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{{SF2Header}} | |||
[[File:Sf2wwChun-li.gif]] | |||
=Introduction= | =Introduction= | ||
===Color Options=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Start || align="center" | Default | |||
|- | |||
| align="center" | [[File:Chunli-mp.gif]] || align="center" | [[File:Chunli-old1.gif]] | |||
|- | |||
|} | |||
=Moves List= | =Moves List= | ||
==Normal Moves== | ==Normal Moves== | ||
Heel Stomp: d + Medium Kick in air | |||
Throw: close, b or f + Medium or Hard Punch | |||
Air Throw: close, b or f + Medium or Hard Punch in air | |||
Chest Flip Kick: f + Medium Kick | |||
Flipping Neck Breaker: f + Hard Kick | |||
==Special Moves== | ==Special Moves== | ||
Lightning Kick: Kick button rapidly | |||
Spinning Bird Kick: d~u + Kick | |||
=The Basics= | =The Basics= | ||
Anti Air: standing Medium or Hard Kick | |||
High Pokes: standing Hard Punch | |||
Low Pokes: crounching Medium Kick | |||
=Combos= | |||
*j.HK,s.MP,s.HP or cr.HK | |||
*j.MK,MK Lightning Kicks | |||
=Advanced Strategy= | =Advanced Strategy= | ||
=Hitboxes= | |||
===Standing Normals=== | |||
*<b>Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 4 || align="center" rowspan="6" | [[File:sf2ww-chunli-lp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +7 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4|| align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 4 | |||
|} | |||
*<b>Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ww-chunli-mp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +11 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 4 | |||
|} | |||
*<b>Standing HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-chunli-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 10 || align="center" | 7 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+5 || align="center" bgcolor="blue" | 6 || align="center" colspan="3" | 18 | |||
|} | |||
*<b>Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 8 || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 5 || align="center" colspan="2" | 5 | |||
|} | |||
*<b>Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +7 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 5|| align="center" colspan="2" | 8 | |||
|} | |||
*<b>Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-chunli-hk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hk-s3.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hk-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-hk-r2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +3 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 7 || align="center" | 7 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 1+10 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | 14 | |||
|} | |||
===Close Standing Normals=== | |||
*<b>Close Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 8 || align="center" rowspan="6" | [[File:sf2ww-chunli-cllp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllp-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +7 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue" | 3 || align="center" | 4 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+2 || align="center" bgcolor="blue" | 3 || align="center" colspan="2" | 7 | |||
|} | |||
*<b>Close Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ww-chunli-clmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +13 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 4 | |||
|} | |||
*<b>Close Standing HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-chunli-clhp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clhp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clhp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 20 || align="center" | 11 | |||
|} | |||
*<b>Close Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 8 || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 5 | |||
|} | |||
*<b>Close Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmk-a2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmk-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-cllk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 3 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" colspan="2" | 9 || align="center" colspan="3" |8 | |||
|} | |||
*<b>Close Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clhk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-lk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -2 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 8 || align="center" | 11 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue"| 6 || align="center" colspan="2" | 19 | |||
|} | |||
===Crouching Normals=== | |||
*<b>Crouching LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:sf2ww-chunli-crlp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 5 | |||
|} | |||
*<b>Crouching MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +11 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 5 | |||
|} | |||
