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{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | {{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ||
! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked. It must be High, Low or Mid.}} | ||
! style="width:16.6%" | {{Tooltip | text=Cancel | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}} | ! style="width:16.6%" | {{Tooltip | text=Cancel | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}} | ||
! style="width:16.6%" | {{Tooltip | text=Properties | hovertext=}} | ! style="width:16.6%" | {{Tooltip | text=Properties | hovertext=}} | ||
|- | |- | ||
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | | colspan=2 | {{#if:{{{Damage|}}} | {{{Damage|}}}|-}} | ||
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}} | | {{#if:{{{Guard|}}} | {{{Guard|}}}|-}} | ||
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}} | | {{#if:{{{Cancel|}}} | {{{Cancel|}}}|-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames that initiate at the beginning of an attack after the input.
and when the first hitbox is present.}} | ! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames that initiate at the beginning of an attack after the input.
and when the first hitbox is present.}} | ||
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! {{Tooltip | text=Advantage (Block) | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ! {{Tooltip | text=Advantage (Block) | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ||
|- | |- | ||
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | | {{#if:{{{Startup|}}}| {{{Startup|}}}|-}} | ||
| {{#if:{{{Active|}}}|{{{Active|}}}|-}} | | {{#if:{{{Active|}}} | {{{Active|}}}|-}} | ||
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}} | | {{#if:{{{Recovery|}}} | {{{Recovery|}}}|-}} | ||
| {{#if:{{{Advantage (Hit)|}}}|{{{Advantage (Hit)|}}}|-}} | | {{#if:{{{Advantage (Hit)|}}} | {{{Advantage (Hit)|}}}|-}} | ||
| {{#if:{{{Advantage (Block)|}}}|{{{Advantage (Block)|}}}|-}} | | {{#if:{{{Advantage (Block)|}}} | {{{Advantage (Block)|}}}|-}} | ||
|- | |- | ||
{{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | {{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | ||
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{{!}}- }} | {{!}}- }} | ||
<noinclude> | <noinclude> | ||
Example | ==Example== | ||
{{MoveData | {{MoveData | ||
|image= | |image= |
Revision as of 00:10, 16 January 2025
|- style="line-height:1em"
! colspan=2 | Damage ! style="width:16.7%" | Guard ! style="width:16.6%" | Cancel ! style="width:16.6%" | Properties |- | colspan=2 | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! Recovery ! Advantage (Hit) ! Advantage (Block) |- | - | - | - | - | - |-
|- }}
Example
Damage | Guard | Cancel | Properties | ||
---|---|---|---|---|---|
- | - | - | |||
Startup | Active | Recovery | Advantage (Hit) | Advantage (Block) | |
- | - | - | - | - | |
Standard jab. |