Callmeanewb (talk | contribs) m (May Lee moved to May Lee 02) |
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2. Crouch C(Hero), BC, Crouch C, qcb+C, ABC, qcf+K, AC BD ABC (Corner)<br> | 2. Crouch C(Hero), BC, Crouch C, qcb+C, ABC, qcf+K, AC BD ABC (Corner)<br> | ||
3. D, qcf+K, K, df+K, ABC, D, BC, C, qcfx2+AC | 3. D, qcf+K, K, df+K, ABC, D, BC, C, qcfx2+AC | ||
'''Counterhit:'''<br> | |||
1. CD counter(counterhit), ABC, qcf+B | |||
'''Attack Strings:'''<br> | '''Attack Strings:'''<br> | ||
1 | 1. D/Crouch D, qcf+K, K, d+K/u+K, ABC, D, qcf+A, ABC<br> | ||
2. Crouch D, ABC, Crouch D, df+B, qcf+D(if opponent is in the middle)<br> | |||
3. Crouch D, ABC, Crouch D, df+B, ABC, Crouch D, qcbx2+K | |||
'''Move Properties:'''<br> | '''Move Properties:'''<br> | ||
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'''Strategies:'''<br> | '''Strategies:'''<br> | ||
-May Lee can cancel all normals and special moves (that connect when | |||
she is on the ground), into the modeswitch. She can even cancel her CD | |||
counter. In the case that the CD counter counterhits, you should cancel the CD counter into the hero mode and do qcf+B, which will combo |
Revision as of 14:34, 21 May 2006
Anywhere:
1. D, qcbx2+K - 40%
2. D, qcf+K, K, uf+K, d+K - 33%
3. D, qcf+K, K, (S)qcbx2+K - 55%
4. Crouch C(Hero), qcb+C, jump D - 30%
5. qcf+K(Blocked), d+K, ABC, qcb+A, (S)qcfx2+P - 50%
6. Crouch C(Hero), delayed qcb+A, (S)qcfx2+P - 50%
7. hcb+K(Counter), ABC, Jump qcfx2+P(Buffer:qcf uf, qcf+P) - 50%
8. D(1), ABC, Crouch C, qcb+C, jump D - 40%
Corner:
1. Crouch C(Hero), qcb+C, qcb+A - 33%
2. hcb+K(Counter), ABC, qcf+C, ABC, qcf+K, ABC, qcb+A, (S)qcfx2+P
Max Mode Activation:
1. D(Hero), BC, run Crouch C, ABC, qcf+K, AC BD ABC (Corner)
2. Crouch C(Hero), BC, Crouch C, qcb+C, ABC, qcf+K, AC BD ABC (Corner)
3. D, qcf+K, K, df+K, ABC, D, BC, C, qcfx2+AC
Counterhit:
1. CD counter(counterhit), ABC, qcf+B
Attack Strings:
1. D/Crouch D, qcf+K, K, d+K/u+K, ABC, D, qcf+A, ABC
2. Crouch D, ABC, Crouch D, df+B, qcf+D(if opponent is in the middle)
3. Crouch D, ABC, Crouch D, df+B, ABC, Crouch D, qcbx2+K
Move Properties:
-cancellable normals are close A, far A, crouch A, close B, crouch B, close C, crouch C, close D(2), crouch D, close A(2, Hero), far A(2, Hero), crouch A(Hero), close B(Hero), far B(Hero), crouch B(Hero), close C(Hero), far C(Hero), crouch C(Hero), close D(Hero), far D(Hero), crouch D(Hero), jump C(Hero), jump D(Hero)
-CD(Normal) is cancellable into specials and DMs; CD(Hero) is unblockable, but cancellable only to mode switch; also has counterwire
-qcbx2+K is an overhead
-May Lee cannot block in hero mode
-qcb+P, qcf+K(Hero), qcf+C and qcf+K K are all supercancellable
Strategies:
-May Lee can cancel all normals and special moves (that connect when she is on the ground), into the modeswitch. She can even cancel her CD counter. In the case that the CD counter counterhits, you should cancel the CD counter into the hero mode and do qcf+B, which will combo