Marvel vs Capcom 3/MODOK: Difference between revisions

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{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere |  | damage | }}
{{MoveListRow | Battering Ram | atk + s | 90,000 | }}
{{MoveListRow | Psionic Blast | qcf + atk | 90,700 l <br> 103,000 m <br> 122,600 h | airok}}
{{MoveListRow | Psionic High Blast | qcf + s | 163,000 | }}
{{MoveListRow | Analysis Cube | qcb + atk  | 50,000 | Grants one level of analysis }}
{{MoveListRow | Balloon Bomb | dp + atk | 80,000 | }}
{{MoveListRow | Jamming Bomb | dp + s | 80,000 | Reverses opponent's controls for ??? seconds }}
{{MoveListRow | Flight | qcb + s | | Lasts 6 seconds  }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 14:14, 31 January 2011

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors

MODOK

Modokface.jpg

In a nutshell

DESCRIBE MODOK'S PLAY STYLE


Beginners Video Walkthrough

TODO, insert the correct video here

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png AlphaName
{{{AlphaSuper}}}
Beta.png BetaName
{{{BetaSuper}}}
Gamma.png GammaName
{{{GammaSuper}}}

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
l
45,000
Crouching Light
d + l
45,000
low
Standing Medium
m
67,000
chipdamage
Crouching Medium
d + m
60,000
low chipdamage
Standing Heavy
h
80,000
jcancel
Crouching Heavy
d + h
80,000
low jcancel
ADAM, MOVE NAME?
f + h
90,000
wallbounce jcancel
ADAM, MOVE NAME?
df + h
80,000
jcancel
Standing Special
s
80,000
Jumping Light
air l
25,000 per hit
high
Jumping Medium
air m
70,000
high
Jumping Heavy
air h
80,000
high
Jumping Special
air s
90,000
high groundbounce

Special Moves

Name
Command
Damage
Special Properties (glossary)
Battering Ram
atk + s
90,000
Psionic Blast
qcf + atk
90,700 l
103,000 m
122,600 h
airok
Psionic High Blast
qcf + s
163,000
Analysis Cube
qcb + atk
50,000
Grants one level of analysis
Balloon Bomb
dp + atk
80,000
Jamming Bomb
dp + s
80,000
Reverses opponent's controls for ??? seconds
Flight
qcb + s
Lasts 6 seconds

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
InsertMovesHere
qcf + atk + atk
damage
InsertMovesHere
qcb + atk + atk
damage

Strategy

Tips and Tricks

  • Tip 1
  • Tip 2

Basic Strategy

Advanced Strategy