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== Strategy == | == Strategy == | ||
=== Move Analysis === | ===Move Analysis=== | ||
==== Normal Moves ==== | ==== Normal Moves ==== | ||
* | *'''Standing Light Punch ([[File:snka.gif]])''' - | ||
*'''Standing Light Kick ([[File:snkb.gif]])''' - | |||
* | |||
*'''Standing Heavy Punch ([[File:snkc.gif]])''' - | |||
* | |||
*'''Close Heavy Punch (Close [[File:snkc.gif]])''' - | |||
* | |||
==== Desperation Moves ==== | *'''Standing Heavy Kick ([[File:snkd.gif]])''' - | ||
* | |||
*'''Close Heavy Kick (Close [[File:snkd.gif]])''' - | |||
*'''Crouching Light Punch ([[File:down.gif]] + [[File:snka.gif]])''' - | |||
*'''Crouching Light Kick ([[File:down.gif]] + [[File:snkb.gif]])''' - | |||
*'''Crouching Heavy Punch ([[File:down.gif]] + [[File:snkc.gif]])''' - | |||
*'''Crouching Heavy Kick ([[File:down.gif]] + [[File:snkd.gif]])''' - | |||
*'''Blowback Attack ([[File:down.gif]] + [[File:snkd.gif]])''' - | |||
*'''Jumping Light Punch (Air [[File:snka.gif]])''' - | |||
*'''Jumping Light Kick (Air [[File:snkb.gif]])''' - | |||
*'''Jumping Heavy Punch (Air [[File:snkc.gif]])''' - | |||
*'''Jumping Heavy Kick (Air [[File:snkd.gif]])''' - | |||
*'''Jumping Blowback Attack (Air [[File:snkc.gif]] + [[File:snkd.gif]])''' - | |||
====Unique Attacks==== | |||
*'''Un Coup du Pied ([[File:right.gif]] + [[File:snkb.gif]])''' - | |||
====Throw==== | |||
*'''Manier ([[File:left.gif]] or [[File:right.gif]] + [[File:snkc.gif]] or [[File:snkd.gif]] [while close])''' - | |||
====Special Moves==== | |||
*'''Étincelle ([[File:qcf.gif]] + [[File:punch.gif]])''' - | |||
**'''[[File:Ex.png]] Étincelle ([[File:qcf.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' - | |||
*'''Coup de Vent ([[File:dp.gif]] + [[File:punch.gif]])''' - | |||
**'''[[File:Ex.png]] Coup de Vent ([[File:dp.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' - | |||
*'''Rêverie-Prier ([[File:qcf.gif]] + [[File:kick.gif]])''' - | |||
*'''Rêverie-Souhaiter ([[File:qcb.gif]] + [[File:kick.gif]])''' - | |||
*'''Rêverie-Geler ([[File:qcb.gif]] + [[File:punch.gif]])''' - | |||
**'''[[File:Ex.png]] Rêverie-Geler ([[File:qcb.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' - | |||
*'''Mistral ([[File:hcb.gif]][[File:right.gif]] + [[File:punch.gif]])''' - | |||
**'''[[File:Ex.png]] Mistral ([[File:hcb.gif]][[File:right.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' - | |||
====Desperation Moves==== | |||
*'''Noble Blanc ([[File:qcf.gif]][[File:qcf.gif]] + [[File:punch.gif]])''' - | |||
**'''[[File:Ex.png]] Noble Blanc ([[File:qcf.gif]][[File:qcf.gif]] + [[File:snka.gif]] + [[File:snkc.gif]])''' - | |||
*'''Grand Rafale ([[File:down.gif]][[File:downright.gif]][[File:hcb.gif]] + [[File:punch.gif]])''' - | |||
*'''Etoile Filant ([[File:down.gif]][[File:downleft.gif]][[File:hcf.gif]] + [[File:snkb.gif]] + [[File:snkd.gif]])''' - | |||
=== Tips and Tricks === | === Tips and Tricks === |
Revision as of 19:17, 6 July 2011


Elisabeth
In a nutshell
Fill this in with a general overview of the character.
Video Walkthrough
Move List
Normal Moves
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
low
Standing Heavy Punch
kof.sp
80
cancel
Close Heavy Punch
Close kof.sp
70
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
Close kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
75
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
Air kof.lp
Jump: 45
Hop: 40
Hop: 40
high
Jumping Light Kick
Air kof.lk
Jump: 45
Hop: 40
Hop: 40
high
Jumping Heavy Punch
Air kof.sp
Jump: 72
Hop: 70
Hop: 70
high
Jumping Heavy Kick
Air kof.sk
Jump: 70
Hop: 68
Hop: 68
high
Jumping Blowback Attack
Air kof.sp + kof.sk
Jump: 90
Hop: 80
Hop: 80
softknockdown
Unique Attacks
Un Coup du Pied
f + kof.lk
50
specialcancel
Throw
Manier
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown
Special Moves
Étincelle
qcf + p
kof.lp : 70
kof.sp : 55×2
ex : 60×3
kof.sp : 55×2
ex : 60×3
softknockdown projectileabsorb
Coup de Vent
dp + p
p : 60
ex : 80
ex : 80
softknockdown drivecancel
ex : startupinv
ex : startupinv
Rêverie-Prier
qcf + k
-
upperbodyinv
Rêverie-Souhaiter
qcb + k
-
lowerbodyinv
Rêverie-Geler
qcb + p
-
kof.lp : counter (high)
kof.sp : counter (low and mid)
ex : counter
kof.sp : counter (low and mid)
ex : counter
Mistral
hcb f + p
p : 150
ex : 100
ex : 100
throw
Desperation Moves
Noble Blanc
qcf qcf + p
p : 18×10
ex : 20×14+60
ex : 20×14+60
Grand Rafale
qcf hcb + p
40+10×13+30
anywherejuggle maxcancel
Etoile Filant
qcb hcf + kof.lk + kof.sk
25×19
counter
Apprentice Combos
Strategy
Move Analysis
Normal Moves
Unique Attacks
Throw
Special Moves
- Étincelle (
+
) -
- Coup de Vent (
+
) -
- Rêverie-Prier (
+
) -
- Rêverie-Souhaiter (
+
) -
- Rêverie-Geler (
+
) -
- Mistral (
+
) -
Desperation Moves
Tips and Tricks
- To get the timing of the first dp+A right in the combo cl.C f+B dp+C, dp+A, dp+A, vj.D qcf hcb+P, it is best to whiff cancel st.B after dp+C into the first dp+A
- Due to the anywhere juggle property on here qcf hcb + P, Elisabeth can connect it after just about anything. Any air-to-air at the right range pretty much gives a guaranteed super. Normals used as anti-air cancelled or simply juggled into the same super works as well.
Combos
0 Bar, 0% Drive
- cr.B cr.A dp+Ax2 vj.D
- cl.C f+B xx dp+C, dp+A vj.D
- cl.C f+B xx dp+C, dp+A, dp+A vj.D
1 Bar, 0% Drive
- cr.B cr.A dp+Ax2 vj.D, qcf hcb+P
- cl.C f+B xx dp+C, dp+A, vj.D, qcf hcb+P
- cl.C f+B xx dp+C, dp+A, dp+A, vj.D qcf hcb+P
1 Bar 50% Drive
2 Bar 100% Drive
HD Combos
- [cr.BB] or [cl.C f+B] (HD-Activate) cl.C f+B xx dp+C, dp+A, dp+A vj.D qcf hcb+P (Neomax cancel) qcb hcf+BD