*<b>Crouching HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" | -2/-1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 8 || align="center" | 11 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 6 || align="center" colspan="2" | 19 | |||
|} | |||
*<b>Crouching LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 8 || align="center" rowspan="6" | [[File:sf2ww-chunli-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +7 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 5 | |||
|} | |||
*<b>Crouching MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="6" | [[File:sf2ww-chunli-crmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crmk-s2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +12 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1+4 || align="center" bgcolor="blue" | 5 || align="center" | 4 | |||
|} | |||
*<b>Crouching HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-chunli-crhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-crhk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 130 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -2 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 8 || align="center" | 11 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 6 || align="center" colspan="2" | 19 | |||
|} | |||
===Aerial Normals=== | |||
*<b>Neutral Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue"| ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 8 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Neutral Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njmp-a.png]] ||align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-j-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue" | 16 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 8 || align="center" bgcolor="blue" | 16 || align="center" colspan="4" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]]|| align="center" rowspan="3"| [[File:sf2ww-chunli-djmp-a.png]]|| align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-j-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | 3 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 8 || align="center" colspan="3" | ∞ | |||
|} | |||
*<b>Neutral Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhp-a.png]] ||align="center" rowspan="3"| [[File:sf2ww-chunli-njlp-s3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-j-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue" | 8 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 8 || align="center" bgcolor="blue" |8 || align="center" colspan="4" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djhp-a.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-j-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | 3 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 8 || align="center" colspan="3" | ∞ | |||
|} | |||
*<b>Neutral Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | 5 || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | 5 || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Neutral Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njmk-a.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 16 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djmk-a.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 16 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-a1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-a2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-a3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-r1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-r2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njhk-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 2 || align="center" bgcolor="blue" | 5 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 6 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 3 || align="center" colspan="3" bgcolor="blue" | 13 || align="center" colspan="3" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-njlk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djhk-a1.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djhk-s3.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djhk-a2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djhk-s2.png]] || align="center" rowspan="3"| [[File:sf2ww-chunli-djhk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 6 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 6 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" colspan="2" | ∞ | |||
|} | |||
===Unique Moves=== | |||
*<b>Flip Kick:</b> (On ground and close, ←/→ + MK) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-a2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-a3.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfmk-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" | ? | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 5 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 6 || align="center" | 29 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" colspan="3" bgcolor="blue" | 13 || align="center" colspan="3" | 39 | |||
|} | |||
