Aneesh Roy (talk | contribs) (→Combos) |
Aneesh Roy (talk | contribs) (→Combos) |
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=== Combos === | === Combos === | ||
==== 0% Drive ==== | ==== 0% Drive ==== | ||
'''0 Bar''' | |||
*''cr.B cr.A xx qcb+C x3'' - (184, 11) | |||
*''(jump attack) cl.C xx qcb+C x3'' - (210, 17) | |||
'''1 Bar''' | |||
*''(jump attack) cl.C xx qcb+BD, cl.C xx dp+A~A'' | |||
'''2 Bar''' | |||
*''(jump attack) cl.C xx qcb+BD, cl.C xx qcb+BD, cl.C xx dp+A~A'' | |||
==== 50% Drive ==== | ==== 50% Drive ==== | ||
'''0 Bar''' | |||
*''cr.B cr.A xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C'' | |||
*''cl.C xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C'' - (302, 45) | |||
The close C followup only works in the corner. | |||
==== 100% Drive ==== | ==== 100% Drive ==== |
Revision as of 20:11, 7 July 2011


Mature
In a nutshell
Fill this in with a general overview of the character.
Video Walkthrough
Move List
Normal Moves
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
low cancel
Close Light Kick
kof.lk
10+22
cancel
1st hit: low
1st hit: low
Standing Heavy Punch
kof.sp
80
cancel
Close Heavy Punch
kof.sp
70
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
air kof.lp
Jump: 45
Hop: 40
Hop: 40
high
Jumping Light Kick
air kof.lk
Jump: 45
Hop: 40
Hop: 40
high
Jumping Heavy Punch
air kof.sp
Jump: 72
Hop: 70
Hop: 70
high
Jumping Heavy Kick
air kof.sk
Jump: 70
Hop: 68
Hop: 68
high
Jumping Blowback Attack
air kof.sp + kof.sk
Jump: 90
Hop: 80
Hop: 80
softknockdown
Throw
Deathblow
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown
Special Moves
Death Row
qcb + p ×3
ex : qcb + kof.lp + kof.sp , qcb + p ×4
ex : qcb + kof.lp + kof.sp , qcb + p ×4
p : 20×3, 20×3, 20×3
ex : 40×4, 50
ex : 40×4, 50
softknockdown drivecancel
Metal Massacre
qcb + k
kof.lk : 35×2
kof.sk : 35×3
ex : 50×4
kof.sk : 35×3
ex : 50×4
drivecancel
Ebony Tears
qcf hcb + p
p : 70
ex : 60×3
ex : 60×3
softknockdown
Despair
dp + p
p : --
ex : 140
ex : 140
ex : startupinv softknockdown
- Tsuika
Despair, then p
80
softknockdown
Desperation Moves
Nocturnal Lights
qcf qcf + p
p : 20×4+100
ex : 20×4+30×3+50×3
ex : 20×4+30×3+50×3
startupinv softknockdown maxcancel
Heaven's Gate
qcb hcf + k
0+220
startupinv hardknockdown maxcancel
Awakening Blood
qcb hcf + kof.lp + kof.sp
450
high hardknockdown
Apprentice Combos
Strategy
Move Analysis
Normal Moves
Unique Attacks
Throw
Special Moves
Desperation Moves
Tips and Tricks
Combos
0% Drive
0 Bar
- cr.B cr.A xx qcb+C x3 - (184, 11)
- (jump attack) cl.C xx qcb+C x3 - (210, 17)
1 Bar
- (jump attack) cl.C xx qcb+BD, cl.C xx dp+A~A
2 Bar
- (jump attack) cl.C xx qcb+BD, cl.C xx qcb+BD, cl.C xx dp+A~A
50% Drive
0 Bar
- cr.B cr.A xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C
- cl.C xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C - (302, 45)
The close C followup only works in the corner.