< Tekken 6
Emerald3ME (talk | contribs) m (→Key Moves) |
Emerald3ME (talk | contribs) m (→Key Moves) |
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===== f2 ===== | ===== f2 ===== | ||
{{Icon-TK|f}}{{Icon-TK|2}} | |||
* Mid Poke. | * Mid Poke. | ||
* Transitions into Right Foot Forward Stance, unless forward is held. | * Transitions into Right Foot Forward Stance, unless forward is held. |
Revision as of 05:25, 3 May 2025
Introduction
Pick Hwoarang if you like: | Avoid Hwoarang if you dislike: |
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Strengths & Weaknesses
Strengths
Weaknesses
Key Moves & Techniques
Key Moves
123 / 124 - Jabs to Flamingo
- 123 transitions into Left Flamingo Stance.
- 124 transitions into Right Flamingo Stance.
23 / 24 - Right Jab to Flamingo
- 23 transitions into Left Flamingo Stance.
- 24 transitions into Right Flamingo Stance.
f2
- Mid Poke.
- Transitions into Right Foot Forward Stance, unless forward is held.
df2
- Generic Mid Launcher.
d34 - Smash Low Right
- Low to High.
- Transitions into Right Flamingo Stance.
- You can often run up to your opponent and pull this move out.
b3 - Left Plasma Blade
- Likely Hwoarang's longest range Normal Hit Launcher.
- Great for whiff punishing.
LFS db4 - Combat Low
- Hwoarang's version of a Stature Smash
RFF b2
- One of Hwoarang's main bound tools.
- Chunky mid attack.
RFS f4 - Right Viper
- Good High Lockdown move.
- Can be spammed if opponent blocks.
- Since it is plus on block, it sets up great mixup options.
RFS df4
- Mid heel/step kick.