*<b>Neck Breaker:</b> (On air, ←/→ + HK) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s3.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s4.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s5.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s6.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-s7.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-clfhk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" | ? | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" | 4 || align="center" | 5 || align="center" | 6 || align="center" | 7 || align="center" | 8 || align="center" | 2 || align="center" bgcolor="blue" | 14 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="7" | 1+36 || align="center" bgcolor="blue" | 14 | |||
|} | |||
*<b>Head Stomp:</b> (On air, ↙/↓/↘ + Mk) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | ? || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-chunli-dmk-r2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | ? | |||
|- | |||
| align="center" | Frame Advantage || align="center" | ? | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 2 || align="center" bgcolor="blue" | 16 || align="center" | 8 || align="center" | 4 || align="center" | 5 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 3 || align="center" bgcolor="blue" | 16 || align="center" colspan="4"| ∞ | |||
|} | |||
===Throws=== | |||
*<b>Koshuu Tou:</b> (←/→ + MP or HP) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 20+(4*n) || align="center" rowspan="6" colspan="2" | [[File:sf2ww-chunli-throw.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 48 | |||
|- | |||
| align="center" | Range advantage || align="center" | 23 | |||
|} | |||
*<b>Ryuusei Raku:</b> (On Air ←/→ + MP or HP) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 20+(4*n) || align="center" rowspan="6" colspan="2" | [[File:sf2ww-chunli-athrow.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | 7~13 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 58 | |||
|- | |||
| align="center" | Range advantage || align="center" | 33 | |||
|} | |||
===Special Moves=== | |||
*<b>Hyakurretsu Kyaku:</b> press any single Kick repeatedly | |||
Startup: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| || align="center" | [[File:sf2ww-chunli-hkk-s1.png]] || align="center" | [[File:sf2ww-chunli-hkk-s2.png]] | |||
|- | |||
| align="center" | Short || align="center" | 1 || align="center" | 3 | |||
|- | |||
| align="center" | Foward || align="center" | 3 || align="center" | 4 | |||
|- | |||
| align="center" | Roundhouse || align="center" | 4 || align="center" | 6 | |||
|} | |||
Cycle: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22/24/26 || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a1.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a2.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a3.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a4.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a5.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a6.png]] || lign="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a7.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-hkk-a4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -7/-5/-6 | |||
|- | |||
| align="center" colspan="2" | Short || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 | |||
|- | |||
| align="center" colspan="2" | Foward || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 | |||
|- | |||
| align="center" colspan="2" | Roundhouse || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 | |||
|} | |||
Recovery: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| || align="center" | [[File:sf2ww-chunli-hkk-s2.png]] || align="center" | [[File:sf2ww-chunli-hkk-s1.png]] | |||
|- | |||
| align="center" | Short || align="center" | 2 || align="center" | 2 | |||
|- | |||
| align="center" | Foward || align="center" | 4 || align="center" | 4 | |||
|- | |||
| align="center" | Roundhouse || align="center" | 6 || align="center" | 6 | |||
|} | |||
+9 on block if is blocked 3 times (point blank). +4 for 2 blocks. | |||
*<b>Spinning Bird Kick:</b> charge ↓, ↑ + Kick (charge 60f) | |||
Startup: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 24 || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a1.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a2.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a3.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a4.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a5.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a6.png]] || align="center" rowspan="4" | [[File:sf2ww-chunli-ssbk-a5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -6/-9/-11 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 4 || align="center" | 3 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 6 | |||
|} | |||
Active: | |||
LK version : | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 4 || align="center" | 3 || align="center" " | 2 || align="center" bgcolor="blue" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 2 || align="center" | 1 || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 2 | |||
|} | |||
