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'''Timings:''' | '''Timings:''' | ||
To get some of the qcbhcf+P combos to work you must | To get some of the qcbhcf+P combos to work you must use the JF timing release method. | ||
Surprisingly, the fastest hit possible from qcbhcf+P is not no delay, but a half second delay. It's just shortly after (like right away) Kyo says "ayeeee" when charging it up. To learn the timing, the easiest method is to practice the df+D qcbhcf+BC combo. The BC break timing is easy, it's right after the second hit, but to get it to combo, you must hold the BC (or just C) until Kyo begins to back up. As soon as you see Kyo move backwards, release. Master the timing, once you learn the timing you can now implement it in his hcb+B super cancel super, super combos. | Surprisingly, the fastest hit possible from qcbhcf+P is not no delay, but a half second delay. It's just shortly after (like right away) Kyo says "ayeeee" when charging it up. To learn the timing, the easiest method is to practice the df+D qcbhcf+BC combo. The BC break timing is easy, it's right after the second hit, but to get it to combo, you must hold the BC (or just C) until Kyo begins to back up. As soon as you see Kyo move backwards, release. Master the timing, once you learn the timing you can now implement it in his hcb+B super cancel super, super combos. | ||
In the hcb+B combo, you must time the first super such that it just barely grazes the opponent, then start the second super at the very earliest frame (this requires you know the recovery). Then you must use the JF timing release method. | In the hcb+B combo, you must time the first super such that it just barely grazes the opponent, then start the second super at the very earliest frame (this requires you know the recovery). Then you must use the JF timing release method. | ||
~ work in progress | ~ work in progress |
Revision as of 20:59, 14 March 2006
Corner
1. sc.C qcf+D,D hcb+B (qcf+A, qcf+A)x3
2. sc.C qcf+D,D hcb+B (s) qcbhcf+P qcbhcf+P (corner)
Max Mode:
1. c.B c.A df+D (2 hits) qcbhcf+BC (40%)
Timings: To get some of the qcbhcf+P combos to work you must use the JF timing release method.
Surprisingly, the fastest hit possible from qcbhcf+P is not no delay, but a half second delay. It's just shortly after (like right away) Kyo says "ayeeee" when charging it up. To learn the timing, the easiest method is to practice the df+D qcbhcf+BC combo. The BC break timing is easy, it's right after the second hit, but to get it to combo, you must hold the BC (or just C) until Kyo begins to back up. As soon as you see Kyo move backwards, release. Master the timing, once you learn the timing you can now implement it in his hcb+B super cancel super, super combos.
In the hcb+B combo, you must time the first super such that it just barely grazes the opponent, then start the second super at the very earliest frame (this requires you know the recovery). Then you must use the JF timing release method.
~ work in progress