The King of Fighters XIII/Clark: Difference between revisions

From SuperCombo Wiki
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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Standing Light Punch | lp | 25 | cancel}}
{{MoveListRow | Standing Light Punch | kof.lp | 25 | cancel}}
{{MoveListRow | Standing Light Kick | lk | 30 | cancel}}
{{MoveListRow | Standing Light Kick | kof.lk | 30 | cancel}}
{{MoveListRow | Standing Heavy Punch | hp | 80 |}}
{{MoveListRow | Standing Heavy Punch | kof.sp | 80 |}}
{{MoveListRow | Close Heavy Punch | hp | 1st and 2nd hit: 40x2 | cancel}}
{{MoveListRow | Close Heavy Punch | kof.sp | 1st and 2nd hit: 40x2 | cancel}}
{{MoveListRow | Standing Heavy Kick | hk | 80 |}}
{{MoveListRow | Standing Heavy Kick | kof.sk | 80 |}}
{{MoveListRow | Close Heavy Kick | hk | 70 | cancel}}
{{MoveListRow | Close Heavy Kick | kof.sk | 70 | cancel}}
{{MoveListRow | Crouching Light Punch | d + lp | 25 | cancel}}
{{MoveListRow | Crouching Light Punch | d + kof.lp | 25 | cancel}}
{{MoveListRow | Crouching Light Kick | d + lk | 30 | low chaincancel}}
{{MoveListRow | Crouching Light Kick | d + kof.lk | 30 | low chaincancel}}
{{MoveListRow | Crouching Heavy Punch | d + hp | 70 | cancel}}
{{MoveListRow | Crouching Heavy Punch | d + kof.sp | 70 | cancel}}
{{MoveListRow | Crouching Heavy Kick | d + hk | 80 | low softknockdown cancel}}
{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 80 | low softknockdown cancel}}
{{MoveListRow | Blowback Attack | hp + hk | 75 | softknockdown specialcancel}}
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 75 | softknockdown specialcancel}}
{{MoveListRow | Jumping Light Punch | air lp | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Punch | air kof.lp | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Kick | air lk | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Kick | air kof.lk | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Heavy Punch | air hp | Jump: 72<br>Hop: 70 | high}}
{{MoveListRow | Jumping Heavy Punch | air kof.sp | Jump: 72<br>Hop: 70 | high}}
{{MoveListRow | Jumping Heavy Kick | air hk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Heavy Kick | air kof.sk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Blowback Attack | air hp + hk | Jump: 90<br>Hop: 80 | softknockdown}}
{{MoveListRow | Jumping Blowback Attack | air kof.sp + kof.sk | Jump: 90<br>Hop: 80 | softknockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Unique Attacks ===
=== Unique Attacks ===
{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Jet Upper | df + lp | 65 | specialcancel}}
{{MoveListRow | Jet Upper | df + kof.lp | 65 | specialcancel}}
{{MoveListRow | Step | f + lk + hk | 0 |}}
{{MoveListRow | Step | f + kof.lk + kof.sk | 0 |}}


