Ranma CRH/Mousse: Difference between revisions

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| Higi Shiratori Ken<br>LP+LK || Mousse pulls out a swan for 3 max hits. His best anti-air and does pretty good stun damage
| Higi Shiratori Ken<br>LP+LK || Mousse pulls out a swan for 3 max hits. His best anti-air and does pretty good stun damage
| Chi Bakudan<br>HP+HK || Mousse steps back and drops a bomb. Super punishable alone, but when hit it's pretty much Snake nade
| Chi Bakudan<br>HP+HK || Mousse steps back and drops a bomb. Super punishable alone, but when he is hit the bomb stays out which can have some use
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Revision as of 23:11, 11 September 2024


Mousse's Character Select Portrait

Introduction

Moves List

Normal Moves

s.LP
s.HP
s.LK
s.HK
c.LP
c.HP
c.LK
c.HK
j.LP
j.HP
j.LK
j.HK

Throws

F + HP.

Command Normals

Higi Shiratori Ken
LP+LK
Mousse pulls out a swan for 3 max hits. His best anti-air and does pretty good stun damage Chi Bakudan
HP+HK
Mousse steps back and drops a bomb. Super punishable alone, but when he is hit the bomb stays out which can have some use

Target Combos

Special Moves

Tantou Nage
QCF+P
Mousse throws out a few knives. Very great projectile and a key part of his gameplan
Higi Yousou Ken
(In Air) Up + Down Kick
Mousse's dive kick. Amazing move

Strategies

Overview

Basics

Zoning

Mixups

Okizeme

Additional Notes

Match-ups

Serious Advantage Match-ups

Advantage Match-ups

Fair Match-ups

Disadvantage Match-ups

Serious Disadvantage Match-ups