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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Air Dash | | {{MoveListRow | Air Dash | Any direction + atk + atk | | }} | ||
{{MoveListRow | Standing Light | | {{MoveListRow | Standing Light | l | 48,000 | }} | ||
{{MoveListRow | Crouching Light | | {{MoveListRow | Crouching Light | d + l | 45,000 | low }} | ||
{{MoveListRow | Standing Medium | | {{MoveListRow | Standing Medium | m | 70,000 | }} | ||
{{MoveListRow | Crouching Medium | | {{MoveListRow | Crouching Medium | d + m | 70,000 | }} | ||
{{MoveListRow | Standing Heavy | | {{MoveListRow | Standing Heavy | h | 90,000 | }} | ||
{{MoveListRow | Crouching Heavy | | {{MoveListRow | Crouching Heavy | d + h | 90,000 | low}} | ||
{{MoveListRow | Finger Shot | | {{MoveListRow | Finger Shot | f + h | 80,000 | wallbounce chipdamage nocancel}} | ||
{{MoveListRow | Pool of Flame | | {{MoveListRow | Pool of Flame | df + h | 20,000 per hit | otg low chipdamage nocancel}} | ||
{{MoveListRow | Standing Special | | {{MoveListRow | Standing Special | s | 95,000 | }} | ||
{{MoveListRow | Jumping Light | | {{MoveListRow | Jumping Light | air l | 50,000 | high }} | ||
{{MoveListRow | Jumping Medium | | {{MoveListRow | Jumping Medium | air m | 70,000 | high }} | ||
{{MoveListRow | Jumping Heavy | | {{MoveListRow | Jumping Heavy | air h | 85,000 | high }} | ||
{{MoveListRow | Jumping Special | | {{MoveListRow | Jumping Special | air s | 90,000 | high }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 03:21, 30 January 2011


Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors
Doramammu
TODO, insert a paragraph or two briefly describing the character
In a nutshell
INSERT PLAY STYLE DESCRIPTION HERE
Beginners Video Walkthrough
TODO, insert the correct video here
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Air Dash
Any direction + atk + atk
Standing Light
l
48,000
Crouching Light
d + l
45,000
low
Standing Medium
m
70,000
Crouching Medium
d + m
70,000
Standing Heavy
h
90,000
Crouching Heavy
d + h
90,000
low
Finger Shot
f + h
80,000
wallbounce chipdamage nocancel
Pool of Flame
df + h
20,000 per hit
otg low chipdamage nocancel
Standing Special
s
95,000
Jumping Light
air l
50,000
high
Jumping Medium
air m
70,000
high
Jumping Heavy
air h
85,000
high
Jumping Special
air s
90,000
high
Special Moves
Dark Hole
{{#motion:qcf + atk}}
122,200
Teleport
{{#motion:rdp + atk }}
l teleport in front
m teleport behind
h teleport on top
m teleport behind
h teleport on top
Purification
{{#motion:dp + atk }}
35,000 x4
otg
Flight
{{#motion: qcb + s }}
Power of Destruction
{{#motion:qcb + l}}
Adds one level to the Red hand
Power of Creation
{{#motion:qcb + m}}
Adds one level to the Blue hand
Liberation
{{#motion:qcb + h}}
Activates hands
See table below for effect
See table below for effect
LiberationEffects
Burst
0 Red, 0 Blue
80,000
Boom
1 Red, 0 Blue
94,800
Big Boom
2 Red, 0 Blue
163,800
Big Bang
3 Red, 0 Blue
94,800
Spike
0 Red, 1 Blue
108,300
Hell Spike
0 Red, 2 Blue
183,400
Hell's Grasp
0 Red, 3 Blue
low
Roots for 6 seconds
Roots for 6 seconds
Meteor
1 Red, 1 Blue
140,000 to 180,000
otg
Hellfire
1 Red, 2 Blue
220,000 to 260,000
otg
Inferno
2 Red, 1 Blue
80,000 + 150,000 to 220,000
otg
Hyper Moves
Chaotic Flame
{{#motion: qcf + atk + atk}}
281,400
Floating Bomb
{{#motion: qcb + atk + atk}}
256,300
homing
Dark Dimension
{{#motion: dp + atk + atk}}
400,000
otg
Strategy
Tips and Tricks
- Tip 1
- Tip 2