MK version : | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 4 || align="center" | 4 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 1 || align="center" bgcolor="blue" | 1 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 2 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 2 || align="center" | 2 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] | |||
|- | |||
| align="center" bgcolor="blue" | 2 | |||
|} | |||
HK version : | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 5 || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 2 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] || align="center" | [[File:sf2ww-chunli-sbk-s6.png]] || align="center" | [[File:sf2ww-chunli-sbk-a2.png]] | |||
|- | |||
| align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" bgcolor="blue" | 1 || align="center" | 1 || align="center" | 2 || align="center" | 1 || align="center" bgcolor="blue" | 1 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-sbk-s1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s2.png]] || align="center" | [[File:sf2ww-chunli-sbk-s3.png]] || align="center" | [[File:sf2ww-chunli-sbk-a1.png]] || align="center" | [[File:sf2ww-chunli-sbk-s4.png]] || align="center" | [[File:sf2ww-chunli-sbk-s5.png]] | |||
|- | |||
| align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 3 | |||
|} | |||
Recovery: | |||
Short: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-rsbk-1.png]] || align="center" | [[File:sf2ww-chunli-rsbk-s.png]] || align="center" | [[File:sf2ww-chunli-rsbk-1.png]] || align="center" | [[File:sf2ww-chunli-rsbk-3.png]] || align="center" | [[File:sf2ww-chunli-rsbk-4.png]] || align="center" | [[File:sf2ww-chunli-rsbk-5.png]] || align="center" | [[File:sf2ww-chunli-rsbk-6.png]] | |||
|- | |||
| align="center" | 2 || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|} | |||
Foward: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-rsbk-1.png]] || align="center" | [[File:sf2ww-chunli-rsbk-s.png]] || align="center" | [[File:sf2ww-chunli-rsbk-1.png]] || align="center" | [[File:sf2ww-chunli-rsbk-3.png]] || align="center" | [[File:sf2ww-chunli-rsbk-4.png]] || align="center" | [[File:sf2ww-chunli-rsbk-5.png]] || align="center" | [[File:sf2ww-chunli-rsbk-6.png]] | |||
|- | |||
| align="center" | 2 || align="center" | 3 || align="center" | 2 || align="center" | 2 ||align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 1 | |||
|} | |||
Roundhouse: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | [[File:sf2ww-chunli-rsbk-1.png]] || align="center" | [[File:sf2ww-chunli-rsbk-s.png]] || align="center" | [[File:sf2ww-chunli-rsbk-1.png]] || align="center" | [[File:sf2ww-chunli-rsbk-3.png]] || align="center" | [[File:sf2ww-chunli-rsbk-4.png]] || align="center" | [[File:sf2ww-chunli-rsbk-5.png]] || align="center" | [[File:sf2ww-chunli-rsbk-6.png]] | |||
|- | |||
| align="center" | 2 || align="center" | 3 || align="center" | 2 || align="center" | 2 ||align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|} | |||
===Misc Animations=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Walk back || align="center" | Neutral || align="center" | Walk Fwd || align="center" | Crouch | |||
|- | |||
| align="center" | [[File:sf2ww-chunli-bwd.png]] || align="center" | [[File:sf2ww-chunli-cllp-n.png]] || align="center" | [[File:sf2ww-chunli-fwd.png]] || align="center" | [[File:sf2ww-chunli-cr-n.png]] | |||
|- | |||
|} | |||
*<b>Standing reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-chunli-reel1.png]] || align="center" | [[File:sf2ww-chunli-reel2.png]] || align="center" | [[File:sf2ww-chunli-reel3.png]] || align="center" | [[File:sf2ww-chunli-reel4.png]] | |||
|- | |||
|} | |||
*<b>Standing gut reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-chunli-gutreel1.png]] || align="center" | [[File:sf2ww-chunli-gutreel2.png]] || align="center" | [[File:sf2ww-chunli-gutreel3.png]] || align="center" | [[File:sf2ww-chunli-gutreel4.png]] | |||
|- | |||
|} | |||
*<b>Crouching reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-chunli-creel1.png]] || align="center" | [[File:sf2ww-chunli-creel2.png]] || align="center" | [[File:sf2ww-chunli-creel3.png]] || align="center" | [[File:sf2ww-chunli-creel4.png]] | |||
|- | |||
|} | |||
*<b>Dizzy:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-chunli-dizzy1.png]] || align="center" | [[File:sf2ww-chunli-dizzy2.png]] || align="center" | [[File:sf2ww-chunli-dizzy3.png]] || align="center" | [[File:sf2ww-chunli-dizzy4.png]] | |||
|- | |||
|} | |||
=Match-Ups= | =Match-Ups= | ||
==Vs. Ryu== | |||
==Vs. Ken== | |||
==Vs. E.Honda== | |||
==Vs. Blanka== | |||
==Vs. Zangief== | |||
==Vs. Guile== | |||
==Vs. Dhalsim== | |||
[[Category:Hyper Street Fighter 2]] | [[Category:Hyper Street Fighter 2]] | ||
[[Category:Street Fighter 2: The World Warrior]] | |||
{{Street Fighter II}} |
Revision as of 15:03, 15 April 2016


Introduction
Color Options
Start | Default |
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Moves List
Normal Moves
Heel Stomp: d + Medium Kick in air
Throw: close, b or f + Medium or Hard Punch
Air Throw: close, b or f + Medium or Hard Punch in air
Chest Flip Kick: f + Medium Kick
