowback Attack (Air [[File:snkc.gif]] + [[File:snkd.gif]])''' -
 
====Unique Attacks====
 
*'''One Inch ([[File:f.gif]] + [[File:snka.gif]])''' -
*'''One Inch (canceled-into) ([[File:f.gif]] + [[File:snka.gif]])''' -
*'''Slider Shoot ([[File:downright.gif]] + [[File:snkb.gif]])''' -


==== Unique Attacks ====
====Throw====
*


==== Throw ====
*'''Ice Coffin ([[File:right.gif]] or [[File:left.gif]] + [[File:snkc.gif]] or [[File:snkd.gif]] [while close])''' -
*


==== Special Moves ====
====Special Moves====
*
*'''Crow Bites ([[File:dp.gif]] + [[File:punch.gif]])''' -
**'''[[File:Ex.png]] Crow Bites ([[File:dp.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' -
*'''Diamond Breath ([[File:qcf.gif]] + [[File:punch.gif]])''' -
**'''[[File:Ex.png]] Diamond Breath ([[File:qcf.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' -
*'''Counter Shell ([[File:qcb.gif]] + [[File:punch.gif]])''' -
**'''[[File:Ex.png]] Counter Shell ([[File:qcb.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' -
*'''Ray Spin ([[File:do.gif]] + [[File:punch.gif]])''' -
**'''[[File:Ex.png]] Ray Spin ([[File:dp.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' -
**'''Stand (Ray Spin, then [[File:f.gif]] + [[File:snkb.gif]])''' -
**'''Sit (Ray Spin, then [[File:f.gif]] + [[File:snkd.gif]])''' -


==== Desperation Moves ====
====Desperation Moves====
*
*'''Diamond Edge ([[File:qcf.gif]] [[File:qcf.gif]] + [[File:punch.gif]])''' -
**'''[[File:Ex.png]] Diamond Edge ([[File:qcf.gif]] [[File:qcf.gif]] +[[File:snka.gif]] + [[File:snkc.gif]])''' -
*'''Freeze Execution ([[File:hcb.gif]][[File:hcb.gif]] + [[File:snka.gif]] + [[File:snkc.gif]]''' -
*'''Neo Freeze Execution ([[File:hcb.gif]][[File:hcb.gif]] + [[File:snkb.gif]] + [[File:snkd.gif]]''' -


=== Tips and Tricks ===
=== Tips and Tricks ===

Revision as of 17:08, 31 October 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Kula Diamond

KOFXIII-Kula Face.png

In a nutshell

sweet icy love


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
cancel
Standing Heavy Punch
kof.sp
80
cancel
Close Heavy Punch
kof.sp
55+25
cancel
Standing Heavy Kick
kof.sk
25×2
Close Heavy Kick
kof.sk
55+25
cancel
Crouching Light Punch
d + kof.lp
25
cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel cancel
Crouching Heavy Punch
d + kof.sp
70
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
Air kof.lp
Jump: 45
Hop: 40
high
Jumping Light Kick
Air kof.lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
Air kof.sp
Jump: 72
Hop: 70
high
Jumping Heavy Kick
Air kof.sk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
Air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
One Inch
f + kof.lp
70
crumple
One Inch (canceled-into)
f + kof.lp
50
specialcancel
Slider Shoot
df + kof.lk
80
low

Throw

Name
Command
Damage
Special Properties (glossary)
Ice Coffin
f or b + kof.sp or kof.sk (while close)
13×7+40
throw softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Crow Bites
dp + p
kof.lp : 70
kof.sp : 70+60
ex : 100+60+40
softknockdown startupinv drivecancel
Diamond Breath
qcf + p
kof.lp : 60
kof.sp : 70
ex : 120
supercancel
Counter Shell
qcb + p
kof.lp : 45+80
kof.sp : 45+80
ex : 80+50×3
projectilereflect softknockdown drivecancel
Ray Spin
qcb + k
kof.lk : 30
kof.sk : 30×2
ex : 60×2
startupinv
Stand
Ray Spin, then f + kof.lk
20+30
softknockdown drivecancel
Sit
Ray Spin, then f + kof.sk
30
low softknockdown drivecancel

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Diamond Edge
qcf qcf + p
p : 210
ex : 80×4
softknockdown maxcancel
Freeze Execution
hcb hcb + kof.lp + kof.sp
ex : 100+15×12
softknockdown Costs 2 stocks
Neo Freeze Execution
hcb hcb + kof.lk + kof.sk
100+70×2+15×2
softknockdown

Strategy

Normal Moves

  • Standing Light Punch (Snka.gif) -
  • Standing Light Kick (Snkb.gif) -
  • Standing Heavy Punch (Snkc.gif) -
  • Close Heavy Punch (Close Snkc.gif) -
  • Standing Heavy Kick (Snkd.gif) -
  • Close Heavy Kick (Close Snkd.gif) -
  • Crouching Light Punch (Down.gif + Snka.gif) -
  • Crouching Light Kick (Down.gif + Snkb.gif) -
  • Crouching Heavy Punch (Down.gif + Snkc.gif) -
  • Crouching Heavy Kick (Down.gif + Snkd.gif) -
  • Blowback Attack (Snkc.gif + Snkd.gif) -
  • Jumping Light Punch (Air Snka.gif) -
  • Jumping Light Kick (Air Snkb.gif) -
  • Jumping Heavy Punch (Air Snkc.gif) -
  • Jumping Heavy Kick (Air Snkd.gif) -
  • Jumping Blowback Attack (Air Snkc.gif + Snkd.gif) -

Unique Attacks

  • One Inch (F.gif + Snka.gif) -
  • One Inch (canceled-into) (F.gif + Snka.gif) -
  • Slider Shoot (Downright.gif + Snkb.gif) -

Throw

  • Ice Coffin (Right.gif or Left.gif + Snkc.gif or Snkd.gif [while close]) -

Special Moves

  • Crow Bites (Dp.gif + Punch.gif) -
    • Ex.png Crow Bites (Dp.gif + Snka.gif + Snkc.gif) -
  • Diamond Breath (Qcf.gif + Punch.gif) -
    • Ex.png Diamond Breath (Qcf.gif + Snka.gif + Snkc.gif) -
  • Counter Shell (Qcb.gif + Punch.gif) -
    • Ex.png Counter Shell (Qcb.gif + Snka.gif + Snkc.gif) -
  • Ray Spin (File:Do.gif + Punch.gif) -
    • Ex.png Ray Spin (Dp.gif + Snka.gif + Snkc.gif) -
    • Stand (Ray Spin, then F.gif + Snkb.gif) -
    • Sit (Ray Spin, then F.gif + Snkd.gif) -

Desperation Moves

  • Diamond Edge (Qcf.gif Qcf.gif + Punch.gif) -
    • Ex.png Diamond Edge (Qcf.gif Qcf.gif +Snka.gif + Snkc.gif) -
  • Freeze Execution (Hcb.gifHcb.gif + Snka.gif + Snkc.gif -
  • Neo Freeze Execution (Hcb.gifHcb.gif + Snkb.gif + Snkd.gif -

Tips and Tricks

Combos

0 Bar 0% Drive

  • cr.B cr.B cr.B xx dp+C - 192
  • cl.C qcb+B f+D dp+C - 231

Basic Strategy

Advanced Strategy

Frame Data