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{{#if: {{{description|}}} | {{!}}style="width:100%; border-top:solid 1px #aaa; text-align:left" colspan={{#if: {{{version|}}} | 8 | 9 }} {{!}} | {{#if: {{{description|}}} | {{!}}style="width:100%; border-top:solid 1px #aaa; text-align:left" colspan={{#if: {{{version|}}} | 8 | 9 }} {{!}} | ||
{{#if: {{{additionaldata|}}} | {{!}} class="mw-collapsible mw-collapsed" colspan={{#if: {{{version|}}} | 8 | 9 }} {{!}} | {{#if: {{{additionaldata|}}} | {{!}} class="mw-collapsible mw-collapsed" colspan={{#if: {{{version|}}} | 8 | 9 }} {{!}} | ||
{{{additionaldata}}} }} | {{{additionaldata}}} }} | ||
{{{description}}} }} | {{{description}}} }} | ||
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Placeholder examples. | Placeholder examples. | ||
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*Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air. | *Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air. | ||
*Links into the majority of your other normals. Whiffs on some crouching characters. | *Links into the majority of your other normals. Whiffs on some crouching characters. | ||
|additionaldata= | |additionaldata=he has sun glasses | ||
}} | }} |
Revision as of 17:31, 6 January 2025
Placeholder examples.
Startup | Active | Recovery | Base Damage | Stand Damage | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 2 | 2 | 4 | 1 | |||||||||||||
Guard. | Hit Adv. | Block Adv. | Pushblock Adv. | Invuln | |||||||||||||
Mid | +5 | +7 | +4 | none | |||||||||||||
he has sun glasses
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