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* Far version Standing LP whiffs on all crouchers. | * Far version Standing LP whiffs on all crouchers. | ||
* Buffalo Head now has more ground recovery frames, damage is decreased. | * Buffalo Head now has more ground recovery frames, damage is decreased. | ||
* Ultra 2 motion changed from 720 to HCB x2. | * Ultra 2 motion changed from 720 to HCB x2. Still easy to jump out of like before. | ||
Revision as of 23:45, 2 June 2011


Balrog
There is nothing Balrog loves more than money and women. Banned from the professional boxing circuit for being too ruthless in his matches (many opponents ended up hospitalized), Balrog's attempts to become rich through boxing came to a crashing halt. However, his pure strength and unadulterated power did not go unnoticed by one important individual: the leader of Shadaloo, M. Bison. Promised riches beyond all dreams, Balrog now does much of the dirty work for M. Bison as one of his top henchmen with gleeful pleasure.
In a nutshell
Balrog is the character of extremes. Balrog has a killer defense if he sacrifices his offense and has a killer offense if he sacrifices his defense. Between Dash Straights that are difficult to punish by opponents and awesome pressure from his Standing Jabs and Standing Roundhouse, Balrog can rush down an opponent effectively. Yet at a moment's notice, thanks to the defensive Crouching Jab and defensive Crouch Roundhouse and an array of effentive anti-air options, Balrog can turtle you to death at the same time. Learning how to carefully weave back and forth between mind sets will be key to victory with Balrog.
Moves
Throws
Special Moves
Super Combo
Ultra Combos
AE Changes
- Near version Standing MP's damage is slightly decreased. It now forces stand, and is special cancelable.
- Far version Standing LP whiffs on all crouchers.
- Buffalo Head now has more ground recovery frames, damage is decreased.
- Ultra 2 motion changed from 720 to HCB x2. Still easy to jump out of like before.