{{MoveListFooter}}
{{MoveListFooter}}
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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Death Mountain Buster | f or b + hp or hk (while close) | 100 | throw softknockdown}}
{{MoveListRow | Death Mountain Buster | f or b + kof.sp or kof.sk (while close) | 100 | throw softknockdown}}
{{MoveListRow | Death Lake Drive | f or b + hp (while close) | 135 | aironly airthrow softknockdown}}
{{MoveListRow | Death Lake Drive | f or b + kof.sp (while close) | 135 | aironly airthrow softknockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MoveListRow | Super Argentine Backbreaker | hcf + k | p 1st hit: 42<br>2nd hit: 90<br> ex 1st hit: 80<br>2nd hit: 90 | throw hardknockdown}}
{{MoveListRow | Super Argentine Backbreaker | hcf + k | p 1st hit: 42<br>2nd hit: 90<br> ex 1st hit: 80<br>2nd hit: 90 | throw hardknockdown}}
{{MoveListRow |
{{MoveListRow |
&nbsp;&nbsp;&nbsp; Flashing Elbow | Super Argentine Backbreaker, then qcf + P | lp : 35<br> hp : 80| hardknockdown }}
&nbsp;&nbsp;&nbsp; Flashing Elbow | Super Argentine Backbreaker, then qcf + P | kof.lp : 35<br> kof.sp : 80| hardknockdown }}
{{MoveListRow | Vulcan Punch | press p repeatedly | p 1st till 4th hit : 30x4<br> ex 1st till 4th hit: 40x4 | drivecancel}}
{{MoveListRow | Vulcan Punch | press p repeatedly | p 1st till 4th hit : 30x4<br> ex 1st till 4th hit: 40x4 | drivecancel}}
{{MoveListRow | Gatling Attack | b (charge) f + p | lp 1st and 2nd hit: 40x2<br> hp 1st and 2nd hit: 30x2<br>3rd hit: 40<br> ex 1st till 3rd hit: 60x3 | drivecancel}}
{{MoveListRow | Gatling Attack | b (charge) f + p | kof.lp 1st and 2nd hit: 40x2<br> kof.sp 1st and 2nd hit: 30x2<br>3rd hit: 40<br> ex 1st till 3rd hit: 60x3 | drivecancel}}
{{MoveListRow |
{{MoveListRow |
&nbsp;&nbsp;&nbsp; Death Lake Drive | hp or ex Gatling Attack, then dp + p | 135 | hardknockdown }}
&nbsp;&nbsp;&nbsp; Death Lake Drive | kof.sp or ex Gatling Attack, then dp + p | 135 | hardknockdown }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Ultra Argentine Backbreaker | hcb hcb + p | p 1st till 3rd hit: 42x3<br>4th hit: 120<br> ex 1st till 3rd hit: 70x3<br>4th hit: 140 | hardknockdown maxcancel}}
{{MoveListRow | Ultra Argentine Backbreaker | hcb hcb + p | p 1st till 3rd hit: 42x3<br>4th hit: 120<br> ex 1st till 3rd hit: 70x3<br>4th hit: 140 | hardknockdown maxcancel}}
{{MoveListRow | Ultra Clark Buster | hcb hcb + lk + hk | 1st hit: 0<br>2nd hit: 450 | hardknockdown | level3}}
{{MoveListRow | Ultra Clark Buster | hcb hcb + kof.lk + kof.sk | 1st hit: 0<br>2nd hit: 450 | hardknockdown | level3}}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 09:20, 30 June 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Clark

KOFXIII-Clark Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
cancel
Standing Light Kick
kof.lk
30
cancel
Standing Heavy Punch
kof.sp
80
Close Heavy Punch
kof.sp
1st and 2nd hit: 40x2
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
air kof.lp
Jump: 45
Hop: 40
high
Jumping Light Kick
air kof.lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
air kof.sp
Jump: 72
Hop: 70
high
Jumping Heavy Kick
air kof.sk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Jet Upper
df + kof.lp
65
specialcancel
Step
f + kof.lk + kof.sk
0

Throw

Name
Command
Damage
Special Properties (glossary)
Death Mountain Buster
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown
Death Lake Drive
f or b + kof.sp (while close)
135
aironly airthrow softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Super Argentine Backbreaker
hcf + k
p 1st hit: 42
2nd hit: 90
ex 1st hit: 80
2nd hit: 90
throw hardknockdown
    Flashing Elbow
Super Argentine Backbreaker, then qcf + P
kof.lp : 35
kof.sp : 80
hardknockdown
Vulcan Punch
press p repeatedly
p 1st till 4th hit : 30x4
ex 1st till 4th hit: 40x4
drivecancel
Gatling Attack
b (charge) f + p
kof.lp 1st and 2nd hit: 40x2
kof.sp 1st and 2nd hit: 30x2
3rd hit: 40
ex 1st till 3rd hit: 60x3
drivecancel
    Death Lake Drive
kof.sp or ex Gatling Attack, then dp + p
135
hardknockdown

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Ultra Argentine Backbreaker
hcb hcb + p
p 1st till 3rd hit: 42x3
4th hit: 120
ex 1st till 3rd hit: 70x3
4th hit: 140
hardknockdown maxcancel
Ultra Clark Buster
hcb hcb + kof.lk + kof.sk
1st hit: 0
2nd hit: 450
hardknockdown

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Frame Data