Flipping Neck Breaker: f + Hard Kick
Special Moves
Lightning Kick: Kick button rapidly
Spinning Bird Kick: d~u + Kick
The Basics
Anti Air: standing Medium or Hard Kick
High Pokes: standing Hard Punch
Low Pokes: crounching Medium Kick
Combos
- j.HK,s.MP,s.HP or cr.HK
- j.MK,MK Lightning Kicks
Advanced Strategy
Hitboxes
Standing Normals
- Standing LP:
Damage | 4 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | Yes | |||||
Frame Advantage | +7 | |||||
Frame Count | 2 | 2 | 4 | 3 | 1 | |
Simplified | 1+4 | 4 | 4 |
- Standing MP:
Damage | 12 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +11 | |||||
Frame Count | 2 | 2 | 4 | 3 | 1 | |
Simplified | 1+4 | 4 | 4 |
- Standing HP:
Damage | 16 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | -1 | ||||||
Frame Count | 2 | 3 | 6 | 10 | 7 | 1 | |
Simplified | 1+5 | 6 | 18 |
- Standing LK:
Damage | 8 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | Yes | |||||
Frame Advantage | +5 | |||||
Frame Count | 3 | 3 | 5 | 4 | 1 | |
Simplified | 1+6 | 5 | 5 |
- Standing MK:
Damage | 12 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +7 | |||||
Frame Count | 3 | 3 | 5 | 4 | 4 | |
Simplified | 1+6 | 5 | 8 |
- Standing HK:
Damage | 16 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +3 | ||||||
Frame Count | 3 | 3 | 4 | 8 | 7 | 7 | |
Simplified | 1+10 | 8 | 14 |
Close Standing Normals
- Close Standing LP:
Damage | 8 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | Yes | |||||
Special Cancel | Yes | |||||
Frame Advantage | +7 | |||||
Frame Count | 3 | 2 | 3 | 4 | 3 | |
Simplified | 1+2 | 3 | 7 |
- Close Standing MP:
Damage | 12 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +13 | |||||
Frame Count | 2 | 2 | 4 | 3 | 1 | |
Simplified | 1+4 | 4 | 4 |
- Close Standing HP:
Damage | 16 | ![]() |
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Stun | 11~17 | |||
Stun Timer | 80 | |||
Chain Cancel | No | |||
Special Cancel | Yes | |||
Frame Advantage | -8 | |||
Frame Count | 3 | 20 | 11 |
- Close Standing LK:
Damage | 8 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +5 | |||||
Frame Count | 3 | 3 | 5 | 4 | 1 | |
Simplified | 1+6 | 4 | 5 |
- Close Standing MK:
Damage | 12 | ![]() |
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Stun | 5~11 | |||||||
Stun Timer | 60 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Advantage | +6 | |||||||
Frame Count | 3 | 3 | 3 | 6 | 3 | 4 | 1 | |
Simplified | 1+6 | 9 | 8 |
- Close Standing HK:
Damage | 16 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 80 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | -2 | |||||
Frame Count | 3 | 3 | 6 | 8 | 11 | |
Simplified | 1+6 | 6 | 19 |
Crouching Normals
- Crouching LP:
Damage | 6 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +6 | |||||
Frame Count | 2 | 2 | 4 | 4 | 1 | |
Simplified | 1+4 | 4 | 5 |
- Crouching MP:
Damage | 10 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +11 | |||||
Frame Count | 2 | 2 | 4 | 4 | 1 | |
Simplified | 1+4 | 4 | 5 |
- Crouching HP:
Damage | 16 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 80 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | -2/-1 | |||||
Frame Count | 3 | 3 | 6 | 8 | 11 | |
Simplified | 1+6 | 6 | 19 |
- Crouching LK:
Damage | 8 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +7 | |||||
Frame Count | 3 | 3 | 4 | 4 | 1 | |
Simplified | 6 | 4 | 5 |
- Crouching MK:
Damage | 10 | ![]() |
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Stun | 5~11 | |||
Stun Timer | 60 | |||
Chain Cancel | No | |||
Special Cancel | Yes | |||
Frame Advantage | +12 | |||
Frame Count | 1+4 | 5 | 4 |
- Crouching HK:
Damage | 14 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 130 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | -2 | |||||
Frame Count | 3 | 3 | 6 | 8 | 11 | |
Simplified | 1+6 | 6 | 19 |
Aerial Normals
- Neutral Jumping LP:
Damage | 10 | ![]() |
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Stun | 1~7 | ||||
Stun Timer | 40 | ||||
Frame Count | 3 | 3 | 2 | ∞ | |
Simplified | 8 | ∞ |
- Diagonal Jumping LP:
Damage | 10 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 3 | ∞ | |
Simplified | 6 | ∞ |
- Neutral Jumping MP:
Damage | 14 | ![]() |
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Stun | 5~11 | ||||||||
Stun Timer | 50 | ||||||||
Frame Count | 3 | 3 | 2 | 16 | 2 | 3 | 4 | ∞ | |
Simplified | 8 | 16 | ∞ |
- Diagonal Jumping MP:
Damage | 14 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 50 | ||||||
Frame Count | 3 | 3 | 8 | 3 | 4 | ∞ | |
Simplified | 6 | 8 | ∞ |
- Neutral Jumping HP:
Damage | 16 | ![]() |
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Stun | 11~17 | ||||||||
Stun Timer | 60 | ||||||||
Frame Count | 3 | 3 | 2 | 8 | 2 | 3 | 4 | ∞ | |
Simplified | 8 | 8 | ∞ |
- Diagonal Jumping HP:
Damage | 16 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 60 | ||||||
Frame Count | 3 | 3 | 8 | 3 | 4 | ∞ | |
Simplified | 6 | 8 | ∞ |
- Neutral Jumping LK:
Damage | 10 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 3 | ∞ | |
5 | 6 | ∞ |
- Diagonal Jumping LK:
