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'''Anywhere:'''<br> | '''Anywhere:'''<br> | ||
1. Jump C(hold), C, f+A - 30%<br> | 1. Jump C(hold), Close C, f+A - 30%<br> | ||
2. qcb+D, walk C, f+A - 30%<br> | 2. qcb+D, walk Close C, f+A - 30%<br> | ||
3. qcb+D, db hcb df+P - 35%<br> | 3. qcb+D, db hcb df+P - 35%<br> | ||
4. C(Buffer:hcb+C), db hcb df+P(Buffer:hcb df+P) - 33%<br> | 4. Close C(Buffer:hcb+C), db hcb df+P(Buffer:hcb df+P) - 33%<br> | ||
5. Crouch D(early on opponent wakeup), db hcb df+P - 33%<br> | 5. Crouch D(early on opponent wakeup), db hcb df+P - 33%<br> | ||
6. AA(Buffer:hcb+Ax2), db hcb df+ | 6. Close AA(Buffer:hcb+Ax2), db hcb df+P(Buffer:df+P) - 30% | ||
''' | '''Maxmode:'''<br> | ||
1. Crouch B, Crouch D, BC, run Close C, f+A(5), (C)dp+A, (C)qcf+C, (C)dp+A, (C)dp+C, db hcb df+P (Corner)<br> | |||
2. Crouch B, Crouch D, BC, run Crouch B, dp+A, (C)dp+C, (C)Crouch D(whiff), dp+A, (C)dp+C, (C)Crouch D, db hcb df+P (Corner)<br> | |||
3. (Already in maxmode) dp+C, (C)qcb+B(whiff), db hcb df+P(in opposite direction) - 40%<br> | |||
1. Crouch B, Crouch D, BC, C, f+A(5), (C)dp+A, (C)qcf+C, (C)dp+A, (C)dp+C, db hcb df+P (Corner)<br> | 4. Close D, BC, d f df+ABCD(immediately after BC) - 55%<br> | ||
2. Crouch B, Crouch D, BC, | 5. (Already in maxmode) f+D throw, d f df+ABCD - 55% | ||
'''Attack Strings:'''<br> | '''Attack Strings:'''<br> | ||
1. qcb+D, C, qcf+A<br> | 1. Close C, qcb+D, Close C, qcf+A<br> | ||
2. | 2. Close C, qcb+B, qcf+A<br> | ||
3. | 3. CD, Crouch D/(qcb+B, qcf+A)<br> | ||
4. | 4. Close D, (C)Crouch D, (C)qcb+B (Maxmode) | ||
'''Move Properties:'''<br> | '''Move Properties:'''<br> | ||
-cancellable normals are close A, far A, crouch A, close B, crouch B, close C, jump A, jump C<br> | -cancellable normals are close A, far A, crouch A, close B, crouch B, close C, jump A, jump C<br> | ||
-CD is cancellable into command moves, specials and DMs<br> | -CD is cancellable into command moves(including down+D), specials and DMs<br> | ||
-f+A is cancellable into DMs only<br> | |||
-free cancellable into moves are qcf+A, qcb+K, dp+P<br> | |||
-free cancellable out-of moves are f+A, qcf+A, dp+P<br> | |||
-close D and qcb+D are overheads<br> | -close D and qcb+D are overheads<br> | ||
-qcf+P and db hcb df+P nullifies projectiles; db hcb df+K nullifies and | -dp+P, qcf+P and db hcb df+P nullifies projectiles; db hcb df+K nullifies and shoots through projectiles<br> | ||
shoots through projectiles<br> | -dp+P and qcf+P are supercancellable<br> | ||
-dp+P and qcf+P are supercancellable | -close D is a hard knockdown | ||
'''Strategies:'''<br> | '''Strategies:'''<br> |
Revision as of 20:50, 19 June 2006
Anywhere:
1. Jump C(hold), Close C, f+A - 30%
2. qcb+D, walk Close C, f+A - 30%
3. qcb+D, db hcb df+P - 35%
4. Close C(Buffer:hcb+C), db hcb df+P(Buffer:hcb df+P) - 33%
5. Crouch D(early on opponent wakeup), db hcb df+P - 33%
6. Close AA(Buffer:hcb+Ax2), db hcb df+P(Buffer:df+P) - 30%
Maxmode:
1. Crouch B, Crouch D, BC, run Close C, f+A(5), (C)dp+A, (C)qcf+C, (C)dp+A, (C)dp+C, db hcb df+P (Corner)
2. Crouch B, Crouch D, BC, run Crouch B, dp+A, (C)dp+C, (C)Crouch D(whiff), dp+A, (C)dp+C, (C)Crouch D, db hcb df+P (Corner)
3. (Already in maxmode) dp+C, (C)qcb+B(whiff), db hcb df+P(in opposite direction) - 40%
4. Close D, BC, d f df+ABCD(immediately after BC) - 55%
5. (Already in maxmode) f+D throw, d f df+ABCD - 55%
Attack Strings:
1. Close C, qcb+D, Close C, qcf+A
2. Close C, qcb+B, qcf+A
3. CD, Crouch D/(qcb+B, qcf+A)
4. Close D, (C)Crouch D, (C)qcb+B (Maxmode)
Move Properties:
-cancellable normals are close A, far A, crouch A, close B, crouch B, close C, jump A, jump C
-CD is cancellable into command moves(including down+D), specials and DMs
-f+A is cancellable into DMs only
-free cancellable into moves are qcf+A, qcb+K, dp+P
-free cancellable out-of moves are f+A, qcf+A, dp+P
-close D and qcb+D are overheads
-dp+P, qcf+P and db hcb df+P nullifies projectiles; db hcb df+K nullifies and shoots through projectiles
-dp+P and qcf+P are supercancellable
-close D is a hard knockdown
Strategies: