The King of Fighters XIII/Leona: Difference between revisions

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== Strategy ==
== Strategy ==
=== Move Analysis ===
==== Normal Moves ====
*
==== Unique Attacks ====
*
==== Throw ====
*
==== Special Moves ====
*
==== Desperation Moves ====
*


=== Tips and Tricks ===
=== Tips and Tricks ===

Revision as of 01:36, 2 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Leona

KOFXIII-Leona Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
low cancel
Standing Heavy Punch
kof.sp
80
Close Heavy Punch
kof.sp
1st hit: 40
2nd hit: 70
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
kof.sk
1st till 2nd hit: 40x2
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
air kof.lp
Jump: 45
Hop: 40
high cancel
Jumping Light Kick
air kof.lk
Jump: 45
Hop: 40
high cancel
Jumping Heavy Punch
air kof.sp
Jump: 72
Hop: 40
high
Jumping Heavy Kick
air kof.sk
Jump: 70
Hop: 68
high cancel
Vertical Jumping Heavy Kick
u + kof.sk
Jump: 70
Hop: 68
high cancel
Jumping Blowback Attack
air kof.sp + kof.sk
Jump: 80
Hop: 70
softknockdown cancel

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Strike Arch
f + kof.lk
70
high hardknockdown
Strike Arch (cancelled-into)
f + kof.lk
50
specialcancel

Throw

Name
Command
Damage
Special Properties (glossary)
Issetsu Seoi Nage
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Moon Slasher
d (charge) u + p
p : 80
p (furthest distance): 60
ex : 160
softknockdown
Grand Saber
b (charge) f k
p : 70
ex 1st till 2nd hit: 90x2
softknockdown
Baltic Launcher
b (charge) f + p
kof.lp 1st till 9th hit: 20x9
kof.sp 1st till 13th hit: 20x13
1st till 13th hit: 25x13
Earring Bakudan
qcb + k
k : 65
ex : 120
softknockdown
X-Calibur
qcb + p
p : 60
ex 1st till 6th hit: 25x6
aironly
p : softknockdown

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
V-Slasher
qcf hcb + p
p : 220
ex 340
aironly startupinv softknockdown
ex : maxcancel
Slash Saber
qcb hcf + k
1st hit: 0
2nd till 8th hit: 20x7
9th hit: 60
softknockdown maxcancel
Leona Blade
qcb hcf + kof.lp + kof.sp
450
furthest distance: 180
softknockdown

Apprentice Combos

Strategy

Move Analysis

Normal Moves

Unique Attacks

Throw

Special Moves

Desperation Moves

Tips and Tricks

  • To get the Drive Cancel from d~u+P to b~f+K, input d~u+P as db~ub+P, and then simply hold ub to f+K for b~f+K.

Combos

0 Bar, 0% Drive

  • cl.C f+B xx qcb+A -202, 27
  • cr.B st.B f+B xx qcb+A - 154, 18
  • IOH vj.D xx qcb+A - 127, 15
  • (corner only) cl.C f+B xx qcb+C, charge d~u+C - 250, 33
  • (corner only) cr.B st.B f+B xx qcb+C, charge d~u+C - 202, 24

1 Bar, 0% Drive

  • cl.C f+B qcf hcb + P - 338, 19
  • cr.B st.B f+B qcf hcb + P - 290, 10
  • IOH j.A qcf hcb + P - 249, 3
  • IOH vj.D qcb hcf + P
  • charge b~f+P qcf hcb + P - (A version) 265, 18; (C version) 292, 26

0 Bar, 50% Drive

  • cr.B cr.A charge d~u+C (DC) charge b~f+K - 184, 20
  • (near corner) cr.B cr.A charge d~u+C (DC) charge b~f+K, charge d~u+C
  • (corner only) cr.B st.B f+B qcb+C, charge d~u+C (DC) charge b~f+K
  • (corner only) cl.C f+B qcb+C, charge d~u+C (DC) charge b~f+D

1 Bar, 50% Drive

  • (near corner) cr.B cr.A xx charge d~u+C (DC) charge b~f+K, air qcf hcb + P - 360, 20
  • cr.B cr.A xx charge d~u+C (DC) charge b~f+BD, charge b~f+D - 325, 20

HD Combos

  • cl.C (MAX mode) cl.C xx qcb hcf + K (neomax)qcb hcf + AC

Basic Strategy

Advanced Strategy

Frame Data