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''Mukiryoku Otoshi'' / '''Lassitude Drop''' - j.D + HK | ''Mukiryoku Otoshi'' / '''Lassitude Drop''' - j.D + HK | ||
Lingering overhead attack. Makes for a good ambiguous cross-up option. | Lingering overhead attack. Makes for a good ambiguous cross-up option. | ||
''Kaeru Rekishi-tai'' / '''Run Over Frog''' - LP + LK / HP + HK | ''Kaeru Rekishi-tai'' / '''Run Over Frog''' - LP + LK / HP + HK | ||
Has upper-body invincibility on startup. A bit too slow to use as a reliable anti-air, so it's mostly used as a way to reliably avoid projectiles. | Has upper-body invincibility on startup. A bit too slow to use as a reliable anti-air, so it's mostly used as a way to reliably avoid projectiles. | ||
== Special Moves == | == Special Moves == |
Revision as of 15:11, 7 August 2024
Introduction
Moves List
Normal Moves
s.LP | |
s.HP | |
s.LK | |
s.HK | |
c.LP | |
c.HP | |
c.LK | |
c.HK | |
j.LP | |
j.HP | |
j.LK | |
j.HK |
Throws
Panda Suplex - B / F + HP
Command Normals
Mukiryoku Otoshi / Lassitude Drop - j.D + HK
Lingering overhead attack. Makes for a good ambiguous cross-up option.
Kaeru Rekishi-tai / Run Over Frog - LP + LK / HP + HK
Has upper-body invincibility on startup. A bit too slow to use as a reliable anti-air, so it's mostly used as a way to reliably avoid projectiles.
Special Moves
Xiongmao Mou Hon Geki / Panda Attacking with a Fierce Run - Hold B -> F + K
Quick horizontal ramming attack. HK version travels farther, moves faster, and does more damage. Can be used to punish some moves at a distance, but this move is unsafe on block. Good combo ender.
Panda Brainstorm - Hold D -> U + P
Invincible anti-air move. HP version travels farther, moves faster, and does more damage. Will beat most attacks cleanly, but is very punishable if you miss or block. If the HP version hits a grounded opponent at point-blank range, it will hit twice and get a guaranteed dizzy.