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==== 0 Bar, 50% Drive ==== | ==== 0 Bar, 50% Drive ==== | ||
*''(corner only) (jump attack) cl.C xx hcf+D (2 hits) (DC) air qcb+C, qcb+C, cr.C or airgrab'' -345/42 or 383/35 | *''(corner only) (jump attack) cl.C xx hcf+D (2 hits) (DC) air qcb+C, qcb+C, cr.C or airgrab'' -345/42 or 383/35 | ||
==== 1 Bar, 0% Drive ==== | ==== 1 Bar, 0% Drive ==== |
Revision as of 13:16, 30 June 2011


Mai
In a nutshell
Fill this in with a general overview of the character.
Video Walkthrough
Move List
Normal Moves
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
Standing Heavy Punch
kof.sp
80
Close Heavy Punch
kof.sp
70
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel supercancel
Jumping Light Punch
air kof.lp
Jump: 45
Hop: 40
Hop: 40
high
Jumping Light Kick
air kof.lk
Jump: 45
Hop: 40
Hop: 40
high cancel
Jumping Heavy Punch
air kof.sp
Jump: 72
Hop: 70
Hop: 70
high cancel
Jumping Heavy Kick
air kof.sk
Jump: 70
Hop: 68
Hop: 68
high cancel
Jumping Blowback Attack
air kof.sp + kof.sk
Jump: 90
Hop: 80
Hop: 80
softknockdown cancel
Unique Attacks
Ukihane
b + kof.lk
60
aironly high
Walljump
Press up and away from the wall
-
aironly
Throw
Fuusha Kuzushi
f or b + kof.sp or kof.sk (while close)
100
throw hardknockdown
Yumezakura
f or b + kof.sp (while close)
125
aironly throw hardknockdown
Special Moves
Kachousen
qcf + p
p : 60
ex : 120
ex : 120
supercancel
ex : softknockdown
ex : softknockdown
Ryuu Enbu
qcb + p
kof.lp : 65
kof.sp 1st hit: 40
2nd hit: 65
ex 1st hit: 50
2nd hit: 80
kof.sp 1st hit: 40
2nd hit: 65
ex 1st hit: 50
2nd hit: 80
softknockdown
kof.sp and ex 1st hit: drivecancel
kof.sp and ex 1st hit: drivecancel
Hissatsu Shinobibachi
hcf + k
kof.lk 1st till 3rd hit: 45x3
kof.sk 1st till 2nd hit: 50x2
3rd hit: 45
4th hit: 50
ex 1st till 6th hit: 32x6
kof.sk 1st till 2nd hit: 50x2
3rd hit: 45
4th hit: 50
ex 1st till 6th hit: 32x6
softknockdown drivecancel
Musasabi no Mai
d (charge) u + p (hold)
70
Musasabi no Mai (air)
qcb + p
70
ex : 48xn
ex : 48xn
softknockdown drivecancel
Desperation Moves
Chou Hissatsu Shinobibachi
qcb hcf + k
k 1st hit: 30
2nd till 9th hit: 25x8
k (air) 1st till 8th hit: 25x8
ex 1st hit: 45
2nd till 12th hit: 25x11
2nd till 9th hit: 25x8
k (air) 1st till 8th hit: 25x8
ex 1st hit: 45
2nd till 12th hit: 25x11
airok softknockdown maxcancel
Shiranui Ryuu: Kunoichi no Mai
qcf hcb kof.lp + kof.sp
1st hit: 0
2nd hit: 450
2nd hit: 450
airok softknockdown
Apprentice Combos
Strategy
Tips and Tricks
Combos
0 Bar, 0% Drive
- cr.B cr.A xx qcf+C -144/18
- (jump attack) cl.C xx qcb+C -166/19
- j.D xx d+B -127/17
- (corner only) cl.C xx qcb+A, cr.C -194/22
0 Bar, 50% Drive
- (corner only) (jump attack) cl.C xx hcf+D (2 hits) (DC) air qcb+C, qcb+C, cr.C or airgrab -345/42 or 383/35
1 Bar, 0% Drive
- (jump attack) cl.C xx qcb+AC, hcf+D -267/15 (308/19 in corner)
- (corner only) (jump attack) cl.C xx qcb+AC, qcb+C, qcb+C, cl.C or airgrab -395/38 or 431/31
These combos can be optionally started with cr.BA to allow a hitconfirm.
1 Bar, 50% Drive
- (corner only) cl.C xx qcb+ AC, qcb+C, qcb+C (1 hit) (DC) qcf+A, qcb+C, qcb+C, cl.C or Airgrab -497/62 or 514/55
2 Bar, 0% Drive
- cl.C xx qcb hcf+BD, airgrab 408/7