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{{SSFIVCharacterHeader|Blanka|Blanka| | |||
Stranded in the Brazilian rain forests when his plane went down, Jimmy was forced to survive alone in the jungles and that's how he became the beast known as Blanka. After finally deciding to see the world, he entered in the Street Fighting tournament and was thus reunited with his mother. He also managed to meet and befriend Dan Hibiki and, despite Blanka being the one who saved Dan's life, now Dan treats Blanka as his #1 pupil. Blanka doesn't mind as he feels happy to finally have a close friend in Dan. | |||
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Blanka's gameplay definitely matches his exterior: it is oftentimes wild and unpredictable. Many Blanka players go for mix-ups and shenanigans using his myriad of ways to continually switch sides on the opponent, while other Blankas will play extremely defensive and try to time you out as often as possible. Definitely a character where your personality can come through, using Blanka means keeping your opponent on their toes all the time.}} | |||
== | == Moves == | ||
=== | ==== Unique Attacks ==== | ||
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{{SSFIVMoveListRow | Rock Crusher | (near opponent) f or b + mp | }} | |||
{{SSFIVMoveListRow | Rock Crusher Overhead | (near opponent) f or b + mp (hold down button) | high }} | |||
{{SSFIVMoveListRow | Amazon River Run | df + hp | low }} | |||
{{SSFIVMoveListRow | Coward Crouch | d + 3p | Continue holding d to crouch longer }} | |||
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=== | ==== Throws ==== | ||
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{{SSFIVMoveListRow | Wild Fang | f or n + lp + lk | throw }} | |||
{{SSFIVMoveListRow | Jungle Wheel | b + lp + lk | throw }} | |||
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=== | ==== Special Moves ==== | ||
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{{SSFIVMoveListRow | Rolling Attack | b (charge) f + p | ex armorbreak }} | |||
{{SSFIVMoveListRow | Backstep Ball | b (charge) f + k | ex version can be controlled with b or f ; ex }} | |||
{{SSFIVMoveListRow | Vertical Roll | d (charge) u + k | ex }} | |||
{{SSFIVMoveListRow | Electric Thunder | press p repeatedly | Requires 5 punch button presses; ex }} | |||
{{SSFIVMoveListRow | Surprise Forward | f + 3k | Can pass through opponent; Cannot be used as a Reversal }} | |||
{{SSFIVMoveListRow | Surprise Back | b + 3k | Cannot be used as a Reversal }} | |||
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== | ==== Super Combo ==== | ||
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{{SSFIVMoveListRow | Ground Shave Roll | b (charge) f b f + p | Hold p to change timing of dash }} | |||
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== | ==== Ultra Combos ==== | ||
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{{SSFIVMoveListRow | Lightning Cannonball | b (charge) f b f + 3p | Hold 3p to change timing of dash }} | |||
{{SSFIVMoveListRow | Shout of Earth (anti-air) | db (charge) df db u + 3p | If first hit misses, hold 3p to delay final hit }} | |||
{{SSFIVMoveListRow | Should of Earth (anti-ground) | db (charge) df db u + 3k | }} | |||
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==Frame Data== | ==Frame Data== |
Revision as of 03:49, 2 June 2011


Blanka
Stranded in the Brazilian rain forests when his plane went down, Jimmy was forced to survive alone in the jungles and that's how he became the beast known as Blanka. After finally deciding to see the world, he entered in the Street Fighting tournament and was thus reunited with his mother. He also managed to meet and befriend Dan Hibiki and, despite Blanka being the one who saved Dan's life, now Dan treats Blanka as his #1 pupil. Blanka doesn't mind as he feels happy to finally have a close friend in Dan.
In a nutshell
Blanka's gameplay definitely matches his exterior: it is oftentimes wild and unpredictable. Many Blanka players go for mix-ups and shenanigans using his myriad of ways to continually switch sides on the opponent, while other Blankas will play extremely defensive and try to time you out as often as possible. Definitely a character where your personality can come through, using Blanka means keeping your opponent on their toes all the time.
Moves
Unique Attacks
Throws
Special Moves
Super Combo
Ultra Combos
Frame Data