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|standdamage=1 | |standdamage=1 | ||
|invuln = none | |invuln = none | ||
|ips = No | |||
|scaling = Yes | |||
|description= | |description= | ||
Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air. | Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air. | ||
*Links into the majority of your other normals. | *Links into the majority of your other normals. | ||
*Whiffs on some crouching characters. | *Whiffs on some crouching characters. | ||
}} | }} |
Revision as of 18:36, 6 January 2025
Placeholder examples.
Startup | Active | Recovery | Base Damage | Stand Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 2 | 2 | 4 | 1 | ||||||||||||||
Guard | Hit Adv. | Block Adv. | Pushblock Adv. | Cancel Options | ||||||||||||||
Mid | +5 | +7 | +4 | - | ||||||||||||||
Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air.
|
Startup | Active | Recovery | Base Damage | Stand Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5 | 5 | 13 | - | - | ||||||||||||||
Guard | Hit Adv. | Block Adv. | Pushblock Adv. | Cancel Options | ||||||||||||||
Low | -1 | -2 | -10 | SP, SU, TA | ||||||||||||||
*Your main Stand Off hitconfirm.
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