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{{ ProConTable | {{ ProConTable | ||
| pros= | | pros= | ||
* | * Good Damage Output | ||
* Flying Cross Chop is a great Whiff punish option. | * Flying Cross Chop is a great Whiff punish option. | ||
* His GANGAN move Cover the most space of any GANGAN move , can even caught some back dash or side step | * His GANGAN move Cover the most space of any GANGAN move , can even caught some back dash or side step | ||
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| cons= | | cons= | ||
* All his special | * All his special are very unsafe if whiff or hit on guard | ||
* Bad Frame data , except light.A and close light.A , a lot of his move are very unsafe. | * Bad Frame data , except light.A and close light.A , a lot of his move are very unsafe. | ||
* Have little to no combo game , making him relay on winning usally more neutral exchange than opponent to win. | * Have little to no combo game , making him relay on winning usally more neutral exchange than opponent to win. | ||
* His anti-air are tricky to hit with and most of the time are High risk for Medium Reward , prefer guard usally. | * His anti-air are tricky to hit with and most of the time are High risk for Medium Reward , prefer guard usally. | ||
* The Character is very "mid" all around , he has no specially just decent everywhere. | |||
}} | }} | ||
Revision as of 17:22, 31 August 2024
Introduction
Goh Kidokoro is one the two Protagonist. He is the strongest fighter of the Kansai Region in Japan. He is the rival of Joe Kusanagi and he wants to beat him to extand his domination. Goh is an overall "Okay" character in most of the game aspect ; Good Range , Good Damage , Decent Mobility. His framedata hurt him the most , making him one of the weakest character of the game. Despite that he get some intressting things to do.
Strengths | Weaknesses |
---|---|
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Special Moves
Move Name | Motion | ||
Do Konjo Geta Rush | ![]() ![]() |
Very Damaging Move but very hard to place. Should maybe use as an okay anti air or on a hard punish on stun or on a read | |
Flying Cross Chop | ![]() ![]() |
His best special by far. Central in mu against Fuuma or Lee. Excellent whiff punish option. Can Hit on get up and good anti air. Be carefull his range is a bit limited and is highly punishable if whiff. | |
Do Konjo Kick | ![]() ![]() |
Average Anti air , can be combo from a close strong.B |
Command Throw
Move Name | Motion |
Tag Bag | (front) ![]() ![]() |
Back Breaker | (back) ![]() ![]() ![]() |
GANGAN Move
Move Name | Motion |
Ôsaka Meibutsu Usushi Okuzushi | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
BnB Combos
close light.A > close light.A
Close strong.B > Do Konjo Kick
Close light.B > Flying Cross Chop