< Street Fighter 6 | A.K.I.
AkashicAYS (talk | contribs) m (→Patch History) |
AkashicAYS (talk | contribs) (→Patch History: Reformatted some sections) |
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|'''1.08''' | |'''1.08''' | ||
* {{clr|H|5HP}} Drive Gain increased 2000 -> 3000 <br><br> | * {{clr|H|5HP}} | ||
** Drive Gauge Gain increased, 2000 -> 3000 <br><br> | |||
* {{clr|H|HP Serpent Lash}} ({{clr|H|236HP}}) Juggle Increase value when triggering {{clr|OD|Toxic Blossom}} | * {{clr|H|HP Serpent Lash}} ({{clr|H|236HP}}) | ||
** Relaxed {{sf6-jug|Juggle Increase}} value when triggering {{clr|OD|Toxic Blossom}}, from 5 to 2 | |||
** Gives more lenient combo routes when comboing into {{clr|H|236HP}} on a poisoned opponent | ** Gives more lenient combo routes when comboing into {{clr|H|236HP}} on a poisoned opponent | ||
* {{clr|H|HK Cruel Fate}} ({{clr|H|214HK}}) | * {{clr|H|HK Cruel Fate}} ({{clr|H|214HK}}) | ||
** Increased KD advantage when final hit connects mid-air opponent | |||
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|'''1.07''' | |'''1.07''' | ||
* {{clr|OD|OD Serpent Lash}} ({{clr|OD|236PP}}) | * {{clr|OD|OD Serpent Lash}} ({{clr|OD|236PP}}) | ||
** Now applies {{clr|PC|Punish Counter}} advantage to Toxic Blossom crumple | |||
** Now {{sf6-adv|VP|+9}} before opponent becomes airborne, allowing a grounded {{clr|H|5HK}} combo | ** Now {{sf6-adv|VP|+9}} before opponent becomes airborne, allowing a grounded {{clr|H|5HK}} combo | ||
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Revision as of 21:16, 15 June 2025
Documents
The AKI Guide (by Broski) (Google Docs)
SF6 A.K.I.'s Notes (by Booleous) (Google Sheets) - no longer being updated.
Patch History
1.10 |
1.08
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1.07
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1.05
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1.04
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