User:Plastic Wrapp/sandbox: Difference between revisions

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(Replaced content with "{{ComboCard |title=Basic blockstring |subtitle=Relatively safe on block/pushblock |difficulty={{DifficultyText|Easy}} |notation=d.2A, 2A, 2A xx 4S |content=Great for starting Tech Chases or to set up 4S Jab Resets. }}")
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{{ComboCard
  |title=Basic blockstring
  |subtitle=Relatively safe on block/pushblock
  |difficulty={{DifficultyText|Easy}}
  |notation=d.2A, 2A, 2A xx 4S
  |content=Great for starting Tech Chases or to set up 4S Jab Resets.
}}
{{ComboCard
  |title=Alternative Tech Chase starter
  |subtitle=Somewhat safe on block/pushblock
  |difficulty={{DifficultyText|Easy}}
  |notation=d.2A xx 5S
  |content=5S can be punishable on hit if the opponent is hit more than once before getting launched.
}}
{{ComboCard
  |title=Rubber Soul's Crouch Cancel Link
  |subtitle=Tap 2 after 5A, then let go before 5B to crouch cancel
  |difficulty={{DifficultyText|Basic}}
  |notation=5A CrC 5B xx 4S
  |content=2 frame link that leads to a tech chase or can be followed-up with 6S and dashing jabs in the corner, where it's more useful.
}}
{{ComboCard
  |title=4S launcher combo
  |subtitle=Won't work on Stand OFF Kaks and Vice.
  |difficulty={{DifficultyText|Easy}}
  |notation=4S > hj.A xx j.S, j.S
  |content=4S can lead to okizeme on Stand OFF/Passive Stand opponents. Useful to catch opponents off-guard just outside their range or as a medium range fast punish. Remove a j.S if you want.
}}
{{ComboCard
  |title=Basic blockstring
  |subtitle=Relatively safe on block/pushblock
  |difficulty={{DifficultyText|Easy}}
  |notation=d.2A, 2A, 2A xx 4S
  |content=Great for starting Tech Chases or to set up 4S Jab Resets.
}}
{{ComboCard
  |title=Basic blockstring
  |subtitle=Relatively safe on block/pushblock
  |difficulty={{DifficultyText|Easy}}
  |notation=d.2A, 2A, 2A xx 4S
  |content=Great for starting Tech Chases or to set up 4S Jab Resets.
}}
{{ComboCard
  |title=Basic blockstring
  |subtitle=Relatively safe on block/pushblock
  |difficulty={{DifficultyText|Easy}}
  |notation=d.2A, 2A, 2A xx 4S
  |content=Great for starting Tech Chases or to set up 4S Jab Resets.
}}
{{ComboCard
  |title=Basic blockstring
  |subtitle=Relatively safe on block/pushblock
  |difficulty={{DifficultyText|Easy}}
  |notation=d.2A, 2A, 2A xx 4S
  |content=Great for starting Tech Chases or to set up 4S Jab Resets.
}}
{{ComboCard
{{ComboCard
   |title=Basic blockstring
   |title=Basic blockstring

Revision as of 02:55, 12 May 2025

Basic blockstring Relatively safe on block/pushblock Easy

d.2A, 2A, 2A xx 4S
Great for starting Tech Chases or to set up 4S Jab Resets.


Alternative Tech Chase starter Somewhat safe on block/pushblock Easy

d.2A xx 5S
5S can be punishable on hit if the opponent is hit more than once before getting launched.


Rubber Soul's Crouch Cancel Link Tap 2 after 5A, then let go before 5B to crouch cancel Basic

5A CrC 5B xx 4S
2 frame link that leads to a tech chase or can be followed-up with 6S and dashing jabs in the corner, where it's more useful.


4S launcher combo Won't work on Stand OFF Kaks and Vice. Easy

4S > hj.A xx j.S, j.S
4S can lead to okizeme on Stand OFF/Passive Stand opponents. Useful to catch opponents off-guard just outside their range or as a medium range fast punish. Remove a j.S if you want.


Basic blockstring Relatively safe on block/pushblock Easy

d.2A, 2A, 2A xx 4S
Great for starting Tech Chases or to set up 4S Jab Resets.


Basic blockstring Relatively safe on block/pushblock Easy

d.2A, 2A, 2A xx 4S
Great for starting Tech Chases or to set up 4S Jab Resets.


Basic blockstring Relatively safe on block/pushblock Easy

d.2A, 2A, 2A xx 4S
Great for starting Tech Chases or to set up 4S Jab Resets.


Basic blockstring Relatively safe on block/pushblock Easy

d.2A, 2A, 2A xx 4S
Great for starting Tech Chases or to set up 4S Jab Resets.


Basic blockstring Relatively safe on block/pushblock Easy

d.2A, 2A, 2A xx 4S
Great for starting Tech Chases or to set up 4S Jab Resets.