Damage | 10 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 3 | ∞ | |
5 | 6 | ∞ |
- Neutral Jumping MK:
Damage | 12 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 3 | 16 | 3 | ∞ | |
Simplified | 6 | 16 | ∞ |
- Diagonal Jumping MK:
Damage | 12 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 3 | 16 | 3 | ∞ | |
Simplified | 6 | 16 | ∞ |
- Neutral Jumping HK:
Damage | 16 | ![]() |
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Stun | 11~17 | ||||||||
Stun Timer | 60 | ||||||||
Frame Count | 1 | 2 | 5 | 4 | 4 | 4 | 6 | ∞ | |
Simplified | 3 | 13 | ∞ |
- Diagonal Jumping HK:
Damage | 16 | ![]() |
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Stun | 11~17 | |||||||
Stun Timer | 60 | |||||||
Frame Count | 3 | 3 | 6 | 4 | 6 | 6 | ∞ | |
Simplified | 6 | 6 | 4 | 6 | ∞ |
Unique Moves
- Flip Kick: (On ground and close, ←/→ + MK)
Damage | 14 | File:Sf2ww-chunli-clfmk-s1.png | File:Sf2ww-chunli-clfmk-s2.png | File:Sf2ww-chunli-clfmk-a1.png | File:Sf2ww-chunli-clfmk-a2.png | File:Sf2ww-chunli-clfmk-a3.png | File:Sf2ww-chunli-clfmk-r1.png | File:Sf2ww-chunli-clfmk-r2.png | File:Sf2ww-chunli-clfmk-r3.png |
Stun | 5~11 | ||||||||
Stun Timer | 40 | ||||||||
Chain Cancel | No | ||||||||
Special Cancel | No | ||||||||
Frame Advantage | ? | ||||||||
Frame Count | 2 | 2 | 5 | 4 | 4 | 4 | 6 | 29 | |
Simplified | 1+4 | 13 | 39 |
- Neck Breaker: (On air, ←/→ + HK)
Damage | 14 | File:Sf2ww-chunli-clfhk-s1.png | File:Sf2ww-chunli-clfhk-s2.png | File:Sf2ww-chunli-clfhk-s3.png | File:Sf2ww-chunli-clfhk-s4.png | File:Sf2ww-chunli-clfhk-s5.png | File:Sf2ww-chunli-clfhk-s6.png | File:Sf2ww-chunli-clfhk-s7.png | File:Sf2ww-chunli-clfhk-a.png |
Stun | 5~11 | ||||||||
Stun Timer | 40 | ||||||||
Chain Cancel | No | ||||||||
Special Cancel | No | ||||||||
Frame Advantage | ? | ||||||||
Frame Count | 4 | 4 | 5 | 6 | 7 | 8 | 2 | 14 | |
Simplified | 1+36 | 14 |
- Head Stomp: (On air, ↙/↓/↘ + Mk)
Damage | ? | ![]() |
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File:Sf2ww-chunli-dmk-r1.png | File:Sf2ww-chunli-dmk-r2.png |
Stun | 5~11 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | ? | |||||||
Frame Advantage | ? | |||||||
Frame Count | 1 | 2 | 16 | 8 | 4 | 5 | ∞ | |
Simplified | 3 | 16 | ∞ |
Throws
- Koshuu Tou: (←/→ + MP or HP)
Damage | 20+(4*n) | ![]() | |
Duration | 130 | ||
Stun | 5~11 | ||
Stun Timer | 100 | ||
Range (from axis) | 48 | ||
Range advantage | 23 |
- Ryuusei Raku: (On Air ←/→ + MP or HP)
Damage | 20+(4*n) | ![]() | |
Duration | 130 | ||
Stun | 7~13 | ||
Stun Timer | 100 | ||
Range (from axis) | 58 | ||
Range advantage | 33 |
Special Moves
- Hyakurretsu Kyaku: press any single Kick repeatedly
Startup:
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Short | 1 | 3 |
Foward | 3 | 4 |
Roundhouse | 4 | 6 |
Cycle:
Damage | 22/24/26 | ![]() |
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Stun | 13~19 | ||||||||
Stun Timer | 120 | ||||||||
Frame Advantage | -7/-5/-6 | ||||||||
Short | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | |
Foward | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | |
Roundhouse | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Recovery:
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Short | 2 | 2 |
Foward | 4 | 4 |
Roundhouse | 6 | 6 |
+9 on block if is blocked 3 times (point blank). +4 for 2 blocks.
- Spinning Bird Kick: charge ↓, ↑ + Kick (charge 60f)
Startup:
Damage | 24 | ![]() |
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Stun | 13~19 | |||||||
Stun Timer | 120 | |||||||
Frame Advantage | -6/-9/-11 | |||||||
Frame Count | 1 | 4 | 3 | 2 | 3 | 4 | 6 |
Active:
LK version :
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4 | 3 | 2 | 1 | 1 | 1 | 1 | 1 |
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2 | 1 | 2 | 2 | 3 | 4 | 4 | 2 |
MK version :
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4 | 4 | 3 | 3 | 2 | 2 | 1 | 1 |
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
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2 | 1 | 1 | 2 | 2 | 3 | 3 | 4 |
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2 |
HK version :
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5 | 4 | 4 | 3 | 3 | 2 | 2 | 2 |
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
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1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 |
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2 | 2 | 3 | 3 | 3 | 3 |
Recovery:
Short:
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2 | 3 | 2 | 2 | 3 | 3 | 1 |
Foward:
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2 | 3 | 2 | 2 | 3 | 3 | 1 |
Roundhouse:
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2 | 3 | 2 | 2 | 3 | 3 | 1 |
Misc Animations
Walk back | Neutral | Walk Fwd | Crouch |
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- Standing reel:
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- Standing gut reel:
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- Crouching reel:
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- Dizzy:
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